Player Matchup

Cupid
Cupid
Alvaro-mxrtinez
Cupid
Level 45
God Stats
5W - 4L
1,563 SR
Queue Stats
50W - 76L
1,315 Elo+
Party 2
Thanatos
Thanatos
NG-_-JoaKo1564
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 107L
1,285 Elo+
Party 2
Horus
Horus
Nawmasi
Horus
Level 47
God Stats
11W - 3L
1,723 SR
Queue Stats
453W - 497L
1,352 Elo+
Solo
Xing Tian
Xing Tian
PprePlum
Xing Tian
Level 49
God Stats
3W - 0L
1,530 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Discordia
Discordia
gambdan
Discordia
Level 123
God Stats
1W - 1L
1,332 SR
Queue Stats
33W - 33L
1,314 Elo+
Solo
Team Averages
Level 59
1,530 SR
1,353 Elo+

VS

Team Averages
Level 59
1,435 SR
1,335 Elo+
Cliodhna
Cliodhna
Baboosh56
Cliodhna
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 29L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Rampart6023
Cthulhu
Level 57
God Stats
0W - 1L
1,218 SR
Queue Stats
21W - 42L
1,277 Elo+
Solo
Izanami
Izanami
SF Crowe
Izanami
Level 32
God Stats
2W - 4L
1,512 SR
Queue Stats
131W - 145L
1,393 Elo+
Solo
Tyr
Tyr
benjamdq234
Tyr
Level 67
God Stats
0W - 2L
1,278 SR
Queue Stats
214W - 247L
1,271 Elo+
Solo
Hades
Hades
catien2
Hades
Level 122
God Stats
0W - 1L
1,453 SR
Queue Stats
84W - 78L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,289
405
6,810
11,611
4,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
14
6 / 2 / 0
9,061
503
5,926
12,750
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Nawmasi
Horus
15
3 / 1 / 4
9,929
552
11,418
11,296
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
PprePlum
Xing Tian
12
1 / 0 / 3
7,302
406
6,020
21,907
10,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
gambdan
Discordia
14
3 / 3 / 4
9,164
509
10,832
12,856
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Baboosh56
Cliodhna
15
5 / 2 / 4
8,809
489
12,101
11,298
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Rampart6023
Cthulhu
12
0 / 4 / 1
6,953
386
2,962
12,630
9,664
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
SF Crowe
Izanami
13
2 / 2 / 3
8,018
445
9,917
10,891
3,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 4 / 1
7,910
439
3,034
14,793
7,222
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
catien2
Hades
13
2 / 2 / 3
7,856
436
12,999
12,209
7,100
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
14
Kills
10
10
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Cliodhna
Baboosh56
Cliodhna
5
2
4
3.5
W
Thanatos
6
2
0
3
W
Horus
Nawmasi
Horus
3
1
4
5
W
Xing Tian
PprePlum
Xing Tian
1
0
3
2.5
L
Cthulhu
Rampart6023
Cthulhu
0
4
1
0.13
L
Izanami
SF Crowe
Izanami
2
2
3
1.75
L
1
4
1
0.38
L
Hades
catien2
Hades
2
2
3
1.75
W
Discordia
gambdan
Discordia
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,006
Damage
41,013
70,420
Taken
61,821
37,410
Mitigated
32,294
30,904
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,810
3,636
716
3,164
11,611
4,237
1,082
4,115
7,496
0
40,053
L
Cliodhna
Baboosh56
Cliodhna
12,101
1,643
0
4,635
11,298
4,440
0
2,269
8,823
0
62,095
W
Thanatos
5,926
1,087
0
10,593
12,750
6,938
227
1,317
11,433
0
59,085
W
Horus
Nawmasi
Horus
11,418
4,674
398
3,761
11,296
10,559
1,186
2,700
8,596
200
72,961
W
Xing Tian
PprePlum
Xing Tian
6,020
269
389
8,799
21,907
10,654
0
7,548
14,359
39,909
0
L
Cthulhu
Rampart6023
Cthulhu
2,962
366
468
1,437
12,630
9,664
25
955
11,060
32,154
0
L
Izanami
SF Crowe
Izanami
9,917
5,398
0
3,251
10,891
3,868
0
2,284
8,555
0
63,644
L
3,034
625
0
3,857
14,793
7,222
1,355
8,081
6,712
0
53,801
L
Hades
catien2
Hades
12,999
567
619
5,629
12,209
7,100
0
3,463
8,694
40,063
0
W
Discordia
gambdan
Discordia
10,832
801
0
3,084
12,856
5,022
1,363
281
12,575
72,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
39,546
466
Minions Killed
391
0
Camps Cleared
0
1,675,219
Distance Traveled
1,690,027
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,289
405
77
4
0
304,432
0
L
Cliodhna
8,809
489
92
5
0
431,388
5
W
Thanatos
9,061
503
103
6
0
392,534
1
W
Horus
9,929
552
144
8
0
358,642
3
W
Xing Tian
7,302
406
38
2
0
317,900
6
L
Cthulhu
6,953
386
49
3
0
300,171
3
L
Izanami
8,018
445
83
5
0
307,340
0
L
Tyr
7,910
439
105
6
0
321,239
1
L
Hades
7,856
436
62
3
0
329,889
0
W
Discordia
9,164
509
104
6
0
301,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role