Player Matchup

Mercury
Mercury
Cochi777
Mercury
Level 65
God Stats
19W - 8L
1,580 SR
Queue Stats
112W - 91L
1,524 Elo+
Party 1
Janus
Janus
Swillie05
Janus
Level 102
God Stats
5W - 3L
1,435 SR
Queue Stats
132W - 102L
1,528 Elo+
Party 1
Hachiman
Hachiman
TheArcangel24
Hachiman
Level 144
God Stats
5W - 2L
1,423 SR
Queue Stats
268W - 215L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
sack__girl03
Baron Samedi
Level 125
God Stats
26W - 21L
1,619 SR
Queue Stats
171W - 182L
1,470 Elo+
Party 3
Xing Tian
Xing Tian
sack_boy03
Xing Tian
Level 141
God Stats
8W - 4L
1,715 SR
Queue Stats
182W - 194L
1,448 Elo+
Party 3
Team Averages
Level 115
1,554 SR
1,507 Elo+

VS

Team Averages
Level 63
1,468 SR
1,467 Elo+
Bacchus
Bacchus
ItsYoungShoelace
Bacchus
Level 79
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 53L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Itzz Clutchh
Kukulkan
Level 41
God Stats
1W - 3L
1,606 SR
Queue Stats
20W - 18L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
KITE Kn1ght
Danzaburou
Level 67
God Stats
34W - 35L
1,524 SR
Queue Stats
47W - 63L
1,460 Elo+
Party 2
Loki
Loki
KITE Maverick
Loki
Level 83
God Stats
13W - 19L
1,435 SR
Queue Stats
46W - 66L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
WoodyKibbles12
Zhong Kui
Level 47
God Stats
10W - 13L
1,491 SR
Queue Stats
21W - 28L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cochi777
Mercury
13
4 / 2 / 8
7,876
788
8,952
8,054
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Swillie05
Janus
16
3 / 0 / 2
8,640
864
7,432
6,457
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheArcangel24
Hachiman
15
5 / 1 / 6
8,569
857
9,116
5,966
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
sack__girl03
Baron Samedi
14
6 / 0 / 7
8,523
852
9,305
5,052
2,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
sack_boy03
Xing Tian
14
4 / 0 / 11
8,421
842
5,807
10,897
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,352
735
3,196
8,715
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Itzz Clutchh
Kukulkan
12
0 / 7 / 1
6,721
672
3,381
8,795
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KITE Kn1ght
Danzaburou
13
1 / 5 / 1
7,057
706
5,592
10,985
4,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 1
6,636
664
4,941
8,377
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
WoodyKibbles12
Zhong Kui
11
0 / 7 / 1
6,306
631
4,670
10,485
6,199
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
3
3
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cochi777
Mercury
4
2
8
4
L
1
0
0
1
L
Kukulkan
Itzz Clutchh
Kukulkan
0
7
1
0.07
L
Danzaburou
KITE Kn1ght
Danzaburou
1
5
1
0.3
L
1
3
1
0.5
W
Janus
Swillie05
Janus
3
0
2
4
W
Hachiman
TheArcangel24
Hachiman
5
1
6
8
L
Zhong Kui
WoodyKibbles12
Zhong Kui
0
7
1
0.07
W
Baron Samedi
sack__girl03
Baron Samedi
6
0
7
9.5
W
Xing Tian
sack_boy03
Xing Tian
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,612
Damage
21,780
36,426
Taken
47,357
22,634
Mitigated
27,431
9,114
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cochi777
Mercury
8,952
5,153
0
170
8,054
3,104
0
2,141
4,713
0
19,282
L
3,196
564
0
1,635
8,715
8,375
0
4,471
4,126
6,808
0
L
Kukulkan
Itzz Clutchh
Kukulkan
3,381
795
0
0
8,795
4,128
315
4,749
3,884
17,715
0
L
Danzaburou
KITE Kn1ght
Danzaburou
5,592
2,066
79
1,233
10,985
4,992
0
5,108
5,807
0
17,042
L
4,941
716
212
728
8,377
3,737
0
3,645
4,633
0
17,739
W
Janus
Swillie05
Janus
7,432
703
0
1,232
6,457
2,864
1,292
1,601
4,856
44,024
0
W
Hachiman
TheArcangel24
Hachiman
9,116
5,000
0
970
5,966
2,708
985
1,828
4,138
0
34,347
L
Zhong Kui
WoodyKibbles12
Zhong Kui
4,670
734
0
758
10,485
6,199
0
4,026
6,363
9,364
0
W
Baron Samedi
sack__girl03
Baron Samedi
9,305
517
2,612
2,508
5,052
2,890
106
2,438
2,614
17,288
0
W
Xing Tian
sack_boy03
Xing Tian
5,807
684
0
1,622
10,897
11,068
74
3,239
7,658
13,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
34,072
211
Minions Killed
106
0
Camps Cleared
0
1,104,788
Distance Traveled
1,010,827
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,876
788
22
2
0
257,428
1
L
Bacchus
7,352
735
12
1
0
221,300
2
L
Kukulkan
6,721
672
42
4
0
181,570
0
L
Danzaburou
7,057
706
25
3
0
211,197
3
L
Loki
6,636
664
16
2
0
229,318
0
W
Janus
8,640
864
98
10
0
218,468
1
W
Hachiman
8,569
857
64
6
0
210,722
1
L
Zhong Kui
6,306
631
11
1
0
167,442
0
W
Baron Samedi
8,523
852
15
2
0
206,159
3
W
Xing Tian
8,421
842
12
1
0
212,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role