Player Matchup

Raijin
Raijin
Burrlsworth
Raijin
Level 160
God Stats
2W - 0L
1,173 SR
Queue Stats
139W - 114L
1,644 Elo+
Party 2
Jing Wei
Jing Wei
OblockaAimbot
Jing Wei
Level 46
God Stats
4W - 2L
1,721 SR
Queue Stats
41W - 62L
1,446 Elo+
Party 2
Vulcan
Vulcan
Verrvain
Vulcan
Level 124
God Stats
11W - 6L
1,774 SR
Queue Stats
94W - 78L
1,679 Elo+
Party 2
Ne Zha
Ne Zha
Wumbo57
Ne Zha
Level 157
God Stats
5W - 1L
1,857 SR
Queue Stats
226W - 203L
1,624 Elo+
Party 2
Pele
Pele
demise14
Pele
Level 160
God Stats
6W - 1L
1,717 SR
Queue Stats
408W - 377L
1,634 Elo+
Party 2
Team Averages
Level 129
1,648 SR
1,606 Elo+

VS

Team Averages
Level 99
1,468 SR
1,485 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FlorDeLis7
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,541 Elo+
Party 1
Janus
Janus
JackBurton58
Janus
Level 143
God Stats
1W - 2L
1,496 SR
Queue Stats
51W - 42L
1,538 Elo+
Party 1
Hera
Hera
Nicol0c0
Hera
Level 160
God Stats
4W - 6L
1,498 SR
Queue Stats
350W - 367L
1,488 Elo+
Party 1
Ishtar
Ishtar
kingsimp1296
Ishtar
Level 64
God Stats
3W - 6L
1,349 SR
Queue Stats
64W - 63L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 1 / 4
7,835
653
5,875
6,201
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
OblockaAimbot
Jing Wei
13
3 / 0 / 4
7,648
637
6,263
6,534
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Verrvain
Vulcan
13
1 / 0 / 2
7,679
640
5,797
5,554
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Wumbo57
Ne Zha
12
8 / 3 / 0
7,875
656
6,688
10,263
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
11
4 / 0 / 3
7,062
589
5,671
9,687
6,953
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 4 / 1
6,056
505
3,691
10,477
3,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
FlorDeLis7
Kumbhakarna
9
0 / 1 / 0
5,508
459
1,110
7,423
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 0
6,690
558
5,314
6,728
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
9
1 / 6 / 1
6,044
504
4,231
7,259
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
8
0 / 5 / 0
4,934
411
3,643
7,758
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
4
4
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
Raijin
3
1
4
5
L
Kumbhakarna
FlorDeLis7
Kumbhakarna
0
1
0
0
L
3
3
0
1
L
Hera
1
6
1
0.25
W
Jing Wei
OblockaAimbot
Jing Wei
3
0
4
5
W
Vulcan
Verrvain
Vulcan
1
0
2
2
W
Ne Zha
Wumbo57
Ne Zha
8
3
0
2.67
W
Pele
4
0
3
5.5
L
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
17,989
38,239
Taken
39,645
18,298
Mitigated
13,493
9,580
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,691
1,302
0
3,166
10,477
3,874
0
6,251
3,910
0
43,899
W
Raijin
5,875
248
0
1,125
6,201
2,477
102
3,142
2,939
57,539
0
L
Kumbhakarna
FlorDeLis7
Kumbhakarna
1,110
226
0
2,025
7,423
3,831
0
1,416
6,007
19,658
0
L
5,314
76
0
480
6,728
1,692
0
1,062
5,666
23,811
0
L
Hera
4,231
1,040
0
500
7,259
1,936
0
2,752
4,507
38,697
0
W
Jing Wei
OblockaAimbot
Jing Wei
6,263
4,616
0
3,333
6,534
2,214
2,037
677
5,777
0
58,564
W
Vulcan
Verrvain
Vulcan
5,797
1,160
0
970
5,554
2,577
96
1,109
4,383
55,109
0
W
Ne Zha
Wumbo57
Ne Zha
6,688
2,225
0
1,431
10,263
4,077
0
2,668
7,447
0
57,784
W
Pele
5,671
658
0
2,721
9,687
6,953
21
2,529
7,038
125
35,995
L
Ishtar
3,643
2,409
0
1,300
7,758
2,160
128
0
7,758
0
26,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
29,232
486
Minions Killed
268
0
Camps Cleared
0
1,269,828
Distance Traveled
1,100,914
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,056
505
87
7
0
206,963
1
W
Raijin
7,835
653
116
10
0
230,050
5
L
Kumbhakarna
5,508
459
20
2
0
273,237
1
L
Janus
6,690
558
44
4
0
216,056
5
L
Hera
6,044
504
70
6
0
213,492
4
W
Jing Wei
7,648
637
110
9
0
253,936
0
W
Vulcan
7,679
640
102
9
0
282,400
2
W
Ne Zha
7,875
656
103
9
0
241,615
2
W
Pele
7,062
589
55
5
0
261,827
3
L
Ishtar
4,934
411
47
4
0
191,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role