Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JOakes
Heimdallr
Level 61
God Stats
1W - 2L
1,303 SR
Queue Stats
361W - 195L
1,639 Elo+
Party 2
Atlas
Atlas
Lermus
Atlas
Level 160
God Stats
79W - 7L
2,023 SR
Queue Stats
898W - 164L
1,927 Elo+
Solo
Team Averages
Level 101
1,609 SR
1,689 Elo+

VS

Team Averages
Level 132
1,546 SR
1,619 Elo+
Fenrir
Fenrir
HABIBI_4KT
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Osiris
Osiris
Oye
Osiris
Level 158
God Stats
2W - 3L
1,527 SR
Queue Stats
403W - 306L
1,679 Elo+
Party 1
Ullr
Ullr
RECIO BOY99
Ullr
Level 153
God Stats
14W - 17L
1,611 SR
Queue Stats
318W - 233L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 5
7,187
719
6,575
4,584
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
JOakes
Heimdallr
13
4 / 0 / 5
7,884
788
14,000
7,243
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Lermus
Atlas
13
3 / 0 / 6
8,337
834
9,176
9,759
12,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HABIBI_4KT
Fenrir
10
1 / 3 / 0
6,196
620
3,929
11,553
8,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Oye
Osiris
9
0 / 4 / 1
6,114
611
3,904
14,626
14,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
6,162
616
3,279
9,006
4,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
5
4.5
L
Fenrir
HABIBI_4KT
Fenrir
1
3
0
0.33
W
Heimdallr
JOakes
Heimdallr
4
0
5
6.5
W
Atlas
Lermus
Atlas
3
0
6
6
L
Osiris
Oye
Osiris
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
11,112
21,586
Taken
35,185
20,395
Mitigated
27,051
5,910
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,575
560
0
618
4,584
3,641
396
239
4,345
25,360
0
L
Fenrir
HABIBI_4KT
Fenrir
3,929
687
50
1,403
11,553
8,153
0
4,914
6,639
88
8,691
W
Heimdallr
JOakes
Heimdallr
14,000
7,970
0
1,583
7,243
4,334
1,128
178
7,065
0
36,766
W
Atlas
Lermus
Atlas
9,176
4,118
1,000
2,709
9,759
12,420
353
306
9,453
20,282
0
L
Osiris
Oye
Osiris
3,904
375
266
3,098
14,626
14,827
0
7,253
7,360
0
11,275
L
3,279
1,385
0
439
9,006
4,071
0
3,992
5,014
0
26,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
18,472
132
Minions Killed
89
8
Camps Cleared
1
602,626
Distance Traveled
580,860
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,187
719
55
6
6
209,726
2
L
Fenrir
6,196
620
17
2
0
198,552
1
W
Heimdallr
7,884
788
63
6
1
190,252
3
W
Atlas
8,337
834
14
1
1
202,648
3
L
Osiris
6,114
611
15
2
0
212,331
1
L
Ullr
6,162
616
57
6
1
169,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role