Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
A3ORT
Janus
Level 132
God Stats
2W - 4L
1,698 SR
Queue Stats
27W - 35L
1,540 Elo+
Party 1
King Arthur
King Arthur
GODKINGKEVO
King Arthur
Level 138
God Stats
1W - 3L
1,409 SR
Queue Stats
33W - 44L
1,506 Elo+
Party 1
Cerberus
Cerberus
Josue9228
Cerberus
Level 59
God Stats
3W - 2L
1,567 SR
Queue Stats
219W - 217L
1,496 Elo+
Solo
Cliodhna
Cliodhna
Mrpyrodrake
Cliodhna
Level 127
God Stats
7W - 6L
1,763 SR
Queue Stats
19W - 24L
1,590 Elo+
Party 1
Team Averages
Level 117
1,587 SR
1,527 Elo+

VS

Team Averages
Level 106
1,527 SR
1,484 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AkaliUchiss
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,512 Elo+
Solo
Persephone
Persephone
R3PTiL3Wins
Persephone
Level 148
God Stats
5W - 0L
1,500 SR
Queue Stats
131W - 125L
1,517 Elo+
Solo
Aphrodite
Aphrodite
RWOAR
Aphrodite
Level 105
God Stats
2W - 4L
1,541 SR
Queue Stats
287W - 279L
1,457 Elo+
Solo
Fenrir
Fenrir
TanuleM
Fenrir
Level 129
God Stats
10W - 5L
1,593 SR
Queue Stats
369W - 396L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 3 / 1
6,789
522
6,790
11,285
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
A3ORT
Janus
9
2 / 3 / 1
6,111
470
5,577
7,907
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
GODKINGKEVO
King Arthur
11
0 / 3 / 2
6,453
496
6,767
14,426
9,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Josue9228
Cerberus
9
0 / 3 / 1
5,796
446
5,016
17,455
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
Mrpyrodrake
Cliodhna
9
0 / 2 / 2
5,402
416
4,812
9,990
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 0 / 3
7,996
615
8,759
8,720
9,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
8 / 1 / 2
7,496
577
14,698
10,460
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
R3PTiL3Wins
Persephone
11
2 / 1 / 5
7,655
589
7,134
8,290
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
RWOAR
Aphrodite
11
0 / 1 / 9
7,302
562
7,934
10,227
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TanuleM
Fenrir
12
0 / 1 / 3
7,134
549
6,557
12,098
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
1
0.83
W
Guan Yu
 
Guan Yu
4
0
3
5.5
L
Janus
A3ORT
Janus
2
3
1
0.83
W
8
1
2
9
L
King Arthur
GODKINGKEVO
King Arthur
0
3
2
0.33
L
Cerberus
Josue9228
Cerberus
0
3
1
0.17
L
Cliodhna
Mrpyrodrake
Cliodhna
0
2
2
0.5
W
Persephone
R3PTiL3Wins
Persephone
2
1
5
4.5
W
Aphrodite
RWOAR
Aphrodite
0
1
9
4.5
W
Fenrir
TanuleM
Fenrir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
45,082
61,063
Taken
49,795
29,246
Mitigated
25,760
20,503
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,790
3,345
0
4,920
11,285
3,287
0
1,896
9,389
0
55,634
W
Guan Yu
 
Guan Yu
8,759
898
514
3,412
8,720
9,072
558
384
8,336
0
49,040
L
Janus
A3ORT
Janus
5,577
511
0
375
7,907
2,462
0
2,548
5,359
35,629
0
W
14,698
7,730
0
1,370
10,460
3,588
1,126
3,201
7,211
0
46,774
L
King Arthur
GODKINGKEVO
King Arthur
6,767
2,095
0
4,144
14,426
9,606
0
1,656
12,770
0
43,901
L
Cerberus
Josue9228
Cerberus
5,016
352
0
7,089
17,455
10,576
0
5,574
11,881
24,571
0
L
Cliodhna
Mrpyrodrake
Cliodhna
4,812
248
0
3,975
9,990
3,315
0
2,446
7,544
0
32,493
W
Persephone
R3PTiL3Wins
Persephone
7,134
1,170
0
2,799
8,290
2,860
294
2,664
5,465
48,450
0
W
Aphrodite
RWOAR
Aphrodite
7,934
1,206
4,352
5,643
10,227
4,852
132
1,954
8,171
27,626
5,805
W
Fenrir
TanuleM
Fenrir
6,557
1,363
0
5,490
12,098
5,388
0
1,969
10,019
0
57,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
37,583
321
Minions Killed
366
0
Camps Cleared
0
1,219,586
Distance Traveled
1,365,325
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,789
522
90
7
0
218,768
3
W
Guan Yu
7,996
615
71
5
0
307,449
3
L
Janus
6,111
470
66
5
0
231,147
3
W
Skadi
7,496
577
51
4
0
243,477
5
L
King Arthur
6,453
496
74
6
0
234,164
1
L
Cerberus
5,796
446
40
3
0
231,583
1
L
Cliodhna
5,402
416
51
4
0
303,924
2
W
Persephone
7,655
589
80
6
0
265,186
6
W
Aphrodite
7,302
562
56
4
0
261,767
0
W
Fenrir
7,134
549
108
8
0
287,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role