Player Matchup

Hera
Hera
N8IVExWARR10R
Hera
Level 158
God Stats
12W - 6L
1,585 SR
Queue Stats
561W - 574L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
N8IVExxxWarchief
The Morrigan
Level 156
God Stats
2W - 4L
1,288 SR
Queue Stats
244W - 233L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
Simpl0rd
Kuzenbo
Level 88
God Stats
2W - 1L
1,511 SR
Queue Stats
242W - 209L
1,569 Elo+
Party 2
Charybdis
Charybdis
Waffle_Whisperer
Charybdis
Level 114
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Tyr
Tyr
n0madawhat
Tyr
Level 113
God Stats
4W - 5L
1,322 SR
Queue Stats
542W - 492L
1,530 Elo+
Party 2
Team Averages
Level 126
1,388 SR
1,471 Elo+

VS

Team Averages
Level 123
1,420 SR
1,493 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AK Kobbe
Heimdallr
Level 129
God Stats
5W - 4L
1,480 SR
Queue Stats
454W - 485L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
FabianC27
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,491 Elo+
Solo
Tiamat
Tiamat
TheKrogerMan
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
kobbesniper
Mercury
Level 126
God Stats
0W - 4L
1,122 SR
Queue Stats
235W - 230L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
10,493
874
12,634
9,031
4,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
N8IVExxxWarchief
The Morrigan
15
2 / 5 / 8
9,181
765
7,196
8,375
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Simpl0rd
Kuzenbo
17
2 / 2 / 17
9,509
792
9,073
17,965
17,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
17
6 / 5 / 15
10,677
890
12,382
13,262
5,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
9 / 4 / 12
10,265
855
10,392
13,871
16,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 6 / 4
8,643
720
9,447
11,963
9,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
AK Kobbe
Heimdallr
13
1 / 6 / 7
7,810
651
7,053
12,947
6,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
FabianC27
Kuzenbo
17
4 / 2 / 13
9,772
814
7,760
13,036
21,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
19
4 / 4 / 12
10,448
871
11,769
14,160
10,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
kobbesniper
Mercury
14
8 / 8 / 5
9,617
801
13,852
13,254
6,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
61
24
Kills
20
20
Deaths
26
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
4
0.83
L
Heimdallr
AK Kobbe
Heimdallr
1
6
7
0.75
L
Kuzenbo
FabianC27
Kuzenbo
4
2
13
5.25
W
5
4
8
2.25
W
The Morrigan
N8IVExxxWarchief
The Morrigan
2
5
8
1.2
W
Kuzenbo
Simpl0rd
Kuzenbo
2
2
17
5.25
L
Tiamat
4
4
12
2.5
W
Charybdis
6
5
15
2.7
L
Mercury
kobbesniper
Mercury
8
8
5
1.31
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,677
Damage
49,881
62,504
Taken
65,360
47,211
Mitigated
54,646
20,502
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,447
329
1,343
2,143
11,963
9,534
1,207
5,272
6,691
19,491
0
L
Heimdallr
AK Kobbe
Heimdallr
7,053
2,675
489
1,175
12,947
6,622
911
4,640
8,307
0
18,951
L
Kuzenbo
FabianC27
Kuzenbo
7,760
2,410
788
2,601
13,036
21,369
376
5,304
7,732
18,570
0
W
12,634
3,573
413
1,005
9,031
4,106
1,056
3,274
5,757
29,105
0
W
The Morrigan
N8IVExxxWarchief
The Morrigan
7,196
610
421
448
8,375
3,594
240
4,354
3,905
13,069
0
W
Kuzenbo
Simpl0rd
Kuzenbo
9,073
3,648
1,700
8,806
17,965
17,522
93
9,562
8,403
15,006
0
L
Tiamat
11,769
811
1,025
5,108
14,160
10,872
0
8,122
6,038
32,277
0
W
Charybdis
12,382
6,454
1,005
3,842
13,262
5,953
2,798
6,308
6,954
0
31,737
L
Mercury
kobbesniper
Mercury
13,852
6,169
324
960
13,254
6,249
1,399
7,308
5,946
0
22,012
W
10,392
871
942
1,920
13,871
16,036
34
5,478
8,393
0
15,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
46,290
122
Minions Killed
121
0
Camps Cleared
0
1,210,877
Distance Traveled
1,111,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,643
720
11
1
0
208,331
0
L
Heimdallr
7,810
651
18
2
0
199,795
0
L
Kuzenbo
9,772
814
18
2
0
237,033
1
W
Hera
10,493
874
39
3
0
214,374
1
W
The Morrigan
9,181
765
21
2
0
206,772
0
W
Kuzenbo
9,509
792
9
1
0
257,615
0
L
Tiamat
10,448
871
53
4
0
230,695
0
W
Charybdis
10,677
890
46
4
0
208,107
1
L
Mercury
9,617
801
21
2
0
235,906
4
W
Tyr
10,265
855
7
1
0
324,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role