Player Matchup

Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 157
God Stats
212W - 202L
1,468 SR
Queue Stats
760W - 796L
1,352 Elo+
Solo
Ishtar
Ishtar
Keemwitdalean
Ishtar
Level 103
God Stats
2W - 1L
1,530 SR
Queue Stats
13W - 11L
1,426 Elo+
Solo
Awilix
Awilix
Saulo_angel
Awilix
Level 63
God Stats
7W - 1L
1,922 SR
Queue Stats
232W - 286L
1,401 Elo+
Solo
Olorun
Olorun
Tykoone
Olorun
Level 118
God Stats
10W - 9L
1,454 SR
Queue Stats
465W - 516L
1,377 Elo+
Solo
Bacchus
Bacchus
zounzoun29
Bacchus
Level 98
God Stats
4W - 1L
1,511 SR
Queue Stats
273W - 281L
1,444 Elo+
Solo
Team Averages
Level 108
1,577 SR
1,400 Elo+

VS

Team Averages
Level 70
1,361 SR
1,390 Elo+
Cu Chulainn
Cu Chulainn
MurkDesolation
Cu Chulainn
Level 79
God Stats
4W - 4L
1,509 SR
Queue Stats
43W - 40L
1,416 Elo+
Party 1
Yemoja
Yemoja
RobObsidian2
Yemoja
Level 84
God Stats
1W - 7L
1,018 SR
Queue Stats
47W - 53L
1,352 Elo+
Solo
Sol
Sol
its_thereal_AJ20
Sol
Level 118
God Stats
2W - 3L
1,469 SR
Queue Stats
106W - 80L
1,430 Elo+
Solo
Arachne
Arachne
l Epoh l
Arachne
Level 29
God Stats
1W - 1L
1,183 SR
Queue Stats
147W - 199L
1,334 Elo+
Party 1
Ra
Ra
lSplitsl
Ra
Level 42
God Stats
9W - 8L
1,627 SR
Queue Stats
225W - 265L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HaywireRegent48
Sun Wukong
10
3 / 1 / 0
6,336
634
5,140
8,379
5,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 0
4,921
492
2,622
4,162
1,482
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
9
2 / 1 / 3
5,498
550
5,317
7,175
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Tykoone
Olorun
10
1 / 1 / 1
6,219
622
4,660
7,345
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
zounzoun29
Bacchus
8
0 / 0 / 0
4,954
495
1,904
7,602
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MurkDesolation
Cu Chulainn
9
1 / 2 / 0
5,746
575
4,617
6,832
5,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
9
0 / 0 / 0
5,048
505
4,146
6,304
4,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,896
490
3,618
5,678
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
l Epoh l
Arachne
9
0 / 2 / 2
5,368
537
2,910
8,545
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 0
5,677
568
3,372
6,207
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HaywireRegent48
Sun Wukong
3
1
0
3
W
1
0
0
1
L
Cu Chulainn
MurkDesolation
Cu Chulainn
1
2
0
0.5
L
Yemoja
0
0
0
0
W
Awilix
2
1
3
3.5
W
Olorun
Tykoone
Olorun
1
1
1
1.5
L
0
1
0
0
L
Arachne
l Epoh l
Arachne
0
2
2
0.5
L
2
2
0
1
W
Bacchus
zounzoun29
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
18,663
34,663
Taken
33,566
17,708
Mitigated
16,480
10,437
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HaywireRegent48
Sun Wukong
5,140
751
0
3,269
8,379
5,740
0
0
8,379
0
39,012
W
2,622
1,525
0
770
4,162
1,482
0
2,234
1,794
0
24,217
L
Cu Chulainn
MurkDesolation
Cu Chulainn
4,617
903
0
1,445
6,832
5,071
0
0
6,832
0
35,579
L
Yemoja
4,146
728
1,173
2,460
6,304
4,469
0
1,127
5,177
22,338
0
W
Awilix
5,317
1,548
0
936
7,175
2,469
48
1,470
5,575
0
21,907
W
Olorun
Tykoone
Olorun
4,660
1,860
0
3,161
7,345
3,270
1,308
2,904
4,441
40,714
5,721
L
3,618
1,377
0
2,170
5,678
1,483
0
777
4,901
33,278
562
L
Arachne
l Epoh l
Arachne
2,910
2,032
0
1,147
8,545
3,101
0
878
7,667
0
27,238
L
3,372
388
0
2,190
6,207
2,356
0
3,119
3,088
30,398
0
W
Bacchus
zounzoun29
Bacchus
1,904
217
0
2,301
7,602
4,747
0
3,983
3,402
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
26,735
255
Minions Killed
284
0
Camps Cleared
0
1,032,752
Distance Traveled
1,009,027
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,336
634
79
8
0
211,568
1
W
Ishtar
4,921
492
42
4
0
197,015
2
L
Cu Chulainn
5,746
575
62
6
0
197,173
1
L
Yemoja
5,048
505
54
5
0
167,236
4
W
Awilix
5,498
550
30
3
0
254,224
0
W
Olorun
6,219
622
82
8
0
165,302
2
L
Sol
4,896
490
67
7
0
187,883
0
L
Arachne
5,368
537
56
6
0
235,476
0
L
Ra
5,677
568
45
5
0
221,259
2
W
Bacchus
4,954
495
22
2
0
204,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role