Player Matchup

Hel
Hel
Auriel-V
Hel
Level 149
God Stats
4W - 0L
1,660 SR
Queue Stats
39W - 21L
1,808 Elo+
Party 2
Loki
Loki
TheOneWh0Laughz
Loki
Level 15
God Stats
1W - 0L
1,793 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 2
Atlas
Atlas
franjos16_27
Atlas
Level 153
God Stats
5W - 1L
1,562 SR
Queue Stats
114W - 84L
1,752 Elo+
Party 2
Team Averages
Level 106
1,671 SR
1,757 Elo+

VS

Team Averages
Level 62
1,466 SR
1,565 Elo+
Merlin
Merlin
ChopStryfe
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 63L
1,526 Elo+
Party 1
Lancelot
Lancelot
Omegastryfe
Lancelot
Level 69
God Stats
2W - 7L
1,399 SR
Queue Stats
208W - 140L
1,588 Elo+
Party 1
King Arthur
King Arthur
Twizious
King Arthur
Level 90
God Stats
5W - 6L
1,500 SR
Queue Stats
204W - 148L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
10,362
740
13,591
10,768
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 8
10,872
777
12,164
12,853
5,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 1 / 10
10,427
745
14,745
12,312
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChopStryfe
Merlin
12
0 / 4 / 1
8,030
574
6,669
9,083
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Omegastryfe
Lancelot
13
2 / 7 / 1
9,319
666
12,531
19,704
11,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
Twizious
King Arthur
12
1 / 6 / 1
8,346
596
7,332
16,973
9,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Merlin
ChopStryfe
Merlin
0
4
1
0.13
L
Lancelot
Omegastryfe
Lancelot
2
7
1
0.36
W
7
1
8
11
L
King Arthur
Twizious
King Arthur
1
6
1
0.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,500
Damage
26,532
35,933
Taken
45,760
26,644
Mitigated
25,300
17,086
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,591
667
4,909
6,519
10,768
4,807
340
1,984
8,784
49,334
0
L
Merlin
ChopStryfe
Merlin
6,669
774
0
106
9,083
3,679
0
4,694
4,178
25,883
0
L
Lancelot
Omegastryfe
Lancelot
12,531
1,692
132
3,170
19,704
11,974
0
11,745
7,552
0
34,887
W
12,164
3,839
0
3,380
12,853
5,975
1,488
2,516
10,337
0
39,833
L
King Arthur
Twizious
King Arthur
7,332
1,152
9
320
16,973
9,647
0
11,043
5,478
3,657
19,684
W
14,745
4,923
0
2,278
12,312
15,862
660
3,384
8,928
36,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
25,695
156
Minions Killed
141
8
Camps Cleared
4
797,037
Distance Traveled
764,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,362
740
88
6
3
265,858
0
L
Merlin
8,030
574
46
3
1
231,541
1
L
Lancelot
9,319
666
59
4
3
298,564
2
W
Loki
10,872
777
44
3
5
270,236
2
L
King Arthur
8,346
596
36
3
0
234,141
2
W
Atlas
10,427
745
24
2
0
260,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role