Player Matchup

Gilgamesh
Gilgamesh
DSunaKara
Gilgamesh
Level 142
God Stats
27W - 18L
1,635 SR
Queue Stats
197W - 186L
1,486 Elo+
Party 1
Eset
Eset
Jerry28262
Eset
Level 87
God Stats
2W - 6L
1,411 SR
Queue Stats
203W - 224L
1,370 Elo+
Solo
Sylvanus
Sylvanus
TheReal-SHADOW24
Sylvanus
Level 66
God Stats
8W - 5L
1,510 SR
Queue Stats
119W - 128L
1,379 Elo+
Party 1
Loki
Loki
ZANTOZNZ
Loki
Level 50
God Stats
24W - 26L
1,496 SR
Queue Stats
150W - 189L
1,383 Elo+
Solo
Danzaburou
Danzaburou
cpt-crnch34
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 83L
1,346 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,393 Elo+

VS

Team Averages
Level 54
1,547 SR
1,335 Elo+
Kukulkan
Kukulkan
JBenjimin1407
Kukulkan
Level 88
God Stats
2W - 2L
1,914 SR
Queue Stats
389W - 409L
1,384 Elo+
Solo
Horus
Horus
Numingrhombus
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2
Heimdallr
Heimdallr
ObamaBidden
Heimdallr
Level 64
God Stats
0W - 2L
1,357 SR
Queue Stats
83W - 100L
1,365 Elo+
Party 2
Mercury
Mercury
Slothtastic002
Mercury
Level 66
God Stats
4W - 5L
1,535 SR
Queue Stats
84W - 98L
1,353 Elo+
Party 2
Atlas
Atlas
TheMilkBank
Atlas
Level 29
God Stats
2W - 4L
1,429 SR
Queue Stats
17W - 31L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DSunaKara
Gilgamesh
17
5 / 1 / 4
11,204
487
12,873
21,419
13,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 2 / 3
12,150
528
12,703
13,799
10,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
1 / 2 / 4
9,618
418
7,190
15,179
15,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
20
8 / 2 / 1
13,486
586
15,298
16,507
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
cpt-crnch34
Danzaburou
15
2 / 4 / 3
9,262
403
9,462
16,233
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JBenjimin1407
Kukulkan
17
2 / 4 / 1
10,945
476
12,760
20,236
10,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 4 / 0
10,040
437
4,948
16,878
15,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ObamaBidden
Heimdallr
13
2 / 4 / 5
9,180
399
11,336
19,031
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 3
9,500
413
7,596
14,513
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 2
9,584
417
16,350
14,774
12,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
18
Kills
11
11
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DSunaKara
Gilgamesh
5
1
4
7
L
Kukulkan
JBenjimin1407
Kukulkan
2
4
1
0.63
W
2
2
3
1.75
L
2
4
0
0.5
L
Heimdallr
ObamaBidden
Heimdallr
2
4
5
1.13
L
1
5
3
0.5
L
4
2
2
2.5
W
1
2
4
1.5
W
Loki
8
2
1
4.25
W
Danzaburou
cpt-crnch34
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
52,990
83,137
Taken
85,432
54,428
Mitigated
52,770
28,668
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DSunaKara
Gilgamesh
12,873
5,617
0
7,776
21,419
13,883
985
6,626
14,511
0
90,014
L
Kukulkan
JBenjimin1407
Kukulkan
12,760
1,641
0
5,792
20,236
10,673
56
8,623
11,613
102,703
0
W
12,703
1,162
422
2,423
13,799
10,385
975
6,470
7,199
121,340
0
L
4,948
3,212
0
3,260
16,878
15,508
1,317
283
16,595
0
55,116
L
Heimdallr
ObamaBidden
Heimdallr
11,336
3,496
0
5,432
19,031
7,877
1,070
4,982
13,786
0
49,642
L
7,596
4,426
0
1,040
14,513
5,870
0
1,382
13,131
0
59,832
L
16,350
5,994
569
2,448
14,774
12,842
308
4,037
10,737
45,433
0
W
7,190
1,351
3,158
6,382
15,179
15,518
91
6,771
7,674
39,234
14,561
W
Loki
15,298
4,180
0
4,891
16,507
7,289
1,881
2,911
13,387
0
111,009
W
Danzaburou
cpt-crnch34
Danzaburou
9,462
3,823
0
3,616
16,233
7,353
412
5,462
10,173
0
53,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
49,249
613
Minions Killed
496
0
Camps Cleared
0
2,325,586
Distance Traveled
2,186,338
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,204
487
114
5
0
577,685
4
L
Kukulkan
10,945
476
160
7
0
409,969
3
W
Eset
12,150
528
182
8
0
445,907
3
L
Horus
10,040
437
92
4
0
415,270
0
L
Heimdallr
9,180
399
81
4
0
416,488
3
L
Mercury
9,500
413
99
4
0
501,510
3
L
Atlas
9,584
417
64
3
0
443,101
1
W
Sylvanus
9,618
418
85
4
0
409,671
6
W
Loki
13,486
586
176
8
0
497,420
1
W
Danzaburou
9,262
403
56
2
0
394,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role