Player Matchup

Ares
Ares
General_Light500
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,703 Elo+
Party 1
Skadi
Skadi
MakoRGN
Skadi
Level 27
God Stats
5W - 1L
1,737 SR
Queue Stats
60W - 50L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
Void0fNothing
Cliodhna
Level 12
God Stats
1W - 0L
1,222 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Merlin
Merlin
YurikaRGN
Merlin
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 135L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
ZexsfyRGN
Sun Wukong
Level 59
God Stats
2W - 0L
1,710 SR
Queue Stats
166W - 143L
1,474 Elo+
Party 2
Team Averages
Level 46
1,534 SR
1,564 Elo+

VS

Team Averages
Level 59
1,491 SR
1,430 Elo+
Chiron
Chiron
Lost_Renegade33
Chiron
Level 94
God Stats
13W - 10L
1,553 SR
Queue Stats
299W - 282L
1,499 Elo+
Party 3
Shiva
Shiva
SupermanKalEl
Shiva
Level 87
God Stats
12W - 15L
1,502 SR
Queue Stats
242W - 233L
1,479 Elo+
Party 3
Yu Huang
Yu Huang
VIIVlX
Yu Huang
Level 43
God Stats
0W - 3L
1,165 SR
Queue Stats
16W - 26L
1,361 Elo+
Solo
Ymir
Ymir
YourMindsVoice
Ymir
Level 42
God Stats
15W - 7L
1,734 SR
Queue Stats
50W - 39L
1,487 Elo+
Party 3
Thanatos
Thanatos
xX Mr Mystic Xx
Thanatos
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 161L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
9,341
492
6,623
14,023
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
MakoRGN
Skadi
17
11 / 3 / 7
10,947
576
17,993
12,090
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Void0fNothing
Cliodhna
14
4 / 3 / 8
9,140
481
8,471
14,065
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
YurikaRGN
Merlin
17
4 / 1 / 8
10,359
545
15,605
8,878
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ZexsfyRGN
Sun Wukong
16
2 / 0 / 7
10,144
534
14,197
17,773
15,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,904
416
7,825
15,967
6,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,833
465
13,636
22,788
18,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
VIIVlX
Yu Huang
13
0 / 4 / 4
8,593
452
5,965
12,880
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 4 / 0
8,511
448
5,627
16,866
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
13
3 / 6 / 2
8,661
456
4,322
17,118
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
23
Kills
8
8
Deaths
23
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
1
6
4
0.5
W
Skadi
MakoRGN
Skadi
11
3
7
4.83
L
0
3
0
0
L
Yu Huang
VIIVlX
Yu Huang
0
4
4
0.5
W
Cliodhna
Void0fNothing
Cliodhna
4
3
8
2.67
L
4
4
0
1
W
Merlin
YurikaRGN
Merlin
4
1
8
8
W
Sun Wukong
ZexsfyRGN
Sun Wukong
2
0
7
5.5
L
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,889
Damage
37,375
66,829
Taken
85,619
44,448
Mitigated
59,263
20,654
Healing
27,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,623
200
522
2,994
14,023
14,982
1,152
3,683
10,340
30,985
0
L
7,825
1,845
558
2,774
15,967
6,169
704
4,867
11,100
0
52,219
W
Skadi
MakoRGN
Skadi
17,993
8,118
0
2,943
12,090
4,572
1,639
3,360
8,730
0
84,158
L
13,636
3,108
803
7,647
22,788
18,942
0
4,026
18,762
0
75,495
L
Yu Huang
VIIVlX
Yu Huang
5,965
706
0
1,912
12,880
6,066
766
5,499
7,381
55,747
0
W
Cliodhna
Void0fNothing
Cliodhna
8,471
807
0
6,890
14,065
5,675
2,186
1,412
12,653
0
57,726
L
5,627
1,197
0
2,535
16,866
18,276
0
6,288
10,578
32,862
0
W
Merlin
YurikaRGN
Merlin
15,605
392
0
500
8,878
3,965
1,504
2,324
6,554
89,758
0
W
Sun Wukong
ZexsfyRGN
Sun Wukong
14,197
2,348
0
6,805
17,773
15,254
564
813
16,960
0
78,468
L
Thanatos
4,322
314
0
11,336
17,118
9,810
0
1,548
15,570
0
70,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,931
Gold Earned
42,502
517
Minions Killed
462
0
Camps Cleared
0
1,864,237
Distance Traveled
1,768,946
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,341
492
25
1
0
364,145
3
L
Chiron
7,904
416
88
5
0
360,826
1
W
Skadi
10,947
576
115
6
0
342,511
6
L
Shiva
8,833
465
116
6
0
345,918
5
L
Yu Huang
8,593
452
106
6
0
312,950
8
W
Cliodhna
9,140
481
82
4
0
417,633
1
L
Ymir
8,511
448
43
2
0
367,979
1
W
Merlin
10,359
545
154
8
0
360,838
0
W
Sun Wukong
10,144
534
141
7
0
379,110
2
L
Thanatos
8,661
456
109
6
0
381,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role