Player Matchup

Sobek
Sobek
DAH_Bears123
Sobek
Level 147
God Stats
8W - 1L
2,066 SR
Queue Stats
50W - 11L
1,892 Elo+
Party 2
Nox
Nox
Jazgames
Nox
Level 67
God Stats
8W - 1L
1,500 SR
Queue Stats
169W - 57L
1,830 Elo+
Party 2
Apollo
Apollo
Klawra
Apollo
Level 86
God Stats
2W - 0L
1,556 SR
Queue Stats
51W - 19L
1,765 Elo+
Party 2
Team Averages
Level 100
1,707 SR
1,829 Elo+

VS

Team Averages
Level 158
1,622 SR
1,774 Elo+
Lancelot
Lancelot
Obi1Jacoby8
Lancelot
Level 156
God Stats
18W - 32L
1,435 SR
Queue Stats
489W - 494L
1,563 Elo+
Party 1
Sol
Sol
Sidewinder437
Sol
Level 160
God Stats
4W - 1L
1,817 SR
Queue Stats
95W - 14L
2,169 Elo+
Party 1
Horus
Horus
rocketman923
Horus
Level 157
God Stats
21W - 15L
1,614 SR
Queue Stats
233W - 166L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
11,096
694
6,446
20,930
28,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 3 / 11
10,669
667
10,412
9,722
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Klawra
Apollo
19
11 / 0 / 3
12,324
770
20,302
14,852
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Obi1Jacoby8
Lancelot
13
3 / 4 / 0
9,684
605
9,854
15,231
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 5 / 3
10,168
636
20,314
17,261
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 4
9,636
602
5,759
17,906
18,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
14
Kills
5
5
Deaths
14
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
W
3
3
11
2.83
W
Apollo
Klawra
Apollo
11
0
3
12.5
L
Lancelot
Obi1Jacoby8
Lancelot
3
4
0
0.75
L
2
5
3
0.7
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
35,927
45,504
Taken
50,398
42,153
Mitigated
38,715
14,159
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,446
677
0
5,595
20,930
28,113
106
9,283
11,261
16,466
0
W
10,412
971
0
1,127
9,722
5,318
392
3,947
5,401
40,164
0
W
Apollo
Klawra
Apollo
20,302
13,651
0
7,437
14,852
8,722
2,286
7,387
7,289
0
71,032
L
Lancelot
Obi1Jacoby8
Lancelot
9,854
1,489
0
2,542
15,231
12,630
255
4,909
10,322
0
24,645
L
20,314
8,011
0
6,494
17,261
7,961
856
7,734
9,527
64,907
0
L
5,759
2,370
2,708
3,835
17,906
18,124
139
4,369
13,537
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
29,488
172
Minions Killed
153
10
Camps Cleared
4
887,603
Distance Traveled
898,804
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,096
694
8
1
0
302,882
2
W
Nox
10,669
667
58
4
1
269,192
4
W
Apollo
12,324
770
106
7
9
315,529
3
L
Lancelot
9,684
605
32
2
1
337,513
0
L
Sol
10,168
636
104
7
2
257,293
4
L
Horus
9,636
602
17
1
1
303,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role