Player Matchup

Tyr
Tyr
AceBox
Tyr
Level 124
God Stats
7W - 6L
1,545 SR
Queue Stats
116W - 94L
1,596 Elo+
Party 1
Nox
Nox
AnimeBewbLover
Nox
Level 118
God Stats
53W - 39L
1,616 SR
Queue Stats
100W - 78L
1,602 Elo+
Party 1
Da Ji
Da Ji
Sancho1013
Da Ji
Level 155
God Stats
24W - 24L
1,603 SR
Queue Stats
365W - 328L
1,559 Elo+
Solo
Team Averages
Level 132
1,588 SR
1,586 Elo+

VS

Team Averages
Level 102
1,649 SR
1,582 Elo+
Chang'e
Chang'e
CamDidToo
Chang'e
Level 127
God Stats
44W - 34L
1,604 SR
Queue Stats
411W - 443L
1,624 Elo+
Party 2
Sun Wukong
Sun Wukong
Maxiinum
Sun Wukong
Level 124
God Stats
5W - 4L
1,637 SR
Queue Stats
118W - 101L
1,613 Elo+
Solo
Atlas
Atlas
WtfXemness
Atlas
Level 55
God Stats
8W - 5L
1,707 SR
Queue Stats
81W - 85L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AceBox
Tyr
17
1 / 8 / 6
13,114
546
21,231
33,975
35,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 7 / 5
15,563
648
24,613
21,629
9,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
18
5 / 6 / 6
14,763
615
24,563
26,687
13,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CamDidToo
Chang'e
18
5 / 5 / 8
15,135
631
20,398
23,921
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Maxiinum
Sun Wukong
20
15 / 3 / 5
17,984
749
35,794
33,045
32,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
19
1 / 3 / 16
15,824
659
13,325
33,857
53,021
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
21
21
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
AceBox
Tyr
1
8
6
0.5
L
5
7
5
1.07
W
Chang'e
CamDidToo
Chang'e
5
5
8
1.8
W
Sun Wukong
Maxiinum
Sun Wukong
15
3
5
5.83
L
Da Ji
5
6
6
1.33
W
Atlas
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,407
Damage
69,517
82,291
Taken
90,823
58,832
Mitigated
95,370
10,144
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AceBox
Tyr
21,231
2,526
0
5,029
33,975
35,710
0
15,161
18,814
0
40,333
L
24,613
1,139
0
1,552
21,629
9,852
0
8,804
12,825
74,906
0
W
Chang'e
CamDidToo
Chang'e
20,398
1,293
9,744
8,881
23,921
9,513
1,273
7,699
16,222
70,545
0
W
Sun Wukong
Maxiinum
Sun Wukong
35,794
6,912
0
8,446
33,045
32,836
1,212
9,236
22,774
0
93,236
L
Da Ji
24,563
5,896
0
3,563
26,687
13,270
133
10,066
16,621
0
62,369
W
Atlas
13,325
4,471
572
8,410
33,857
53,021
166
8,651
24,939
33,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
48,943
217
Minions Killed
220
8
Camps Cleared
11
1,267,441
Distance Traveled
1,323,809
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,114
546
27
1
1
468,217
7
L
Nox
15,563
648
108
5
4
406,424
1
W
Chang'e
15,135
631
106
4
5
419,647
2
W
Sun Wukong
17,984
749
91
4
6
488,662
3
L
Da Ji
14,763
615
82
3
3
392,800
12
W
Atlas
15,824
659
23
1
0
415,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role