Player Matchup

Merlin
Merlin
BeatKing107
Merlin
Level 141
God Stats
1W - 0L
1,399 SR
Queue Stats
55W - 72L
1,508 Elo+
Party 2
Neith
Neith
Taquitos187
Neith
Level 143
God Stats
2W - 0L
1,864 SR
Queue Stats
81W - 102L
1,508 Elo+
Party 2
Chaac
Chaac
XPegasuss25X
Chaac
Level 53
God Stats
2W - 2L
1,512 SR
Queue Stats
7W - 12L
1,415 Elo+
Party 2
Team Averages
Level 112
1,592 SR
1,477 Elo+

VS

Team Averages
Level 61
1,748 SR
1,547 Elo+
Artio
Artio
Monking218
Artio
Level 99
God Stats
0W - 1L
1,937 SR
Queue Stats
35W - 29L
1,598 Elo+
Party 1
Chronos
Chronos
Retrotwo28
Chronos
Level 77
God Stats
9W - 5L
1,588 SR
Queue Stats
188W - 150L
1,649 Elo+
Party 1
Izanami
Izanami
ripoffspiderman
Izanami
Level 7
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
10 / 2 / 10
11,421
816
15,328
8,400
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 1 / 14
11,324
809
27,986
14,634
6,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 13
10,453
747
10,730
16,405
11,715
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 6 / 2
9,080
649
9,795
21,630
21,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Retrotwo28
Chronos
13
2 / 7 / 2
8,944
639
11,419
21,224
9,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 9 / 2
8,737
624
5,218
17,445
6,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
5
5
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
2
10
7.5
L
Artio
2
6
2
0.5
L
Chronos
Retrotwo28
Chronos
2
7
2
0.43
W
7
1
14
14
W
5
2
13
5.75
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
26,432
39,439
Taken
60,299
22,301
Mitigated
38,060
13,746
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,328
1,411
0
1,643
8,400
4,008
1,109
6,035
2,053
44,075
0
L
Artio
9,795
694
951
5,770
21,630
21,573
0
5,853
15,777
20,033
0
L
Chronos
Retrotwo28
Chronos
11,419
3,511
0
2,311
21,224
9,889
0
5,013
16,211
23,291
1,765
W
27,986
14,135
0
5,552
14,634
6,578
583
5,845
8,353
0
64,566
W
10,730
2,295
0
6,551
16,405
11,715
474
7,822
8,251
0
31,949
L
5,218
2,828
0
261
17,445
6,598
0
4,623
12,822
0
19,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
26,761
178
Minions Killed
87
8
Camps Cleared
1
743,290
Distance Traveled
645,937
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,421
816
53
4
4
237,274
1
L
Artio
9,080
649
26
2
0
230,629
0
L
Chronos
8,944
639
23
2
1
220,181
0
W
Neith
11,324
809
82
6
1
239,145
3
W
Chaac
10,453
747
43
3
3
266,871
0
L
Izanami
8,737
624
38
3
0
195,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role