Player Matchup

Chaac
Chaac
AnimalLocket659
Chaac
Level 82
God Stats
33W - 22L
1,598 SR
Queue Stats
126W - 112L
1,426 Elo+
Solo
Chernobog
Chernobog
HABIBI_4KT
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,247 Elo+
Solo
Thanatos
Thanatos
POWER BROTHERS2
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Pele
Pele
StarMarlin14838
Pele
Level 68
God Stats
1W - 3L
1,445 SR
Queue Stats
70W - 81L
1,374 Elo+
Solo
Chang'e
Chang'e
Tristen3943
Chang'e
Level 86
God Stats
14W - 21L
1,396 SR
Queue Stats
269W - 270L
1,369 Elo+
Solo
Team Averages
Level 74
1,488 SR
1,383 Elo+

VS

Team Averages
Level 88
1,398 SR
1,246 Elo+
Kuzenbo
Kuzenbo
Nyarlath11
Kuzenbo
Level 82
God Stats
5W - 2L
1,578 SR
Queue Stats
35W - 71L
1,181 Elo+
Party 1
Susano
Susano
ShadowRunnerZZX
Susano
Level 80
God Stats
1W - 1L
1,218 SR
Queue Stats
41W - 41L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
X Arch Angel 0
Sun Wukong
Level 89
God Stats
2W - 1L
1,419 SR
Queue Stats
67W - 83L
1,294 Elo+
Solo
Hera
Hera
dallasmarryo
Hera
Level 120
God Stats
4W - 2L
1,554 SR
Queue Stats
300W - 315L
1,250 Elo+
Solo
Neith
Neith
owsbjrnls
Neith
Level 69
God Stats
3W - 3L
1,221 SR
Queue Stats
40W - 68L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
8,647
432
7,172
19,823
15,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
HABIBI_4KT
Chernobog
15
11 / 1 / 3
10,489
524
14,408
14,964
6,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
11
0 / 5 / 2
7,365
368
1,657
8,746
3,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 3
8,944
447
10,947
21,349
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Tristen3943
Chang'e
14
2 / 4 / 3
9,350
468
7,034
14,556
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nyarlath11
Kuzenbo
12
3 / 5 / 6
8,284
414
6,123
16,027
17,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 9
11,017
551
19,531
19,955
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
X Arch Angel 0
Sun Wukong
18
5 / 0 / 6
11,308
565
8,259
12,140
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 8
8,796
440
11,409
10,084
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
owsbjrnls
Neith
17
4 / 4 / 2
10,510
526
8,256
11,955
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
16
Kills
20
22
Deaths
16
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Chernobog
HABIBI_4KT
Chernobog
11
1
3
12.5
W
Kuzenbo
Nyarlath11
Kuzenbo
3
5
6
1.2
L
Thanatos
0
5
2
0.2
W
7
3
9
3.83
L
3
6
3
0.75
L
Chang'e
Tristen3943
Chang'e
2
4
3
0.88
W
Sun Wukong
X Arch Angel 0
Sun Wukong
5
0
6
8
W
1
4
8
1.25
W
Neith
owsbjrnls
Neith
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
53,578
79,438
Taken
70,161
37,524
Mitigated
45,049
21,804
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,172
962
0
5,546
19,823
15,013
615
3,635
15,717
0
60,483
L
Chernobog
HABIBI_4KT
Chernobog
14,408
8,651
59
2,691
14,964
6,187
1,744
4,656
10,226
0
68,771
W
Kuzenbo
Nyarlath11
Kuzenbo
6,123
1,834
216
144
16,027
17,761
558
1,653
14,374
29,238
0
L
Thanatos
1,657
59
0
3,599
8,746
3,025
405
1,595
6,820
0
19,237
W
19,531
4,205
0
7,052
19,955
8,442
1,947
2,998
16,957
0
77,955
L
10,947
2,918
0
3,150
21,349
7,970
0
3,948
16,957
0
67,763
L
Chang'e
Tristen3943
Chang'e
7,034
1,461
2,231
4,528
14,556
5,329
308
3,826
10,480
51,935
0
W
Sun Wukong
X Arch Angel 0
Sun Wukong
8,259
1,825
0
6,574
12,140
9,668
1,897
630
11,510
100
73,316
W
11,409
4,510
0
0
10,084
2,966
0
617
9,467
41,628
0
W
Neith
owsbjrnls
Neith
8,256
1,696
0
2,713
11,955
6,212
4,614
1,136
10,819
0
78,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
49,915
413
Minions Killed
470
0
Camps Cleared
0
1,726,372
Distance Traveled
1,863,760
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,647
432
103
5
0
373,905
0
L
Chernobog
10,489
524
96
5
0
346,448
1
W
Kuzenbo
8,284
414
35
2
0
368,522
8
L
Thanatos
7,365
368
42
2
0
304,424
0
W
Susano
11,017
551
98
5
0
423,987
0
L
Pele
8,944
447
83
4
0
357,616
3
L
Chang'e
9,350
468
89
4
0
343,979
2
W
Sun Wukong
11,308
565
148
7
0
372,789
4
W
Hera
8,796
440
58
3
0
349,720
2
W
Neith
10,510
526
131
7
0
348,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role