Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Jacrat
Serqet
Level 129
God Stats
0W - 3L
1,182 SR
Queue Stats
172W - 172L
1,555 Elo+
Solo
Apollo
Apollo
Kemsin
Apollo
Level 154
God Stats
73W - 48L
1,779 SR
Queue Stats
485W - 323L
1,758 Elo+
Party 2
Atlas
Atlas
Leonhartz
Atlas
Level 105
God Stats
34W - 3L
2,100 SR
Queue Stats
215W - 117L
1,825 Elo+
Party 2
Poseidon
Poseidon
PcVaint
Poseidon
Level 53
God Stats
10W - 3L
1,822 SR
Queue Stats
69W - 15L
1,840 Elo+
Party 2
Team Averages
Level 113
1,677 SR
1,696 Elo+

VS

Team Averages
Level 139
1,709 SR
1,629 Elo+
He Bo
He Bo
BadTyrMain
He Bo
Level 145
God Stats
4W - 0L
1,774 SR
Queue Stats
448W - 263L
1,710 Elo+
Party 1
Horus
Horus
BuffGaneshaUlt
Horus
Level 149
God Stats
5W - 3L
1,704 SR
Queue Stats
379W - 258L
1,630 Elo+
Party 1
Skadi
Skadi
Geminatee
Skadi
Level 155
God Stats
5W - 4L
1,512 SR
Queue Stats
886W - 684L
1,666 Elo+
Party 1
Sobek
Sobek
chizzy5
Sobek
Level 109
God Stats
1W - 0L
1,741 SR
Queue Stats
248W - 247L
1,585 Elo+
Solo
Thanatos
Thanatos
trollernumber0
Thanatos
Level 136
God Stats
9W - 3L
1,812 SR
Queue Stats
150W - 155L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 8 / 9
9,300
715
11,353
17,606
9,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Jacrat
Serqet
15
3 / 5 / 4
9,200
708
11,049
16,210
8,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Apollo
Kemsin
Apollo
17
5 / 5 / 8
10,671
821
12,606
18,763
14,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Leonhartz
Atlas
17
6 / 4 / 8
10,000
769
18,126
18,091
16,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
PcVaint
Poseidon
16
2 / 3 / 9
9,045
696
13,976
8,421
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
5 / 3 / 7
10,466
805
17,085
12,623
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 14
10,265
790
14,647
18,529
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Skadi
Geminatee
Skadi
18
7 / 4 / 8
10,560
812
16,463
18,906
8,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
chizzy5
Sobek
16
1 / 3 / 8
9,842
757
8,934
23,034
29,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
18
7 / 4 / 6
10,637
818
11,761
16,017
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
17
Kills
25
25
Deaths
17
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
9
0.69
W
He Bo
5
3
7
2.83
W
5
3
14
4
W
Skadi
Geminatee
Skadi
7
4
8
2.75
L
Serqet
Jacrat
Serqet
3
5
4
1
L
Apollo
Kemsin
Apollo
5
5
8
1.8
L
Atlas
Leonhartz
Atlas
6
4
8
2.5
L
Poseidon
PcVaint
Poseidon
2
3
9
2.17
W
Sobek
chizzy5
Sobek
1
3
8
1.67
W
Thanatos
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,110
Damage
68,890
79,091
Taken
89,109
50,970
Mitigated
68,406
13,725
Healing
32,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,353
722
0
4,283
17,606
9,071
468
4,996
12,303
40,445
0
W
He Bo
17,085
1,964
0
1,124
12,623
5,343
631
6,237
5,860
45,521
0
W
14,647
4,843
4,404
8,037
18,529
16,459
118
8,906
9,127
0
26,547
W
Skadi
Geminatee
Skadi
16,463
7,576
0
2,299
18,906
8,414
2,150
9,644
8,832
0
49,674
L
Serqet
Jacrat
Serqet
11,049
2,855
0
245
16,210
8,119
342
4,657
11,314
0
22,669
L
Apollo
Kemsin
Apollo
12,606
5,457
1,755
4,373
18,763
14,735
585
6,596
11,800
0
33,003
L
Atlas
Leonhartz
Atlas
18,126
5,914
0
3,069
18,091
16,409
208
7,730
10,085
28,880
0
L
Poseidon
PcVaint
Poseidon
13,976
1,763
0
0
8,421
2,636
0
2,069
6,222
35,197
0
W
Sobek
chizzy5
Sobek
8,934
576
0
6,583
23,034
29,903
62
8,376
13,863
21,375
0
W
Thanatos
11,761
3,908
0
9,682
16,017
8,287
1,309
8,620
6,653
29
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
51,770
209
Minions Killed
237
0
Camps Cleared
0
1,339,693
Distance Traveled
1,410,309
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,300
715
62
5
0
228,689
4
W
He Bo
10,466
805
59
5
0
276,050
3
W
Horus
10,265
790
29
2
0
289,212
3
W
Skadi
10,560
812
69
5
0
254,416
0
L
Serqet
9,200
708
26
2
0
312,322
4
L
Apollo
10,671
821
51
4
0
239,104
0
L
Atlas
10,000
769
27
2
0
268,374
1
L
Poseidon
9,045
696
43
3
0
291,204
2
W
Sobek
9,842
757
28
2
0
294,272
5
W
Thanatos
10,637
818
52
4
0
296,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role