Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Numingrhombus
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
ObamaBidden
Charybdis
Level 64
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 1
King Arthur
King Arthur
Slothtastic002
King Arthur
Level 66
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 1
Atlas
Atlas
TheMilkBank
Atlas
Level 29
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 1
Team Averages
Level 65
1,489 SR
1,341 Elo+

VS

Team Averages
Level 83
1,474 SR
1,430 Elo+
Bakasura
Bakasura
Deathstroke3643
Bakasura
Level 48
God Stats
7W - 16L
1,385 SR
Queue Stats
89W - 138L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
Distant Oz
Kukulkan
Level 50
God Stats
12W - 16L
1,470 SR
Queue Stats
95W - 135L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
Feign Existence
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 154L
1,493 Elo+
Solo
Skadi
Skadi
SilverMoonlightx
Skadi
Level 66
God Stats
2W - 1L
1,555 SR
Queue Stats
114W - 107L
1,484 Elo+
Solo
Atlas
Atlas
ZenSunTM
Atlas
Level 106
God Stats
3W - 1L
1,461 SR
Queue Stats
149W - 181L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 0
6,694
669
1,434
2,370
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
6,220
622
2,147
5,281
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
ObamaBidden
Charybdis
13
0 / 3 / 1
6,448
645
5,869
9,234
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Slothtastic002
King Arthur
12
0 / 4 / 1
6,338
634
6,225
10,323
7,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 0
6,644
664
6,111
9,109
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 0 / 5
7,818
782
2,766
6,311
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Distant Oz
Kukulkan
14
1 / 1 / 5
7,256
726
5,783
3,818
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Feign Existence
Sun Wukong
13
3 / 0 / 4
7,514
751
8,371
5,824
5,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 0 / 4
7,366
737
4,705
2,991
1,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
ZenSunTM
Atlas
14
2 / 0 / 3
7,646
765
5,715
9,620
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
10
10
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
Bakasura
4
0
5
6.5
W
Kukulkan
Distant Oz
Kukulkan
1
1
5
3.5
W
Sun Wukong
Feign Existence
Sun Wukong
3
0
4
5
L
0
1
1
0.5
L
Charybdis
ObamaBidden
Charybdis
0
3
1
0.17
W
0
0
4
2
L
King Arthur
Slothtastic002
King Arthur
0
4
1
0.13
L
1
2
0
0.5
W
Atlas
ZenSunTM
Atlas
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
27,340
36,317
Taken
28,564
19,054
Mitigated
21,517
5,299
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,434
82
0
603
2,370
1,141
0
249
2,121
22,383
0
W
Bakasura
2,766
1,826
0
2,585
6,311
3,558
717
1,102
5,087
0
23,981
W
Kukulkan
Distant Oz
Kukulkan
5,783
458
0
340
3,818
1,725
687
778
2,954
20,756
0
W
Sun Wukong
Feign Existence
Sun Wukong
8,371
1,663
193
1,857
5,824
5,454
0
1,324
4,284
0
23,258
L
2,147
1,075
219
1,284
5,281
2,096
540
1,601
3,499
0
13,452
L
Charybdis
ObamaBidden
Charybdis
5,869
2,464
0
1,618
9,234
3,953
0
4,031
5,061
0
19,466
W
4,705
654
0
227
2,991
1,245
0
1,289
1,562
0
28,635
L
King Arthur
Slothtastic002
King Arthur
6,225
767
0
1,018
10,323
7,432
160
2,790
6,946
0
12,035
L
6,111
1,982
0
557
9,109
4,432
447
2,361
6,650
16,918
0
W
Atlas
ZenSunTM
Atlas
5,715
2,308
0
3,566
9,620
9,535
0
2,206
7,132
16,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
37,600
155
Minions Killed
240
0
Camps Cleared
0
951,512
Distance Traveled
1,070,819
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,694
669
51
5
0
177,839
5
W
Bakasura
7,818
782
62
6
0
248,791
2
W
Kukulkan
7,256
726
56
6
0
200,096
4
W
Sun Wukong
7,514
751
36
4
0
206,869
4
L
Neith
6,220
622
27
3
0
180,205
0
L
Charybdis
6,448
645
31
3
0
190,245
2
W
Skadi
7,366
737
65
7
0
188,782
0
L
King Arthur
6,338
634
15
2
0
195,974
0
L
Atlas
6,644
664
31
3
0
207,249
0
W
Atlas
7,646
765
21
2
0
226,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role