Player Matchup

Chaac
Chaac
Jack_Beasley95
Chaac
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
55W - 75L
1,290 Elo+
Party 1
Heimdallr
Heimdallr
Spagedmonson
Heimdallr
Level 7
God Stats
2W - 6L
1,134 SR
Queue Stats
2W - 9L
964 Elo+
Party 1
Sol
Sol
Vividux
Sol
Level 104
God Stats
8W - 9L
1,505 SR
Queue Stats
64W - 81L
1,291 Elo+
Party 1
Team Averages
Level 59
1,380 SR
1,182 Elo+

VS

Team Averages
Level 70
1,337 SR
1,266 Elo+
Horus
Horus
BigPie24
Horus
Level 98
God Stats
6W - 9L
1,221 SR
Queue Stats
191W - 234L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
PrincessK0714
Ratatoskr
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 135L
1,219 Elo+
Party 2
Nox
Nox
Weasel0809
Nox
Level 65
God Stats
2W - 6L
1,291 SR
Queue Stats
58W - 116L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 7
6,884
688
6,330
11,390
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Spagedmonson
Heimdallr
10
0 / 2 / 7
6,754
675
5,571
6,932
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
14
12 / 1 / 1
9,358
936
16,272
9,904
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigPie24
Horus
11
3 / 4 / 3
7,601
760
7,995
15,268
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
PrincessK0714
Ratatoskr
10
1 / 4 / 3
6,489
649
2,811
7,555
3,208
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 4
6,680
668
7,666
10,308
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
6
7
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
BigPie24
Horus
3
4
3
1.13
W
1
4
7
1.13
L
Ratatoskr
PrincessK0714
Ratatoskr
1
4
3
0.63
W
Heimdallr
Spagedmonson
Heimdallr
0
2
7
1.75
W
Sol
12
1
1
12.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
18,472
28,226
Taken
33,131
13,859
Mitigated
21,779
9,085
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigPie24
Horus
7,995
4,126
964
5,897
15,268
13,961
0
6,493
8,425
0
18,565
W
6,330
746
140
2,589
11,390
6,762
373
2,633
8,552
0
18,026
L
Ratatoskr
PrincessK0714
Ratatoskr
2,811
470
384
420
7,555
3,208
0
3,474
3,925
0
8,427
W
Heimdallr
Spagedmonson
Heimdallr
5,571
4,409
0
915
6,932
2,753
471
2,420
4,296
0
12,303
W
Sol
16,272
8,085
45
5,396
9,904
4,344
1,567
2,154
7,564
33,697
4,134
L
7,666
489
143
272
10,308
4,610
0
4,364
5,819
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
20,770
100
Minions Killed
51
4
Camps Cleared
1
511,653
Distance Traveled
470,236
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,601
760
16
2
0
185,555
0
W
Chaac
6,884
688
23
2
1
178,379
3
L
Ratatoskr
6,489
649
11
1
1
144,846
0
W
Heimdallr
6,754
675
16
2
0
159,702
2
W
Sol
9,358
936
61
6
3
173,572
0
L
Nox
6,680
668
24
2
0
139,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role