Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JamJam1207
Neith
Level 59
God Stats
31W - 33L
1,488 SR
Queue Stats
419W - 304L
1,594 Elo+
Party 1
Cerberus
Cerberus
ZOMBIE_2K
Cerberus
Level 63
God Stats
13W - 10L
1,652 SR
Queue Stats
24W - 35L
1,474 Elo+
Solo
Team Averages
Level 93
1,547 SR
1,523 Elo+

VS

Team Averages
Level 125
1,631 SR
1,595 Elo+
Tyr
Tyr
Hambo115
Tyr
Level 120
God Stats
10W - 0L
1,854 SR
Queue Stats
131W - 83L
1,709 Elo+
Party 2
Cupid
Cupid
LeBluer
Cupid
Level 116
God Stats
25W - 9L
1,669 SR
Queue Stats
138W - 76L
1,730 Elo+
Party 2
Nox
Nox
setro1951
Nox
Level 139
God Stats
56W - 98L
1,371 SR
Queue Stats
119W - 194L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 2
8,640
665
12,360
11,213
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
3 / 7 / 4
9,018
694
8,749
12,326
6,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ZOMBIE_2K
Cerberus
13
2 / 4 / 5
9,735
749
7,142
21,283
28,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 7
11,100
854
16,008
15,994
13,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
LeBluer
Cupid
16
6 / 1 / 10
10,602
816
18,732
14,130
5,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 10
9,220
709
4,414
9,808
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
16
16
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
9
3
7
4.17
L
Neith
3
7
4
0.71
W
Cupid
LeBluer
Cupid
6
1
10
11
L
Cerberus
ZOMBIE_2K
Cerberus
2
4
5
1.13
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
39,154
44,822
Taken
39,932
40,712
Mitigated
23,290
6,181
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,360
1,117
0
500
11,213
5,366
0
599
10,614
33,872
0
W
16,008
2,281
0
1,226
15,994
13,955
585
6,785
8,943
0
29,215
L
Neith
8,749
4,231
0
781
12,326
6,424
0
1,548
10,778
0
29,909
W
Cupid
LeBluer
Cupid
18,732
13,089
2,860
8,748
14,130
5,475
1,945
7,609
6,191
0
48,724
L
Cerberus
ZOMBIE_2K
Cerberus
7,142
535
0
4,900
21,283
28,922
0
2,538
18,745
15,331
0
W
4,414
111
0
2,225
9,808
3,860
346
5,366
4,310
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
30,922
141
Minions Killed
143
8
Camps Cleared
4
676,859
Distance Traveled
762,746
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,640
665
65
5
4
244,777
4
W
Tyr
11,100
854
28
2
0
271,257
0
L
Neith
9,018
694
43
3
2
198,616
4
W
Cupid
10,602
816
53
4
2
242,466
2
L
Cerberus
9,735
749
33
3
2
233,466
2
W
Nox
9,220
709
62
5
2
249,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role