Player Matchup

Neith
Neith
AdorablissXOXO
Neith
Level 89
God Stats
0W - 3L
1,298 SR
Queue Stats
139W - 98L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
HiToxicEdits
Gilgamesh
Level 40
God Stats
3W - 2L
1,787 SR
Queue Stats
28W - 41L
1,424 Elo+
Solo
Scylla
Scylla
Kodaryn
Scylla
Level 88
God Stats
0W - 2L
1,583 SR
Queue Stats
112W - 75L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
XiJingpin
Nu Wa
Level 148
God Stats
5W - 1L
1,723 SR
Queue Stats
431W - 308L
1,630 Elo+
Party 1
Cliodhna
Cliodhna
oClviks
Cliodhna
Level 23
God Stats
9W - 8L
1,543 SR
Queue Stats
139W - 112L
1,496 Elo+
Party 1
Team Averages
Level 78
1,587 SR
1,570 Elo+

VS

Team Averages
Level 91
1,545 SR
1,514 Elo+
Cabrakan
Cabrakan
Apoloo0o
Cabrakan
Level 42
God Stats
5W - 1L
1,823 SR
Queue Stats
121W - 149L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Jinty
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
X3russ
Ne Zha
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,627 Elo+
Party 2
Amaterasu
Amaterasu
mikeymike03
Amaterasu
Level 149
God Stats
1W - 2L
1,168 SR
Queue Stats
127W - 111L
1,525 Elo+
Party 2
Neith
Neith
samlilylion
Neith
Level 160
God Stats
11W - 13L
1,734 SR
Queue Stats
237W - 222L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,120
460
17,730
19,761
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
HiToxicEdits
Gilgamesh
15
1 / 6 / 3
9,932
451
10,372
24,808
21,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Kodaryn
Scylla
16
6 / 8 / 1
10,344
470
18,290
17,836
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
XiJingpin
Nu Wa
13
1 / 8 / 5
8,917
405
14,047
19,509
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
oClviks
Cliodhna
15
2 / 7 / 1
9,550
434
5,490
22,924
10,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Apoloo0o
Cabrakan
17
7 / 5 / 6
10,901
496
15,565
22,514
17,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Jinty
Baron Samedi
17
5 / 3 / 12
11,699
532
19,131
22,047
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
X3russ
Ne Zha
20
9 / 2 / 8
13,045
593
19,026
21,178
10,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
mikeymike03
Amaterasu
19
6 / 2 / 11
12,447
566
15,384
26,847
29,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 1 / 6
12,802
582
11,737
17,544
7,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
33
33
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Cabrakan
Apoloo0o
Cabrakan
7
5
6
2
L
Gilgamesh
HiToxicEdits
Gilgamesh
1
6
3
0.42
W
Baron Samedi
Jinty
Baron Samedi
5
3
12
3.67
L
Scylla
Kodaryn
Scylla
6
8
1
0.81
W
Ne Zha
X3russ
Ne Zha
9
2
8
6.5
L
Nu Wa
XiJingpin
Nu Wa
1
8
5
0.44
W
Amaterasu
mikeymike03
Amaterasu
6
2
11
5.75
L
Cliodhna
oClviks
Cliodhna
2
7
1
0.36
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,929
Damage
80,843
104,838
Taken
110,130
69,248
Mitigated
76,385
19,219
Healing
49,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,730
6,584
0
6,186
19,761
10,681
0
9,798
9,963
0
81,625
W
Cabrakan
Apoloo0o
Cabrakan
15,565
1,697
0
7,999
22,514
17,369
1,242
8,805
13,282
68,157
0
L
Gilgamesh
HiToxicEdits
Gilgamesh
10,372
2,676
0
4,286
24,808
21,139
0
6,272
18,536
0
67,333
W
Baron Samedi
Jinty
Baron Samedi
19,131
1,188
3,254
11,463
22,047
11,533
1,055
6,229
15,698
91,624
0
L
Scylla
Kodaryn
Scylla
18,290
2,118
0
1,470
17,836
7,155
0
3,840
13,996
80,193
0
W
Ne Zha
X3russ
Ne Zha
19,026
7,981
0
11,247
21,178
10,279
2,084
3,869
16,871
0
115,544
L
Nu Wa
XiJingpin
Nu Wa
14,047
7,963
0
2,636
19,509
19,820
139
8,495
11,014
33,008
0
W
Amaterasu
mikeymike03
Amaterasu
15,384
5,496
0
8,395
26,847
29,323
603
6,438
19,743
699
81,359
L
Cliodhna
oClviks
Cliodhna
5,490
321
0
4,641
22,924
10,453
896
6,990
15,934
0
77,354
W
11,737
3,969
0
7,472
17,544
7,881
6,290
6,364
10,696
0
115,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
60,894
499
Minions Killed
652
0
Camps Cleared
0
1,842,347
Distance Traveled
2,044,922
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,120
460
135
6
0
357,675
0
W
Cabrakan
10,901
496
75
3
0
380,694
5
L
Gilgamesh
9,932
451
107
5
0
382,011
4
W
Baron Samedi
11,699
532
135
6
0
357,371
5
L
Scylla
10,344
470
102
5
0
352,453
0
W
Ne Zha
13,045
593
146
7
0
465,817
1
L
Nu Wa
8,917
405
24
1
0
329,704
1
W
Amaterasu
12,447
566
123
6
0
432,618
6
L
Cliodhna
9,550
434
131
6
0
420,504
4
W
Neith
12,802
582
173
8
0
408,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role