Player Matchup

Izanami
Izanami
DUXC33
Izanami
Level 26
God Stats
1W - 2L
1,053 SR
Queue Stats
17W - 37L
1,371 Elo+
Party 4
Bacchus
Bacchus
Player17203
Bacchus
Level 47
God Stats
6W - 17L
1,311 SR
Queue Stats
90W - 139L
1,445 Elo+
Solo
Fenrir
Fenrir
joe13365
Fenrir
Level 123
God Stats
0W - 1L
1,511 SR
Queue Stats
27W - 31L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
monkey-D-game393
Sun Wukong
Level 103
God Stats
1W - 1L
1,412 SR
Queue Stats
17W - 15L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
rushman112
Nu Wa
Level 157
God Stats
0W - 4L
1,744 SR
Queue Stats
55W - 67L
1,537 Elo+
Party 4
Team Averages
Level 91
1,406 SR
1,481 Elo+

VS

Team Averages
Level 78
1,480 SR
1,527 Elo+
Thor
Thor
CapitaoMarvel
Thor
Level 61
God Stats
17W - 10L
1,566 SR
Queue Stats
208W - 239L
1,405 Elo+
Party 2
Yemoja
Yemoja
ChillingID
Yemoja
Level 148
God Stats
1W - 0L
1,540 SR
Queue Stats
42W - 27L
1,586 Elo+
Party 1
Discordia
Discordia
MattTheBossman
Discordia
Level 108
God Stats
2W - 1L
1,310 SR
Queue Stats
98W - 81L
1,545 Elo+
Solo
Charybdis
Charybdis
Valennti
Charybdis
Level 53
God Stats
10W - 14L
1,481 SR
Queue Stats
212W - 251L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
bluechewcereal
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DUXC33
Izanami
14
0 / 1 / 0
7,989
666
5,506
9,683
3,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Player17203
Bacchus
16
0 / 0 / 2
9,052
754
6,310
10,672
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
joe13365
Fenrir
13
1 / 4 / 2
8,162
680
9,262
11,821
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
monkey-D-game393
Sun Wukong
17
2 / 1 / 1
9,625
802
10,363
15,691
12,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
1 / 2 / 0
8,505
709
13,390
6,809
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,302
692
5,748
9,548
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ChillingID
Yemoja
15
1 / 0 / 2
8,758
730
4,396
11,697
10,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
MattTheBossman
Discordia
16
3 / 0 / 3
8,938
745
15,652
11,335
4,824
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Valennti
Charybdis
16
1 / 1 / 2
9,021
752
4,881
13,052
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
bluechewcereal
Amaterasu
14
1 / 0 / 3
8,177
681
8,938
12,549
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Yemoja
ChillingID
Yemoja
1
0
2
2
L
Izanami
DUXC33
Izanami
0
1
0
0
W
Discordia
MattTheBossman
Discordia
3
0
3
4.5
L
Bacchus
Player17203
Bacchus
0
0
2
1
W
Charybdis
Valennti
Charybdis
1
1
2
2
W
Amaterasu
bluechewcereal
Amaterasu
1
0
3
2.5
L
Fenrir
joe13365
Fenrir
1
4
2
0.5
L
Sun Wukong
monkey-D-game393
Sun Wukong
2
1
1
2.5
L
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
39,615
54,676
Taken
58,181
38,060
Mitigated
35,018
10,578
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,748
1,084
0
1,757
9,548
4,182
0
3,781
5,606
0
26,638
W
Yemoja
ChillingID
Yemoja
4,396
748
2,857
1,750
11,697
10,755
0
3,165
8,402
24,675
0
L
Izanami
DUXC33
Izanami
5,506
2,542
0
1,326
9,683
3,841
390
4,051
5,443
0
29,276
W
Discordia
MattTheBossman
Discordia
15,652
2,378
0
1,334
11,335
4,824
70
4,122
7,031
51,794
0
L
Bacchus
Player17203
Bacchus
6,310
545
269
2,039
10,672
13,123
498
4,458
5,934
25,862
0
W
Charybdis
Valennti
Charybdis
4,881
3,416
0
4,493
13,052
4,949
186
4,069
8,820
0
49,674
W
Amaterasu
bluechewcereal
Amaterasu
8,938
4,401
0
2,868
12,549
10,308
0
4,563
7,895
0
24,199
L
Fenrir
joe13365
Fenrir
9,262
2,264
0
1,602
11,821
6,029
0
3,579
8,072
0
21,946
L
Sun Wukong
monkey-D-game393
Sun Wukong
10,363
2,515
0
5,342
15,691
12,145
305
4,520
10,901
0
41,720
L
Nu Wa
13,390
4,544
0
0
6,809
2,922
0
3,440
3,197
34,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
43,196
251
Minions Killed
267
0
Camps Cleared
0
1,323,462
Distance Traveled
1,256,013
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,302
692
41
3
0
253,877
2
W
Yemoja
8,758
730
28
2
0
226,957
1
L
Izanami
7,989
666
49
4
0
221,340
0
W
Discordia
8,938
745
75
6
0
235,533
2
L
Bacchus
9,052
754
35
3
0
285,929
4
W
Charybdis
9,021
752
86
7
0
245,023
1
W
Amaterasu
8,177
681
37
3
0
294,623
0
L
Fenrir
8,162
680
25
2
0
268,776
0
L
Sun Wukong
9,625
802
89
7
0
271,972
2
L
Nu Wa
8,505
709
53
4
0
275,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role