Player Matchup

Sobek
Sobek
Combaticus669
Sobek
Level 105
God Stats
7W - 0L
1,842 SR
Queue Stats
19W - 8L
1,705 Elo+
Party 2
Chang'e
Chang'e
LoonyDieMfDie
Chang'e
Level 109
God Stats
6W - 2L
1,601 SR
Queue Stats
30W - 17L
1,662 Elo+
Party 2
Chiron
Chiron
MatteDSage
Chiron
Level 153
God Stats
11W - 5L
1,787 SR
Queue Stats
38W - 18L
1,729 Elo+
Party 2
Team Averages
Level 122
1,743 SR
1,699 Elo+

VS

Team Averages
Level 106
1,550 SR
1,488 Elo+
Artemis
Artemis
SIR MATTZ
Artemis
Level 109
God Stats
13W - 18L
1,492 SR
Queue Stats
180W - 226L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
jershawnlynch
Zhong Kui
Level 68
God Stats
3W - 2L
1,883 SR
Queue Stats
113W - 113L
1,442 Elo+
Solo
Thor
Thor
jpdelirious
Thor
Level 141
God Stats
0W - 3L
1,275 SR
Queue Stats
69W - 71L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
9,444
675
6,562
16,133
21,319
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
15
6 / 0 / 8
10,255
733
10,114
9,147
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
MatteDSage
Chiron
16
7 / 0 / 8
10,509
751
19,702
12,347
5,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SIR MATTZ
Artemis
12
0 / 6 / 0
8,022
573
8,382
13,061
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
jershawnlynch
Zhong Kui
11
0 / 9 / 0
7,625
545
8,107
17,469
11,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 0
7,972
569
9,804
14,679
15,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Chang'e
6
0
8
10
W
Chiron
MatteDSage
Chiron
7
0
8
11
L
Artemis
SIR MATTZ
Artemis
0
6
0
0
L
Zhong Kui
jershawnlynch
Zhong Kui
0
9
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
26,293
37,627
Taken
45,209
30,965
Mitigated
32,360
16,889
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,562
320
0
1,714
16,133
21,319
221
3,196
12,937
13,538
0
W
Chang'e
10,114
371
5,881
4,548
9,147
3,916
206
2,423
6,724
31,626
0
W
Chiron
MatteDSage
Chiron
19,702
7,767
1,092
3,654
12,347
5,730
2,233
3,301
9,046
43
58,882
L
Artemis
SIR MATTZ
Artemis
8,382
3,698
0
1,992
13,061
5,463
0
4,688
8,373
0
35,452
L
Zhong Kui
jershawnlynch
Zhong Kui
8,107
299
0
1,821
17,469
11,449
0
6,979
10,490
30,472
0
L
9,804
923
360
957
14,679
15,448
0
5,929
8,750
0
25,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
23,619
149
Minions Killed
129
5
Camps Cleared
6
767,451
Distance Traveled
660,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,444
675
19
1
0
266,736
0
W
Chang'e
10,255
733
50
4
4
250,377
2
W
Chiron
10,509
751
80
6
1
250,338
2
L
Artemis
8,022
573
59
4
1
194,318
0
L
Zhong Kui
7,625
545
37
3
2
216,286
0
L
Thor
7,972
569
33
2
3
250,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role