Player Matchup

Janus
Janus
Bradee
Janus
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
106W - 85L
1,581 Elo+
Party 3
Sol
Sol
CDADDY6969
Sol
Level 57
God Stats
11W - 8L
1,568 SR
Queue Stats
87W - 96L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
DHG10163
Sylvanus
Level 128
God Stats
1W - 0L
1,267 SR
Queue Stats
19W - 5L
1,690 Elo+
Party 1
Hachiman
Hachiman
Eatmychicken88
Hachiman
Level 40
God Stats
4W - 1L
1,913 SR
Queue Stats
138W - 136L
1,466 Elo+
Party 3
Nemesis
Nemesis
MoesDad
Nemesis
Level 17
God Stats
1W - 1L
1,276 SR
Queue Stats
17W - 16L
1,477 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,535 Elo+

VS

Team Averages
Level 79
1,452 SR
1,549 Elo+
Tyr
Tyr
CapnRed
Tyr
Level 85
God Stats
2W - 4L
1,467 SR
Queue Stats
185W - 203L
1,485 Elo+
Party 4
Thanatos
Thanatos
MrPig5
Thanatos
Level 44
God Stats
1W - 2L
1,253 SR
Queue Stats
148W - 116L
1,585 Elo+
Party 2
Ra
Ra
SquireHoyt
Ra
Level 80
God Stats
2W - 4L
1,503 SR
Queue Stats
116W - 85L
1,592 Elo+
Party 2
Apollo
Apollo
ToxiceWho19
Apollo
Level 28
God Stats
5W - 8L
1,538 SR
Queue Stats
66W - 68L
1,496 Elo+
Party 4
Atlas
Atlas
blackdeath543
Atlas
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 65L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bradee
Janus
10
3 / 3 / 3
5,806
528
5,431
5,808
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
6,813
619
6,511
8,313
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
DHG10163
Sylvanus
10
1 / 0 / 5
5,754
523
5,271
7,363
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
11
3 / 0 / 1
6,620
602
4,886
4,838
1,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MoesDad
Nemesis
10
2 / 2 / 3
5,786
526
5,069
9,121
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 2 / 0
6,092
554
5,615
8,598
5,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MrPig5
Thanatos
10
3 / 3 / 2
5,935
540
5,598
8,960
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
5,414
492
4,178
6,689
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
9
0 / 3 / 1
5,679
516
3,171
6,637
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 3
5,830
530
4,627
10,000
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Bradee
Janus
3
3
3
1.5
W
4
1
1
4.5
L
Tyr
1
2
0
0.5
W
Sylvanus
DHG10163
Sylvanus
1
0
5
3.5
W
Hachiman
3
0
1
3.5
W
Nemesis
MoesDad
Nemesis
2
2
3
1.75
L
Thanatos
MrPig5
Thanatos
3
3
2
1.33
L
0
4
2
0.25
L
Apollo
0
3
1
0.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
23,189
35,443
Taken
40,884
14,968
Mitigated
19,976
12,733
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bradee
Janus
5,431
615
0
525
5,808
2,110
0
3,088
2,720
33,295
0
W
6,511
3,737
0
5,349
8,313
2,598
1,014
0
8,313
46,540
0
L
Tyr
5,615
1,418
0
2,339
8,598
5,777
0
4,395
4,203
0
38,677
W
Sylvanus
DHG10163
Sylvanus
5,271
1,862
481
2,210
7,363
4,903
0
3,711
3,652
23,548
11,762
W
Hachiman
4,886
3,760
0
1,806
4,838
1,663
0
429
4,409
0
36,990
W
Nemesis
MoesDad
Nemesis
5,069
2,463
0
2,362
9,121
3,694
0
1,577
7,544
0
38,203
L
Thanatos
MrPig5
Thanatos
5,598
1,595
0
6,850
8,960
3,359
0
3,459
5,389
0
25,589
L
4,178
1,470
627
844
6,689
2,504
0
2,830
3,735
42,336
0
L
Apollo
3,171
1,759
0
1,339
6,637
2,262
0
1,363
5,263
0
39,606
L
4,627
1,961
198
2,648
10,000
6,074
24
3,507
6,311
13,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
28,950
345
Minions Killed
299
0
Camps Cleared
0
1,031,778
Distance Traveled
1,074,353
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,806
528
60
5
0
212,463
4
W
Sol
6,813
619
77
7
0
179,392
2
L
Tyr
6,092
554
75
7
0
226,469
0
W
Sylvanus
5,754
523
58
5
0
197,890
0
W
Hachiman
6,620
602
76
7
0
202,308
3
W
Nemesis
5,786
526
74
7
0
239,725
2
L
Thanatos
5,935
540
48
4
0
232,881
2
L
Ra
5,414
492
73
7
0
213,314
2
L
Apollo
5,679
516
80
7
0
190,526
0
L
Atlas
5,830
530
23
2
0
211,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role