Player Matchup

Arachne
Arachne
REERavi
Arachne
Level 23
God Stats
0W - 2L
1,254 SR
Queue Stats
7W - 8L
1,454 Elo+
Party 1
Sobek
Sobek
Yabagagwork
Sobek
Level 30
God Stats
1W - 1L
1,504 SR
Queue Stats
8W - 10L
1,448 Elo+
Party 1
Sol
Sol
katanaboba
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,241 Elo+
Party 1
Team Averages
Level 21
1,419 SR
1,381 Elo+

VS

Team Averages
Level 91
1,537 SR
1,436 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
RatRat27200
Sobek
Level 27
God Stats
7W - 3L
1,744 SR
Queue Stats
114W - 179L
1,407 Elo+
Party 2
Ra
Ra
Toxicity7986
Ra
Level 99
God Stats
2W - 5L
1,366 SR
Queue Stats
305W - 404L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
REERavi
Arachne
10
2 / 7 / 2
7,531
685
6,537
13,004
6,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 1
7,162
651
5,841
19,531
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 0
7,087
644
2,905
10,048
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
13 / 2 / 6
10,379
944
18,624
10,836
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 16
9,088
826
6,272
12,089
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 1 / 13
9,169
834
11,942
5,014
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
19
19
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
2
6
8
L
Arachne
REERavi
Arachne
2
7
2
0.43
W
0
1
16
8
W
6
1
13
12.5
L
0
6
1
0.08
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
36,838
42,583
Taken
27,939
25,321
Mitigated
22,284
7,932
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,624
12,250
0
3,517
10,836
5,671
2,335
3,767
7,069
0
54,631
L
Arachne
REERavi
Arachne
6,537
3,585
0
578
13,004
6,223
0
6,340
6,664
0
11,499
W
6,272
803
0
3,385
12,089
14,450
50
3,431
8,658
13,400
0
W
11,942
862
989
2,360
5,014
2,163
478
2,101
2,913
31,539
0
L
5,841
522
158
4,803
19,531
15,378
0
7,542
11,989
21,067
0
L
2,905
970
0
2,393
10,048
3,720
0
4,521
5,527
11,124
1,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
28,636
52
Minions Killed
158
2
Camps Cleared
7
533,154
Distance Traveled
628,175
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,379
944
89
8
5
172,204
1
L
Arachne
7,531
685
9
1
1
199,336
1
W
Sobek
9,088
826
11
1
0
221,906
0
W
Ra
9,169
834
58
5
2
234,065
2
L
Sobek
7,162
651
21
2
0
190,960
2
L
Sol
7,087
644
22
2
1
142,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role