Player Matchup

Fenrir
Fenrir
Boomatose
Fenrir
Level 111
God Stats
4W - 6L
1,607 SR
Queue Stats
474W - 502L
1,488 Elo+
Party 2
Charybdis
Charybdis
NESTPPR
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,492 Elo+
Solo
Nox
Nox
Rang3r0fShad0ws
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Achilles
Achilles
Reckless Raz
Achilles
Level 153
God Stats
18W - 30L
1,355 SR
Queue Stats
1,091W - 1,167L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
bepis9000
Xing Tian
Level 47
God Stats
3W - 1L
1,719 SR
Queue Stats
62W - 73L
1,474 Elo+
Solo
Team Averages
Level 102
1,536 SR
1,496 Elo+

VS

Team Averages
Level 88
1,561 SR
1,411 Elo+
Apollo
Apollo
DracoDLuffy
Apollo
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 72L
1,398 Elo+
Party 1
Agni
Agni
FoxSinBan35
Agni
Level 124
God Stats
1W - 0L
1,621 SR
Queue Stats
37W - 38L
1,329 Elo+
Party 1
Cerberus
Cerberus
SaulFelagund21
Cerberus
Level 93
God Stats
4W - 1L
1,685 SR
Queue Stats
158W - 142L
1,524 Elo+
Solo
Neith
Neith
pragmaticon
Neith
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 148L
1,511 Elo+
Solo
Jing Wei
Jing Wei
reelfrostyy
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boomatose
Fenrir
14
7 / 4 / 3
7,901
718
11,436
12,321
5,622
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
NESTPPR
Charybdis
12
0 / 4 / 9
7,082
644
7,314
8,384
3,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 10
7,461
678
9,066
7,107
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Reckless Raz
Achilles
16
5 / 1 / 7
8,213
747
10,537
16,975
17,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
bepis9000
Xing Tian
14
1 / 1 / 10
8,551
777
7,611
21,349
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 4 / 8
7,950
723
8,134
10,151
4,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 1
9,559
869
17,373
7,739
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
3 / 5 / 7
8,711
792
8,772
20,632
21,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 0 / 9
8,339
758
14,252
6,952
3,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
reelfrostyy
Jing Wei
15
1 / 1 / 9
8,218
747
8,687
7,234
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
13
Kills
13
13
Deaths
13
39
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boomatose
Fenrir
7
4
3
2.13
W
Apollo
1
4
8
1.25
W
8
3
1
2.83
L
Charybdis
NESTPPR
Charybdis
0
4
9
1.13
L
0
3
10
1.67
L
Achilles
Reckless Raz
Achilles
5
1
7
8.5
W
Cerberus
3
5
7
1.3
L
Xing Tian
bepis9000
Xing Tian
1
1
10
6
W
0
0
9
4.5
W
Jing Wei
reelfrostyy
Jing Wei
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
57,218
66,136
Taken
52,708
46,824
Mitigated
37,681
26,846
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boomatose
Fenrir
11,436
2,013
1,929
1,361
12,321
5,622
0
5,593
6,728
0
12,771
W
Apollo
8,134
4,544
1,082
2,540
10,151
4,996
372
2,487
7,664
0
19,206
W
17,373
1,157
527
1,554
7,739
3,942
265
3,871
3,868
24,672
0
L
Charybdis
NESTPPR
Charybdis
7,314
3,258
630
484
8,384
3,257
0
4,784
3,600
0
17,838
L
9,066
700
1,084
712
7,107
3,508
0
3,100
4,007
23,543
0
L
Achilles
Reckless Raz
Achilles
10,537
1,261
1,040
8,292
16,975
17,877
0
4,899
12,076
0
16,753
W
Cerberus
8,772
1,029
1,919
5,580
20,632
21,293
0
5,915
14,717
13,266
0
L
Xing Tian
bepis9000
Xing Tian
7,611
247
1,707
9,607
21,349
16,560
0
7,769
13,580
14,568
0
W
14,252
4,626
1,022
3,341
6,952
3,942
491
2,861
4,091
0
31,032
W
Jing Wei
reelfrostyy
Jing Wei
8,687
5,955
0
2,455
7,234
3,508
351
1,543
5,691
0
18,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
42,777
84
Minions Killed
138
0
Camps Cleared
0
1,052,109
Distance Traveled
978,956
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,901
718
5
0
0
209,358
0
W
Apollo
7,950
723
28
3
0
210,153
0
W
Agni
9,559
869
13
1
0
183,362
1
L
Charybdis
7,082
644
25
2
0
180,621
0
L
Nox
7,461
678
36
3
0
194,943
0
L
Achilles
8,213
747
11
1
0
232,358
0
W
Cerberus
8,711
792
37
3
0
189,694
0
L
Xing Tian
8,551
777
7
1
0
234,829
1
W
Neith
8,339
758
39
4
0
199,372
0
W
Jing Wei
8,218
747
21
2
0
196,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role