Player Matchup

Neith
Neith
RyRaion
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TEXANHELLBOY
Kumbhakarna
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
el_empiel
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,475 SR
Queue Stats
234W - 224L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXAkiGazetteXx
Tsukuyomi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
xXYungxSavXx
Merlin
Level 129
God Stats
1W - 5L
1,278 SR
Queue Stats
277W - 262L
1,574 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,514 Elo+

VS

Team Averages
Level 134
1,414 SR
1,496 Elo+
He Bo
He Bo
ANTl H3R0
He Bo
Level 149
God Stats
1W - 4L
1,265 SR
Queue Stats
247W - 246L
1,493 Elo+
Party 2
Fafnir
Fafnir
I ANoMiE I
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 226L
1,460 Elo+
Solo
Eset
Eset
Reeferfredd
Eset
Level 121
God Stats
2W - 3L
1,502 SR
Queue Stats
272W - 276L
1,525 Elo+
Solo
Heimdallr
Heimdallr
SpaceCowboy_408
Heimdallr
Level 149
God Stats
11W - 16L
1,493 SR
Queue Stats
704W - 746L
1,514 Elo+
Solo
Xing Tian
Xing Tian
yMELLOy
Xing Tian
Level 145
God Stats
2W - 1L
1,312 SR
Queue Stats
120W - 113L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RyRaion
Neith
17
1 / 10 / 3
10,289
643
16,612
18,891
8,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
TEXANHELLBOY
Kumbhakarna
14
0 / 9 / 3
9,320
583
5,726
25,344
27,494
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
el_empiel
Morgan Le Fay
18
3 / 6 / 3
10,995
687
22,221
15,952
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xXAkiGazetteXx
Tsukuyomi
15
2 / 6 / 0
9,429
589
9,819
15,048
6,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
0 / 6 / 5
10,260
641
21,478
10,950
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ANTl H3R0
He Bo
20
8 / 2 / 24
12,241
765
20,495
14,383
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
I ANoMiE I
Fafnir
19
4 / 0 / 29
13,336
834
8,904
35,149
33,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 2 / 23
12,081
755
18,891
14,644
7,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SpaceCowboy_408
Heimdallr
20
12 / 2 / 24
13,026
814
26,224
22,531
13,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
yMELLOy
Xing Tian
18
5 / 3 / 26
12,497
781
7,180
24,103
29,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
163
6
Kills
37
37
Deaths
9
14
Assists
126
Player
Kills
Deaths
Assists
KDA
W
He Bo
ANTl H3R0
He Bo
8
2
24
10
W
Fafnir
I ANoMiE I
Fafnir
4
0
29
18.5
W
8
2
23
9.75
L
Neith
RyRaion
Neith
1
10
3
0.25
W
Heimdallr
SpaceCowboy_408
Heimdallr
12
2
24
12
L
Kumbhakarna
TEXANHELLBOY
Kumbhakarna
0
9
3
0.17
L
Morgan Le Fay
el_empiel
Morgan Le Fay
3
6
3
0.75
L
Tsukuyomi
xXAkiGazetteXx
Tsukuyomi
2
6
0
0.33
L
Merlin
0
6
5
0.42
W
Xing Tian
yMELLOy
Xing Tian
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,856
Damage
81,694
86,185
Taken
110,810
53,619
Mitigated
92,812
13,147
Healing
61,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ANTl H3R0
He Bo
20,495
897
6,533
3,745
14,383
7,995
2,173
7,687
6,444
42,493
0
W
Fafnir
I ANoMiE I
Fafnir
8,904
2,616
4,647
18,780
35,149
33,814
651
13,572
20,900
16,629
0
W
18,891
1,092
6,053
3,697
14,644
7,886
1,878
9,102
5,132
33,438
0
L
Neith
RyRaion
Neith
16,612
4,033
0
1,540
18,891
8,378
0
11,692
6,883
0
30,826
W
Heimdallr
SpaceCowboy_408
Heimdallr
26,224
6,576
2,420
7,311
22,531
13,856
3,236
8,945
13,299
0
61,954
L
Kumbhakarna
TEXANHELLBOY
Kumbhakarna
5,726
164
642
1,777
25,344
27,494
0
16,553
8,345
10,552
0
L
Morgan Le Fay
el_empiel
Morgan Le Fay
22,221
716
1,081
4,891
15,952
6,696
0
9,917
5,881
33,327
0
L
Tsukuyomi
xXAkiGazetteXx
Tsukuyomi
9,819
1,547
45
2,067
15,048
6,290
0
8,867
5,979
0
16,533
L
Merlin
21,478
755
374
730
10,950
4,761
0
7,216
3,622
51,841
0
W
Xing Tian
yMELLOy
Xing Tian
7,180
78
2,757
5,752
24,103
29,261
512
8,138
15,610
14,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
63,181
150
Minions Killed
164
0
Camps Cleared
0
1,332,044
Distance Traveled
1,587,065
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,241
765
48
3
0
328,580
1
W
Fafnir
13,336
834
7
0
0
330,031
6
W
Eset
12,081
755
27
2
0
303,276
11
L
Neith
10,289
643
41
3
0
232,165
0
W
Heimdallr
13,026
814
71
4
0
296,188
2
L
Kumbhakarna
9,320
583
9
1
0
286,678
1
L
Morgan Le Fay
10,995
687
35
2
0
265,901
0
L
Tsukuyomi
9,429
589
12
1
0
265,480
0
L
Merlin
10,260
641
53
3
0
281,820
1
W
Xing Tian
12,497
781
11
1
0
328,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role