Player Matchup

Skadi
Skadi
Infamou547
Skadi
Level 124
God Stats
20W - 10L
1,644 SR
Queue Stats
250W - 224L
1,447 Elo+
Party 3
Nike
Nike
LilJewMan
Nike
Level 139
God Stats
6W - 5L
1,742 SR
Queue Stats
279W - 261L
1,494 Elo+
Party 2
Hera
Hera
TayZ0956
Hera
Level 120
God Stats
4W - 4L
1,546 SR
Queue Stats
255W - 234L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
W Is For Weaboo
Sylvanus
Level 92
God Stats
2W - 0L
1,696 SR
Queue Stats
156W - 131L
1,481 Elo+
Party 3
Shiva
Shiva
mecrappy
Shiva
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 73L
1,456 Elo+
Party 2
Team Averages
Level 116
1,626 SR
1,473 Elo+

VS

Team Averages
Level 119
1,521 SR
1,505 Elo+
Heimdallr
Heimdallr
Bradfort455
Heimdallr
Level 105
God Stats
7W - 7L
1,595 SR
Queue Stats
96W - 85L
1,527 Elo+
Party 1
Ares
Ares
Snappiertuba561
Ares
Level 128
God Stats
2W - 7L
1,499 SR
Queue Stats
146W - 151L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
XvARCHERvX
Yu Huang
Level 157
God Stats
10W - 9L
1,533 SR
Queue Stats
442W - 418L
1,520 Elo+
Party 1
Mercury
Mercury
Yantzii
Mercury
Level 145
God Stats
34W - 21L
1,659 SR
Queue Stats
316W - 297L
1,523 Elo+
Party 1
Izanami
Izanami
iSpray-Rainbows
Izanami
Level 60
God Stats
0W - 2L
1,316 SR
Queue Stats
127W - 148L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
7 / 3 / 7
12,296
559
19,541
17,990
8,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
20
11 / 0 / 6
12,947
589
18,165
17,976
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
17
4 / 3 / 10
11,075
503
15,345
14,776
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sylvanus
16
1 / 3 / 20
11,508
523
11,748
24,166
29,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
mecrappy
Shiva
16
2 / 5 / 9
11,027
501
10,681
19,024
19,195
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bradfort455
Heimdallr
16
1 / 7 / 3
10,279
467
12,134
19,428
7,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 4 / 6
9,702
441
11,194
25,119
28,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
XvARCHERvX
Yu Huang
17
5 / 3 / 2
10,846
493
18,996
15,809
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Yantzii
Mercury
18
5 / 8 / 5
11,304
514
10,334
23,465
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 0
10,115
460
12,446
14,442
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
25
Kills
14
14
Deaths
26
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bradfort455
Heimdallr
1
7
3
0.36
W
Skadi
7
3
7
3.5
W
Nike
11
0
6
14
L
1
4
6
1
W
Hera
4
3
10
3
W
Sylvanus
1
3
20
3.67
L
Yu Huang
XvARCHERvX
Yu Huang
5
3
2
2
L
Mercury
Yantzii
Mercury
5
8
5
0.94
L
2
4
0
0.5
W
Shiva
mecrappy
Shiva
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,480
Damage
65,104
93,932
Taken
98,263
75,981
Mitigated
60,543
27,270
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bradfort455
Heimdallr
12,134
4,334
0
2,994
19,428
7,989
0
3,679
15,749
0
81,434
W
Skadi
19,541
7,238
0
1,329
17,990
8,560
3,846
2,799
15,191
0
109,089
W
Nike
18,165
2,755
0
3,993
17,976
10,562
1,360
5,939
12,037
0
110,191
L
11,194
455
685
4,005
25,119
28,420
0
8,226
16,893
35,919
3,939
W
Hera
15,345
3,647
470
2,279
14,776
8,256
1,591
7,636
7,140
78,636
0
W
Sylvanus
11,748
3,638
6,628
7,800
24,166
29,408
374
10,048
14,118
51,178
0
L
Yu Huang
XvARCHERvX
Yu Huang
18,996
568
0
1,854
15,809
7,101
0
6,215
9,594
94,122
0
L
Mercury
Yantzii
Mercury
10,334
4,673
0
1,338
23,465
10,172
0
6,595
16,870
0
113,879
L
12,446
6,709
121
3,906
14,442
6,861
762
2,378
12,064
0
86,028
W
Shiva
mecrappy
Shiva
10,681
2,241
2,335
2,436
19,024
19,195
728
3,488
15,536
0
66,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,853
Gold Earned
52,246
600
Minions Killed
578
0
Camps Cleared
0
2,251,728
Distance Traveled
2,033,090
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,279
467
113
5
0
396,490
6
W
Skadi
12,296
559
166
8
0
479,168
0
W
Nike
12,947
589
152
7
0
547,971
3
L
Ares
9,702
441
40
2
0
441,246
2
W
Hera
11,075
503
123
6
0
420,272
4
W
Sylvanus
11,508
523
49
2
0
379,574
10
L
Yu Huang
10,846
493
144
7
0
417,160
3
L
Mercury
11,304
514
138
6
0
482,388
2
L
Izanami
10,115
460
143
7
0
295,806
4
W
Shiva
11,027
501
110
5
0
424,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role