Player Matchup

Hachiman
Hachiman
Keegacopia
Hachiman
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,358 Elo+
Solo
Yemoja
Yemoja
OldMan_SKUM
Yemoja
Level 102
God Stats
7W - 3L
1,618 SR
Queue Stats
9W - 6L
1,583 Elo+
Solo
Shiva
Shiva
SmiteSweat69
Shiva
Level 17
God Stats
3W - 3L
1,485 SR
Queue Stats
19W - 19L
1,558 Elo+
Party 1
Ravana
Ravana
alpha x zombie
Ravana
Level 128
God Stats
28W - 30L
1,519 SR
Queue Stats
475W - 424L
1,467 Elo+
Party 1
Hera
Hera
eastyboy7
Hera
Level 115
God Stats
5W - 8L
1,453 SR
Queue Stats
165W - 150L
1,497 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,493 Elo+

VS

Team Averages
Level 45
1,475 SR
1,408 Elo+
Ymir
Ymir
FSLSedra
Ymir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
Rgriff
Medusa
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
2W - 7L
1,212 Elo+
Party 2
Nu Wa
Nu Wa
Savage_Lafeyette
Nu Wa
Level 86
God Stats
7W - 6L
1,588 SR
Queue Stats
194W - 211L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Toifer
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,479 Elo+
Party 2
Chaac
Chaac
Zxaner
Chaac
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Keegacopia
Hachiman
17
4 / 6 / 5
10,640
484
8,947
19,374
8,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
1 / 4 / 12
10,544
479
2,595
18,273
18,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
12 / 0 / 10
13,527
615
25,155
22,337
20,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 18
11,699
532
16,129
14,276
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
18
7 / 1 / 10
12,516
569
16,376
8,292
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 7
10,370
471
7,533
22,729
34,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Rgriff
Medusa
15
6 / 3 / 5
10,126
460
18,070
14,775
6,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 8 / 1
10,442
475
10,703
15,121
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Toifer
Amaterasu
15
2 / 7 / 3
9,809
446
8,918
26,748
14,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Zxaner
Chaac
15
1 / 5 / 1
9,702
441
6,482
16,789
12,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
28
Kills
12
12
Deaths
28
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
7
1.1
W
Hachiman
Keegacopia
Hachiman
4
6
5
1.08
W
Yemoja
1
4
12
1.75
L
Medusa
Rgriff
Medusa
6
3
5
2.83
L
1
8
1
0.19
W
12
0
10
17
L
Amaterasu
Toifer
Amaterasu
2
7
3
0.5
L
Chaac
Zxaner
Chaac
1
5
1
0.3
W
4
1
18
13
W
Hera
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,202
Damage
51,706
82,552
Taken
96,162
60,215
Mitigated
72,827
34,037
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,533
957
240
2,632
22,729
34,118
425
5,498
17,231
42,128
0
W
Hachiman
Keegacopia
Hachiman
8,947
4,899
428
3,803
19,374
8,172
0
4,199
15,175
0
70,546
W
Yemoja
2,595
474
8,295
4,022
18,273
18,044
654
5,588
12,685
22,075
0
L
Medusa
Rgriff
Medusa
18,070
7,888
0
1,177
14,775
6,589
2,026
2,353
12,422
0
72,448
L
10,703
973
0
0
15,121
5,432
1,345
3,683
11,438
70,914
0
W
25,155
4,793
970
10,253
22,337
20,632
1,054
5,242
17,095
0
111,621
L
Amaterasu
Toifer
Amaterasu
8,918
3,136
0
3,578
26,748
14,093
820
7,088
19,660
0
74,807
L
Chaac
Zxaner
Chaac
6,482
942
0
2,692
16,789
12,595
1,454
511
16,278
0
60,138
W
16,129
5,827
0
4,701
14,276
8,780
2,285
4,453
9,823
0
89,509
W
Hera
16,376
4,446
0
1,565
8,292
4,587
3,316
3,357
4,935
119,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
50,449
557
Minions Killed
457
0
Camps Cleared
0
2,233,352
Distance Traveled
2,025,114
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,370
471
53
2
0
375,958
4
W
Hachiman
10,640
484
75
3
0
395,758
6
W
Yemoja
10,544
479
30
1
0
426,033
3
L
Medusa
10,126
460
89
4
0
413,706
5
L
Nu Wa
10,442
475
109
5
0
317,088
1
W
Shiva
13,527
615
165
8
0
497,250
3
L
Amaterasu
9,809
446
112
5
0
466,854
4
L
Chaac
9,702
441
94
4
0
451,508
0
W
Ravana
11,699
532
113
5
0
489,408
2
W
Hera
12,516
569
174
8
0
424,903
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role