Player Matchup

Merlin
Merlin
AIImightyTechno
Merlin
Level 107
God Stats
39W - 37L
1,575 SR
Queue Stats
299W - 254L
1,513 Elo+
Party 1
Fafnir
Fafnir
Birritem420
Fafnir
Level 128
God Stats
7W - 12L
1,374 SR
Queue Stats
697W - 809L
1,428 Elo+
Solo
Neith
Neith
Saucykayy
Neith
Level 16
God Stats
16W - 16L
1,493 SR
Queue Stats
36W - 30L
1,453 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,464 Elo+

VS

Team Averages
Level 53
1,457 SR
1,384 Elo+
Sol
Sol
Anstore
Sol
Level 8
God Stats
1W - 1L
1,625 SR
Queue Stats
10W - 15L
1,387 Elo+
Party 2
Osiris
Osiris
Felipe6173
Osiris
Level 63
God Stats
6W - 13L
1,423 SR
Queue Stats
132W - 177L
1,281 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lOnlyFadesI
Ah Muzen Cab
Level 88
God Stats
1W - 2L
1,324 SR
Queue Stats
23W - 18L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
11,158
744
20,174
8,504
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
13
0 / 1 / 6
10,630
709
4,209
14,647
18,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Saucykayy
Neith
16
4 / 0 / 2
10,471
698
8,464
9,777
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 2 / 1
9,417
628
5,293
11,450
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Felipe6173
Osiris
13
1 / 4 / 1
9,368
625
7,384
15,117
18,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
lOnlyFadesI
Ah Muzen Cab
14
0 / 4 / 2
9,152
610
12,325
14,067
6,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
2
2
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Sol
1
2
1
0.75
W
Fafnir
0
1
6
3
L
Osiris
Felipe6173
Osiris
1
4
1
0.38
W
Neith
Saucykayy
Neith
4
0
2
5
L
Ah Muzen Cab
lOnlyFadesI
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
25,002
32,928
Taken
40,634
26,560
Mitigated
29,402
8,220
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,174
961
0
480
8,504
3,671
716
2,634
5,870
62,874
0
L
Sol
5,293
952
0
4,116
11,450
4,722
22
9,062
2,388
35,061
0
W
Fafnir
4,209
1,537
2,570
3,544
14,647
18,308
358
1,528
13,119
11,498
0
L
Osiris
Felipe6173
Osiris
7,384
980
368
1,712
15,117
18,448
7
8,473
6,644
0
22,948
W
Neith
Saucykayy
Neith
8,464
3,114
0
1,626
9,777
4,581
1,212
1,481
8,296
0
36,278
L
Ah Muzen Cab
lOnlyFadesI
Ah Muzen Cab
12,325
5,196
0
2,401
14,067
6,232
150
7,488
6,579
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
27,937
190
Minions Killed
172
4
Camps Cleared
9
757,852
Distance Traveled
797,566
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,158
744
103
7
3
278,987
1
L
Sol
9,417
628
51
3
6
254,810
3
W
Fafnir
10,630
709
19
1
0
195,996
0
L
Osiris
9,368
625
43
3
1
277,181
1
W
Neith
10,471
698
68
5
1
282,869
0
L
Ah Muzen Cab
9,152
610
78
5
2
265,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role