Player Matchup

Ishtar
Ishtar
Derpy Showtime
Ishtar
Level 155
God Stats
3W - 3L
1,764 SR
Queue Stats
104W - 107L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
Jpez_E
Ah Puch
Level 146
God Stats
4W - 2L
1,644 SR
Queue Stats
607W - 611L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
LordGreenTea
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,639 Elo+
Party 1
Tyr
Tyr
MrGoodTouchYolo
Tyr
Level 159
God Stats
0W - 2L
1,526 SR
Queue Stats
238W - 225L
1,615 Elo+
Party 1
Bakasura
Bakasura
Yadora ala
Bakasura
Level 160
God Stats
4W - 7L
1,684 SR
Queue Stats
276W - 262L
1,595 Elo+
Party 1
Team Averages
Level 153
1,624 SR
1,594 Elo+

VS

Team Averages
Level 136
1,517 SR
1,523 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
GeoLul
Bakasura
Level 123
God Stats
12W - 5L
1,725 SR
Queue Stats
302W - 258L
1,585 Elo+
Party 3
Yu Huang
Yu Huang
MurderousBlue
Yu Huang
Level 126
God Stats
7W - 10L
1,386 SR
Queue Stats
152W - 123L
1,512 Elo+
Party 3
Ne Zha
Ne Zha
epickillerj
Ne Zha
Level 154
God Stats
1W - 2L
1,428 SR
Queue Stats
43W - 33L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
xGuardian
Cthulhu
Level 155
God Stats
3W - 3L
1,546 SR
Queue Stats
57W - 61L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,543
454
3,030
5,799
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Jpez_E
Ah Puch
9
1 / 1 / 1
5,290
529
5,574
5,626
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LordGreenTea
Ao Kuang
7
0 / 2 / 0
4,302
430
3,314
8,526
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
4,357
436
1,971
7,518
3,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
Yadora ala
Bakasura
10
0 / 4 / 0
5,889
589
3,788
10,948
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 0 / 1
6,123
612
7,732
7,573
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GeoLul
Bakasura
11
2 / 0 / 4
6,284
628
4,984
8,029
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
MurderousBlue
Yu Huang
10
0 / 1 / 1
5,494
549
2,000
3,664
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
11
3 / 0 / 1
6,695
670
5,679
6,451
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
xGuardian
Cthulhu
7
0 / 2 / 2
4,965
497
3,248
10,433
4,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
1
5.5
L
1
2
0
0.5
W
Bakasura
GeoLul
Bakasura
2
0
4
4
L
Ah Puch
Jpez_E
Ah Puch
1
1
1
1.5
L
Ao Kuang
LordGreenTea
Ao Kuang
0
2
0
0
L
0
1
0
0
W
Yu Huang
MurderousBlue
Yu Huang
0
1
1
0.5
L
Bakasura
Yadora ala
Bakasura
0
4
0
0
W
Ne Zha
3
0
1
3.5
W
Cthulhu
xGuardian
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
23,643
38,417
Taken
36,150
13,360
Mitigated
13,697
14,014
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,732
4,594
0
3,985
7,573
2,365
798
2,000
5,573
0
40,895
L
3,030
1,549
0
1,497
5,799
1,798
0
1,810
3,949
0
22,879
W
Bakasura
GeoLul
Bakasura
4,984
3,669
0
2,857
8,029
3,206
0
2,245
5,709
0
39,462
L
Ah Puch
Jpez_E
Ah Puch
5,574
194
0
2,680
5,626
1,817
0
1,476
3,962
35,436
0
L
Ao Kuang
LordGreenTea
Ao Kuang
3,314
1,022
0
2,658
8,526
2,273
0
369
8,017
20,374
0
L
1,971
511
108
2,100
7,518
3,136
0
1,339
6,004
0
15,382
W
Yu Huang
MurderousBlue
Yu Huang
2,000
169
0
327
3,664
1,377
255
2,211
1,453
33,955
0
L
Bakasura
Yadora ala
Bakasura
3,788
2,483
0
4,971
10,948
4,336
0
254
10,534
0
38,852
W
Ne Zha
5,679
2,306
0
1,000
6,451
2,716
0
0
6,206
0
42,808
W
Cthulhu
xGuardian
Cthulhu
3,248
379
816
1,547
10,433
4,033
0
2,432
8,001
16,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
29,561
255
Minions Killed
361
0
Camps Cleared
0
961,954
Distance Traveled
996,391
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,123
612
72
7
0
183,278
1
L
Ishtar
4,543
454
39
4
0
172,609
3
W
Bakasura
6,284
628
92
9
0
240,533
3
L
Ah Puch
5,290
529
65
7
0
191,425
3
L
Ao Kuang
4,302
430
33
3
0
218,576
0
L
Tyr
4,357
436
23
2
0
201,357
2
W
Yu Huang
5,494
549
84
8
0
176,572
1
L
Bakasura
5,889
589
95
10
0
177,987
1
W
Ne Zha
6,695
670
85
9
0
201,244
4
W
Cthulhu
4,965
497
28
3
0
194,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role