Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ISAVAGE7983
Neith
Level 10
God Stats
3W - 4L
1,419 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 1
Ares
Ares
T0H3way
Ares
Level 142
God Stats
8W - 5L
1,600 SR
Queue Stats
593W - 575L
1,535 Elo+
Party 1
Horus
Horus
dialektike
Horus
Level 157
God Stats
52W - 46L
1,532 SR
Queue Stats
904W - 831L
1,516 Elo+
Party 1
Atlas
Atlas
ksupremekai
Atlas
Level 160
God Stats
18W - 27L
1,544 SR
Queue Stats
865W - 772L
1,545 Elo+
Party 1
Team Averages
Level 120
1,519 SR
1,497 Elo+

VS

Team Averages
Level 56
1,591 SR
1,443 Elo+
Cthulhu
Cthulhu
GargledWater
Cthulhu
Level 43
God Stats
4W - 10L
1,425 SR
Queue Stats
42W - 48L
1,409 Elo+
Party 2
Neith
Neith
L3G1TxNARWHAL3
Neith
Level 47
God Stats
17W - 17L
1,548 SR
Queue Stats
45W - 55L
1,432 Elo+
Party 2
Mulan
Mulan
SpareKhan833
Mulan
Level 47
God Stats
1W - 1L
1,653 SR
Queue Stats
57W - 59L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Trash4k
Kukulkan
Level 68
God Stats
6W - 4L
1,746 SR
Queue Stats
80W - 74L
1,438 Elo+
Party 2
Kali
Kali
xxmunchkin1xx
Kali
Level 74
God Stats
8W - 6L
1,585 SR
Queue Stats
71W - 62L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 3 / 8
9,784
544
15,150
18,910
15,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

15
6 / 4 / 4
9,495
528
11,749
12,644
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
T0H3way
Ares
15
4 / 1 / 4
9,391
522
6,203
12,971
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
18
10 / 0 / 3
11,559
642
14,627
13,513
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 3 / 8
9,521
529
7,394
16,870
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GargledWater
Cthulhu
12
3 / 4 / 5
8,535
474
10,559
19,472
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 6 / 3
8,844
491
9,140
13,305
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 7 / 0
8,464
470
2,385
14,828
6,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Trash4k
Kukulkan
13
1 / 4 / 6
8,412
467
9,252
11,783
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 6 / 4
9,014
501
9,100
19,297
8,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
27
Kills
11
11
Deaths
27
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
8
2
L
Cthulhu
GargledWater
Cthulhu
3
4
5
1.38
W
6
4
4
2
L
4
6
3
0.92
L
0
7
0
0
W
Ares
T0H3way
Ares
4
1
4
6
L
Kukulkan
Trash4k
Kukulkan
1
4
6
1
W
Horus
10
0
3
11.5
W
5
3
8
3
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
40,436
74,908
Taken
78,685
56,229
Mitigated
44,387
33,776
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,150
1,667
0
9,641
18,910
15,274
1,134
6,831
12,079
81,195
0
L
Cthulhu
GargledWater
Cthulhu
10,559
1,485
291
4,915
19,472
18,153
0
6,418
12,955
34,692
6,821
W
11,749
5,610
0
2,696
12,644
6,205
741
3,955
8,689
0
58,995
L
9,140
3,168
0
2,497
13,305
6,143
0
4,465
8,840
0
56,333
L
2,385
372
0
4,041
14,828
6,516
0
951
13,085
0
51,598
W
Ares
T0H3way
Ares
6,203
69
0
8,512
12,971
7,424
186
2,169
10,802
74,673
0
L
Kukulkan
Trash4k
Kukulkan
9,252
715
0
1,612
11,783
5,430
0
9,618
2,055
54,672
0
W
Horus
14,627
5,350
2,160
5,617
13,513
13,205
350
749
12,764
672
94,129
W
7,394
2,458
903
4,247
16,870
14,121
0
5,479
10,994
29,740
6,111
L
9,100
5,461
0
4,436
19,297
8,145
0
7,821
11,322
0
69,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
43,269
511
Minions Killed
435
0
Camps Cleared
0
1,702,650
Distance Traveled
1,603,080
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,784
544
116
6
0
329,253
4
L
Cthulhu
8,535
474
44
2
0
342,465
1
W
Neith
9,495
528
105
6
0
282,214
0
L
Neith
8,844
491
81
5
0
284,678
4
L
Mulan
8,464
470
112
6
0
308,729
2
W
Ares
9,391
522
105
6
0
365,269
5
L
Kukulkan
8,412
467
104
6
0
321,259
4
W
Horus
11,559
642
142
8
0
378,380
4
W
Atlas
9,521
529
43
2
0
347,534
5
L
Kali
9,014
501
94
5
0
345,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role