Player Matchup

Fenrir
Fenrir
BuSheeZy
Fenrir
Level 27
God Stats
9W - 1L
1,901 SR
Queue Stats
93W - 12L
1,937 Elo+
Party 1
Arachne
Arachne
Jace619
Arachne
Level 124
God Stats
3W - 0L
1,893 SR
Queue Stats
96W - 16L
1,907 Elo+
Party 1
Kukulkan
Kukulkan
TDS122210
Kukulkan
Level 106
God Stats
21W - 4L
1,793 SR
Queue Stats
96W - 16L
1,907 Elo+
Party 1
Team Averages
Level 86
1,862 SR
1,917 Elo+

VS

Team Averages
Level 78
1,407 SR
1,346 Elo+
Danzaburou
Danzaburou
AConciousLog
Danzaburou
Level 87
God Stats
7W - 3L
1,724 SR
Queue Stats
105W - 113L
1,385 Elo+
Party 2
Achilles
Achilles
Unknownise
Achilles
Level 68
God Stats
0W - 3L
1,093 SR
Queue Stats
23W - 39L
1,286 Elo+
Party 2
Freya
Freya
Vigi zF
Freya
Level 78
God Stats
2W - 7L
1,404 SR
Queue Stats
80W - 97L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuSheeZy
Fenrir
13
1 / 0 / 10
9,791
753
6,053
13,680
16,128
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Jace619
Arachne
15
9 / 1 / 5
10,447
804
15,007
19,884
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
TDS122210
Kukulkan
17
6 / 0 / 9
10,730
825
13,655
4,642
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AConciousLog
Danzaburou
12
0 / 6 / 1
7,694
592
9,478
10,637
4,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Unknownise
Achilles
12
1 / 6 / 0
8,614
663
7,892
19,679
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Vigi zF
Freya
10
0 / 4 / 1
7,440
572
7,611
10,217
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AConciousLog
Danzaburou
0
6
1
0.08
W
Fenrir
BuSheeZy
Fenrir
1
0
10
6
W
Arachne
Jace619
Arachne
9
1
5
11.5
W
Kukulkan
TDS122210
Kukulkan
6
0
9
10.5
L
Achilles
Unknownise
Achilles
1
6
0
0.17
L
Freya
Vigi zF
Freya
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
24,981
38,206
Taken
40,533
29,163
Mitigated
29,106
16,123
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AConciousLog
Danzaburou
9,478
3,696
472
1,703
10,637
4,624
15
3,819
6,524
0
33,133
W
Fenrir
BuSheeZy
Fenrir
6,053
1,483
0
3,090
13,680
16,128
491
2,463
11,217
0
10,802
W
Arachne
Jace619
Arachne
15,007
10,618
0
12,007
19,884
10,599
499
4,209
14,859
0
40,041
W
Kukulkan
TDS122210
Kukulkan
13,655
733
0
1,026
4,642
2,436
1,462
275
4,367
51,577
0
L
Achilles
Unknownise
Achilles
7,892
2,622
0
3,538
19,679
19,543
0
5,450
13,789
0
22,236
L
Freya
Vigi zF
Freya
7,611
2,536
0
2,962
10,217
4,939
162
3,826
6,179
23,333
3,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
23,748
150
Minions Killed
141
9
Camps Cleared
3
806,629
Distance Traveled
614,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,694
592
56
4
0
227,011
0
W
Fenrir
9,791
753
6
0
0
259,250
2
W
Arachne
10,447
804
35
3
3
281,264
2
W
Kukulkan
10,730
825
109
8
6
266,115
0
L
Achilles
8,614
663
29
2
1
207,367
0
L
Freya
7,440
572
56
4
2
180,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role