Player Matchup

King Arthur
King Arthur
Boudreau 1000
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,280 Elo+
Party 3
Cthulhu
Cthulhu
M1 THE HUNTER
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Master0fDemize
Thanatos
Level 127
God Stats
19W - 16L
1,603 SR
Queue Stats
231W - 259L
1,387 Elo+
Party 3
Hachiman
Hachiman
NE0N SM0KE
Hachiman
Level 7
God Stats
1W - 1L
1,504 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 3
Anubis
Anubis
SuperNinjaBoy2
Anubis
Level 66
God Stats
2W - 3L
1,461 SR
Queue Stats
7W - 25L
1,267 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,338 Elo+

VS

Team Averages
Level 75
1,373 SR
1,411 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CrimsonStreak
Achilles
Level 60
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 3L
1,519 Elo+
Solo
Anhur
Anhur
Xori Laurel
Anhur
Level 100
God Stats
1W - 2L
1,320 SR
Queue Stats
174W - 189L
1,399 Elo+
Party 2
Khepri
Khepri
jay6inn
Khepri
Level 35
God Stats
2W - 14L
1,022 SR
Queue Stats
26W - 41L
1,298 Elo+
Party 1
Susano
Susano
ryd6rr
Susano
Level 62
God Stats
8W - 17L
1,326 SR
Queue Stats
45W - 57L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boudreau 1000
King Arthur
6
0 / 1 / 1
3,311
662
1,384
3,813
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
3
0 / 1 / 0
3,032
606
127
1,911
492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
7
2 / 1 / 0
3,792
758
2,668
4,365
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
NE0N SM0KE
Hachiman
3
0 / 2 / 0
2,782
556
988
2,239
323
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
2,547
509
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 1 / 2
3,707
741
1,940
2,252
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
CrimsonStreak
Achilles
6
1 / 1 / 0
3,947
789
1,906
4,109
2,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
2 / 0 / 1
3,507
701
1,048
1,187
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
jay6inn
Khepri
5
1 / 0 / 2
3,685
737
767
2,642
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ryd6rr
Susano
5
0 / 0 / 2
3,554
711
451
2,960
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
L
King Arthur
Boudreau 1000
King Arthur
0
1
1
0.5
W
Achilles
CrimsonStreak
Achilles
1
1
0
1
L
Cthulhu
0
1
0
0
L
Thanatos
2
1
0
2
L
Hachiman
NE0N SM0KE
Hachiman
0
2
0
0
L
0
0
0
0
W
2
0
1
2.5
W
Khepri
jay6inn
Khepri
1
0
2
2
W
Susano
ryd6rr
Susano
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,167
Damage
6,112
12,328
Taken
13,150
4,300
Mitigated
6,027
4,041
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,940
257
0
900
2,252
698
723
0
2,252
16,749
0
L
King Arthur
Boudreau 1000
King Arthur
1,384
188
0
1,056
3,813
2,197
0
0
3,813
0
9,299
W
Achilles
CrimsonStreak
Achilles
1,906
425
0
86
4,109
2,802
0
0
3,790
0
14,879
L
Cthulhu
127
85
0
385
1,911
492
0
589
1,312
2,002
0
L
Thanatos
2,668
582
0
2,600
4,365
1,288
0
883
3,314
0
17,981
L
Hachiman
NE0N SM0KE
Hachiman
988
926
0
0
2,239
323
0
1,017
1,182
0
6,920
L
0
0
0
0
0
0
0
0
0
0
0
W
1,048
477
0
754
1,187
333
0
64
1,123
0
16,065
W
Khepri
jay6inn
Khepri
767
238
0
656
2,642
1,322
0
63
2,579
8,228
0
W
Susano
ryd6rr
Susano
451
155
0
1,430
2,960
872
0
0
2,960
0
12,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,464
Gold Earned
18,400
58
Minions Killed
131
0
Camps Cleared
0
413,400
Distance Traveled
521,810
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,707
741
41
8
0
94,642
0
L
King Arthur
3,311
662
15
3
0
104,002
0
W
Achilles
3,947
789
18
4
0
115,171
2
L
Cthulhu
3,032
606
3
1
0
105,528
3
L
Thanatos
3,792
758
31
6
0
112,639
0
L
Hachiman
2,782
556
9
2
0
91,231
0
L
Anubis
2,547
509
0
0
0
0
0
W
Anhur
3,507
701
29
6
0
88,413
1
W
Khepri
3,685
737
13
3
0
100,798
0
W
Susano
3,554
711
30
6
0
122,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role