Player Matchup

Nemesis
Nemesis
Frostterxx
Nemesis
Level 123
God Stats
11W - 7L
1,509 SR
Queue Stats
1,071W - 1,029L
1,461 Elo+
Solo
Ishtar
Ishtar
JcQueLeDicen
Ishtar
Level 62
God Stats
4W - 3L
1,172 SR
Queue Stats
134W - 162L
1,483 Elo+
Party 2
Chaac
Chaac
Leorick
Chaac
Level 79
God Stats
72W - 62L
1,513 SR
Queue Stats
242W - 304L
1,390 Elo+
Party 3
Horus
Horus
SuitingKingBR
Horus
Level 57
God Stats
131W - 141L
1,422 SR
Queue Stats
142W - 179L
1,386 Elo+
Party 3
Zhong Kui
Zhong Kui
xXCrisDarkXx
Zhong Kui
Level 101
God Stats
2W - 2L
1,579 SR
Queue Stats
33W - 34L
1,484 Elo+
Party 2
Team Averages
Level 84
1,439 SR
1,441 Elo+

VS

Team Averages
Level 102
1,514 SR
1,487 Elo+
Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Harry16
Ullr
Level 28
God Stats
3W - 1L
1,689 SR
Queue Stats
31W - 32L
1,491 Elo+
Party 1
Achilles
Achilles
HeavensAngels
Achilles
Level 158
God Stats
0W - 2L
1,178 SR
Queue Stats
460W - 487L
1,444 Elo+
Solo
Charybdis
Charybdis
desamatheus
Charybdis
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
228W - 256L
1,495 Elo+
Solo
Thanatos
Thanatos
zemphy5
Thanatos
Level 69
God Stats
4W - 9L
1,488 SR
Queue Stats
199W - 178L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frostterxx
Nemesis
14
5 / 0 / 3
8,911
637
7,050
9,877
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
14
3 / 1 / 1
8,488
606
9,524
7,191
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
Leorick
Chaac
12
3 / 1 / 5
7,944
567
9,741
12,271
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 4
7,437
531
6,914
8,633
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xXCrisDarkXx
Zhong Kui
14
1 / 1 / 2
8,402
600
5,263
10,323
10,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 0
6,618
473
3,682
7,761
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Harry16
Ullr
9
2 / 4 / 0
5,920
423
4,565
10,978
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
HeavensAngels
Achilles
6
0 / 2 / 1
5,255
375
4,323
8,052
4,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
desamatheus
Charybdis
13
0 / 3 / 1
7,030
502
5,763
11,891
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
zemphy5
Thanatos
10
2 / 5 / 0
6,225
445
5,713
15,694
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Nemesis
Frostterxx
Nemesis
5
0
3
6.5
L
Ullr
Harry16
Ullr
2
4
0
0.5
L
Achilles
HeavensAngels
Achilles
0
2
1
0.25
W
Ishtar
3
1
1
3.5
W
Chaac
Leorick
Chaac
3
1
5
5.5
W
2
2
4
2
L
Charybdis
desamatheus
Charybdis
0
3
1
0.17
W
Zhong Kui
xXCrisDarkXx
Zhong Kui
1
1
2
2
L
Thanatos
zemphy5
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
24,046
48,295
Taken
54,376
34,241
Mitigated
20,837
18,456
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,682
91
0
2,911
7,761
4,060
0
0
7,761
41,138
0
W
Nemesis
Frostterxx
Nemesis
7,050
3,200
0
1,110
9,877
3,561
433
511
9,366
0
65,141
L
Ullr
Harry16
Ullr
4,565
2,558
0
1,795
10,978
2,914
0
0
10,978
0
31,505
L
Achilles
HeavensAngels
Achilles
4,323
1,118
342
1,848
8,052
4,152
0
0
8,052
0
13,247
W
Ishtar
9,524
4,449
0
1,037
7,191
3,066
1,589
3,163
4,028
0
68,452
W
Chaac
Leorick
Chaac
9,741
3,185
269
7,004
12,271
13,779
838
0
12,271
0
37,088
W
6,914
2,839
929
3,238
8,633
3,529
2,378
0
8,633
0
41,272
L
Charybdis
desamatheus
Charybdis
5,763
3,376
0
4,989
11,891
4,518
0
4,501
7,390
0
59,922
W
Zhong Kui
xXCrisDarkXx
Zhong Kui
5,263
584
0
4,869
10,323
10,306
888
8
10,315
60,809
0
L
Thanatos
zemphy5
Thanatos
5,713
621
0
6,576
15,694
5,193
0
762
14,932
0
37,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
31,048
447
Minions Killed
322
0
Camps Cleared
0
1,398,706
Distance Traveled
1,178,427
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,618
473
77
6
0
234,686
4
W
Nemesis
8,911
637
107
8
0
355,203
0
L
Ullr
5,920
423
58
4
0
243,334
1
L
Achilles
5,255
375
15
1
0
198,325
1
W
Ishtar
8,488
606
117
8
0
269,756
3
W
Chaac
7,944
567
49
4
0
268,799
1
W
Horus
7,437
531
61
4
0
270,539
0
L
Charybdis
7,030
502
114
8
0
223,678
3
W
Zhong Kui
8,402
600
113
8
0
234,409
3
L
Thanatos
6,225
445
58
4
0
278,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role