Player Matchup

Tiamat
Tiamat
Astarita
Tiamat
Level 58
God Stats
4W - 10L
1,401 SR
Queue Stats
102W - 114L
1,419 Elo+
Party 3
Lancelot
Lancelot
Hegglelicks
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 144L
1,485 Elo+
Party 2
Skadi
Skadi
Insensless72
Skadi
Level 47
God Stats
39W - 33L
1,529 SR
Queue Stats
132W - 131L
1,477 Elo+
Party 2
Terra
Terra
PapermanXD
Terra
Level 48
God Stats
1W - 2L
1,267 SR
Queue Stats
6W - 7L
1,301 Elo+
Solo
Thor
Thor
gatoseggs
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Team Averages
Level 40
1,439 SR
1,436 Elo+

VS

Team Averages
Level 26
1,464 SR
1,363 Elo+
Sun Wukong
Sun Wukong
Ferbyerby
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
FireSoul1470
Cthulhu
Level 6
God Stats
1W - 1L
1,228 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1
Xbalanque
Xbalanque
GawdParticle
Xbalanque
Level 64
God Stats
3W - 2L
1,424 SR
Queue Stats
57W - 51L
1,394 Elo+
Party 1
Discordia
Discordia
Halfasian9109
Discordia
Level 30
God Stats
4W - 7L
1,856 SR
Queue Stats
69W - 97L
1,396 Elo+
Solo
Susano
Susano
OrphanSweat
Susano
Level 18
God Stats
1W - 1L
1,312 SR
Queue Stats
8W - 12L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Astarita
Tiamat
15
1 / 6 / 4
10,129
1,013
6,275
16,151
10,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Hegglelicks
Lancelot
15
2 / 3 / 2
10,289
1,029
13,574
15,408
8,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 4
10,177
1,018
9,231
9,132
4,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
16
1 / 3 / 3
11,135
1,114
6,993
18,579
26,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
15
0 / 9 / 2
9,431
943
3,726
16,424
9,009
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

148

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ferbyerby
Sun Wukong
17
4 / 0 / 10
10,868
1,087
5,215
9,814
8,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FireSoul1470
Cthulhu
18
4 / 0 / 16
11,665
1,167
12,506
11,502
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
GawdParticle
Xbalanque
18
12 / 3 / 8
12,872
1,287
34,261
13,388
6,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Halfasian9109
Discordia
17
1 / 0 / 9
10,362
1,036
8,176
2,438
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
17
2 / 2 / 12
11,022
1,102
9,173
6,563
3,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
5
Kills
23
23
Deaths
5
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Astarita
Tiamat
1
6
4
0.5
W
Sun Wukong
Ferbyerby
Sun Wukong
4
0
10
9
W
Cthulhu
FireSoul1470
Cthulhu
4
0
16
12
W
Xbalanque
GawdParticle
Xbalanque
12
3
8
5.33
W
Discordia
Halfasian9109
Discordia
1
0
9
5.5
L
Lancelot
Hegglelicks
Lancelot
2
3
2
1
L
1
2
4
1.5
W
Susano
2
2
12
4
L
Terra
1
3
3
0.83
L
Thor
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
69,331
75,694
Taken
43,705
59,815
Mitigated
31,931
8,134
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Astarita
Tiamat
6,275
576
0
2,033
16,151
10,647
0
3,657
12,258
32,988
0
W
Sun Wukong
Ferbyerby
Sun Wukong
5,215
543
0
1,391
9,814
8,245
0
2,279
7,535
0
11,618
W
Cthulhu
FireSoul1470
Cthulhu
12,506
596
935
1,007
11,502
12,297
0
3,264
8,238
22,111
0
W
Xbalanque
GawdParticle
Xbalanque
34,261
22,819
0
3,855
13,388
6,808
0
3,755
9,633
0
65,605
W
Discordia
Halfasian9109
Discordia
8,176
34
0
0
2,438
1,114
0
1,434
1,004
24,095
0
L
Lancelot
Hegglelicks
Lancelot
13,574
1,396
0
0
15,408
8,693
0
2,768
12,453
0
27,185
L
9,231
4,454
0
1,140
9,132
4,746
0
2,620
6,476
0
40,714
W
Susano
9,173
1,566
0
250
6,563
3,467
0
2,536
4,027
0
24,209
L
Terra
6,993
491
1,881
2,970
18,579
26,720
0
4,620
13,639
17,488
0
L
Thor
3,726
1,249
0
110
16,424
9,009
0
5,884
10,186
0
10,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
56,789
183
Minions Killed
211
8
Camps Cleared
8
1,023,393
Distance Traveled
1,025,330
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,129
1,013
66
7
0
192,288
0
W
Sun Wukong
10,868
1,087
13
1
0
204,337
0
W
Cthulhu
11,665
1,167
34
3
0
223,974
0
W
Xbalanque
12,872
1,287
87
9
2
191,246
1
W
Discordia
10,362
1,036
39
4
0
179,103
0
L
Lancelot
10,289
1,029
20
2
6
249,690
3
L
Skadi
10,177
1,018
55
6
2
190,183
1
W
Susano
11,022
1,102
38
4
6
226,670
0
L
Terra
11,135
1,114
22
2
0
224,162
0
L
Thor
9,431
943
20
2
0
167,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role