Player Matchup

Chronos
Chronos
SubwayCut
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 50L
1,690 Elo+
Party 1
Amaterasu
Amaterasu
X8L1
Amaterasu
Level 10
God Stats
3W - 0L
1,860 SR
Queue Stats
4W - 1L
1,821 Elo+
Party 1
Fafnir
Fafnir
ryeen
Fafnir
Level 124
God Stats
3W - 0L
1,798 SR
Queue Stats
89W - 50L
1,689 Elo+
Party 1
Team Averages
Level 87
1,719 SR
1,733 Elo+

VS

Team Averages
Level 66
1,473 SR
1,376 Elo+
Ravana
Ravana
Delirium
Ravana
Level 102
God Stats
5W - 6L
1,530 SR
Queue Stats
25W - 44L
1,330 Elo+
Party 2
Awilix
Awilix
NameWithMintInIt
Awilix
Level 27
God Stats
1W - 3L
1,219 SR
Queue Stats
48W - 86L
1,334 Elo+
Party 2
Bacchus
Bacchus
QUIROZWIN
Bacchus
Level 69
God Stats
3W - 3L
1,669 SR
Queue Stats
6W - 11L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SubwayCut
Chronos
13
6 / 0 / 3
8,794
799
16,928
11,854
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
X8L1
Amaterasu
12
2 / 1 / 8
8,987
817
6,217
10,043
8,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
ryeen
Fafnir
12
2 / 0 / 8
8,700
791
4,281
11,827
15,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Delirium
Ravana
11
1 / 1 / 0
6,989
635
9,254
10,518
8,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 1
6,459
587
4,033
11,736
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
QUIROZWIN
Bacchus
11
0 / 4 / 1
6,563
597
8,843
12,245
13,923
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
Delirium
Ravana
1
1
0
1
L
0
5
1
0.1
L
Bacchus
QUIROZWIN
Bacchus
0
4
1
0.13
W
Chronos
SubwayCut
Chronos
6
0
3
7.5
W
Amaterasu
X8L1
Amaterasu
2
1
8
6
W
Fafnir
ryeen
Fafnir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
22,130
33,724
Taken
34,499
29,606
Mitigated
27,750
12,557
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Delirium
Ravana
9,254
1,952
0
639
10,518
8,871
0
5,565
4,953
0
20,413
L
4,033
1,694
0
0
11,736
4,956
0
7,330
4,406
0
16,998
L
Bacchus
QUIROZWIN
Bacchus
8,843
1,218
288
829
12,245
13,923
0
6,091
6,154
21,028
0
W
Chronos
SubwayCut
Chronos
16,928
8,441
0
3,802
11,854
6,126
974
3,403
8,451
43,769
5,778
W
Amaterasu
X8L1
Amaterasu
6,217
3,759
1,916
3,057
10,043
8,353
1,597
2,619
7,424
0
16,573
W
Fafnir
ryeen
Fafnir
4,281
2,000
1,057
2,725
11,827
15,127
425
3,085
8,742
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
20,011
104
Minions Killed
84
5
Camps Cleared
4
667,737
Distance Traveled
631,483
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,989
635
40
4
0
227,216
2
L
Awilix
6,459
587
25
2
3
218,119
1
L
Bacchus
6,563
597
19
2
1
186,148
1
W
Chronos
8,794
799
66
6
4
217,165
2
W
Amaterasu
8,987
817
23
2
1
239,496
1
W
Fafnir
8,700
791
15
1
0
211,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role