Player Matchup

Hades
Hades
CrazyRazey
Hades
Level 157
God Stats
4W - 1L
1,664 SR
Queue Stats
65W - 43L
1,726 Elo+
Party 1
Vamana
Vamana
JTN2000
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,640 Elo+
Party 1
Neith
Neith
LunarGrande
Neith
Level 143
God Stats
5W - 2L
1,518 SR
Queue Stats
33W - 22L
1,679 Elo+
Party 1
Team Averages
Level 149
1,561 SR
1,682 Elo+

VS

Team Averages
Level 65
1,458 SR
1,399 Elo+
Bacchus
Bacchus
CloudyOZ
Bacchus
Level 53
God Stats
3W - 9L
1,362 SR
Queue Stats
15W - 43L
1,262 Elo+
Party 2
Thor
Thor
MrBiscuits812
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 2
Zeus
Zeus
stealthbadger
Zeus
Level 118
God Stats
0W - 2L
1,512 SR
Queue Stats
62W - 96L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 2 / 10
9,525
733
10,971
13,221
11,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
JTN2000
Vamana
13
4 / 1 / 8
9,963
766
12,394
17,753
14,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 0 / 4
9,629
741
10,118
6,275
2,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CloudyOZ
Bacchus
10
0 / 5 / 3
7,840
603
3,149
16,526
19,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 6 / 3
7,287
561
7,041
12,498
5,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 0
8,628
664
14,179
9,094
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CloudyOZ
Bacchus
0
5
3
0.3
W
Hades
3
2
10
4
W
Vamana
JTN2000
Vamana
4
1
8
8
W
6
0
4
8
L
0
6
3
0.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,483
Damage
24,369
37,249
Taken
38,118
28,936
Mitigated
29,344
13,622
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CloudyOZ
Bacchus
3,149
888
0
690
16,526
19,814
0
3,678
12,848
10,651
0
W
Hades
10,971
1,013
697
3,933
13,221
11,241
181
4,899
8,322
42,102
0
W
Vamana
JTN2000
Vamana
12,394
6,090
2,250
5,158
17,753
14,915
188
9,808
7,945
0
29,519
W
10,118
3,228
0
1,584
6,275
2,780
2,261
3,285
2,990
0
41,945
L
7,041
1,352
0
0
12,498
5,602
0
3,740
8,758
0
16,545
L
14,179
2,213
0
0
9,094
3,928
0
3,553
5,541
41,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
23,755
156
Minions Killed
101
10
Camps Cleared
1
685,575
Distance Traveled
692,059
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,840
603
20
2
0
220,427
0
W
Hades
9,525
733
66
5
4
211,392
2
W
Vamana
9,963
766
19
1
1
256,956
2
W
Neith
9,629
741
71
5
5
217,227
3
L
Thor
7,287
561
22
2
0
224,697
3
L
Zeus
8,628
664
59
5
1
246,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role