Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CAWB95
Artemis
Level 65
God Stats
8W - 3L
1,606 SR
Queue Stats
264W - 243L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
spank-me-green
Cthulhu
Level 93
God Stats
2W - 0L
1,487 SR
Queue Stats
55W - 61L
1,411 Elo+
Solo
Neith
Neith
xl Josh717 lx
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,032 Elo+
Solo
Team Averages
Level 85
1,519 SR
1,392 Elo+

VS

Team Averages
Level 90
1,361 SR
1,398 Elo+
Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Given Dreamz
Sol
Level 125
God Stats
0W - 1L
1,197 SR
Queue Stats
25W - 32L
1,327 Elo+
Party 3
Hel
Hel
TohnJaylor
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Sobek
Sobek
kingjt
Sobek
Level 108
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
ySaucin
Ullr
Level 81
God Stats
0W - 3L
1,363 SR
Queue Stats
66W - 79L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 3 / 14
10,911
779
28,498
9,689
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
18
4 / 3 / 17
10,686
763
10,669
18,233
15,608
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
CAWB95
Artemis
20
11 / 4 / 11
11,771
841
24,865
10,853
5,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 13
9,708
693
12,674
17,739
25,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 3 / 18
10,375
741
11,425
12,103
6,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
7 / 4 / 6
10,397
743
18,414
20,851
11,215
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 3 / 5
10,250
732
17,074
22,394
10,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 5 / 7
8,724
623
2,491
18,768
11,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
kingjt
Sobek
15
1 / 6 / 4
9,071
648
5,395
23,319
34,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
ySaucin
Ullr
15
2 / 6 / 7
9,174
655
8,214
16,952
8,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
24
Kills
16
16
Deaths
24
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
14
4
W
Yemoja
 
Yemoja
4
3
17
4.17
L
Freya
 
Freya
7
4
6
2.5
W
Artemis
CAWB95
Artemis
11
4
11
4.13
L
5
3
5
2.5
L
1
5
7
0.9
L
Sobek
kingjt
Sobek
1
6
4
0.5
W
2
3
13
2.83
W
2
3
18
3.67
L
Ullr
ySaucin
Ullr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,131
Damage
51,588
68,617
Taken
102,284
58,632
Mitigated
76,599
26,923
Healing
53,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
28,498
5,934
2,253
887
9,689
5,264
1,918
5,974
3,715
43,695
0
W
Yemoja
 
Yemoja
10,669
945
3,285
5,143
18,233
15,608
79
12,182
6,051
19,919
0
L
Freya
 
Freya
18,414
5,288
1,780
8,607
20,851
11,215
0
9,752
11,099
33,139
0
W
Artemis
CAWB95
Artemis
24,865
9,558
1,451
2,030
10,853
5,676
3,551
6,519
4,334
0
47,756
L
17,074
5,393
2,188
10,254
22,394
10,973
1,012
11,224
11,170
47,405
0
L
2,491
567
12,816
9,353
18,768
11,720
126
11,649
7,119
11,660
0
L
Sobek
kingjt
Sobek
5,395
291
1,154
3,334
23,319
34,430
27
9,465
13,854
15,495
0
W
12,674
462
3,154
2,715
17,739
25,486
28
10,124
7,615
21,699
0
W
11,425
4,551
0
6,005
12,103
6,598
2,322
8,575
3,528
0
24,420
L
Ullr
ySaucin
Ullr
8,214
5,747
1,609
2,810
16,952
8,261
711
9,751
7,201
0
20,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,451
Gold Earned
47,616
134
Minions Killed
145
0
Camps Cleared
0
1,287,025
Distance Traveled
1,120,697
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,911
779
29
2
0
223,269
0
W
Yemoja
10,686
763
9
1
0
292,341
0
L
Freya
10,397
743
30
2
0
247,831
0
W
Artemis
11,771
841
52
4
0
260,207
1
L
Sol
10,250
732
59
4
0
207,637
0
L
Hel
8,724
623
20
1
0
223,437
0
L
Sobek
9,071
648
5
0
0
242,489
4
W
Cthulhu
9,708
693
23
2
0
274,523
0
W
Neith
10,375
741
21
2
0
236,685
1
L
Ullr
9,174
655
31
2
0
199,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role