Player Matchup

Zeus
Zeus
FluxCapacitarded
Zeus
Level 33
God Stats
2W - 7L
1,246 SR
Queue Stats
76W - 85L
1,402 Elo+
Party 2
Horus
Horus
MrLloyd-89
Horus
Level 24
God Stats
4W - 5L
1,819 SR
Queue Stats
43W - 39L
1,412 Elo+
Party 2
Cupid
Cupid
lvelez78
Cupid
Level 109
God Stats
2W - 4L
1,501 SR
Queue Stats
15W - 16L
1,651 Elo+
Solo
Team Averages
Level 55
1,522 SR
1,488 Elo+

VS

Team Averages
Level 45
1,397 SR
1,299 Elo+
Bakasura
Bakasura
Hirezsuxturd
Bakasura
Level 19
God Stats
3W - 1L
1,507 SR
Queue Stats
7W - 11L
1,267 Elo+
Party 1
Artio
Artio
SpiralNations
Artio
Level 82
God Stats
1W - 2L
1,183 SR
Queue Stats
291W - 351L
1,374 Elo+
Solo
Scylla
Scylla
TastyTrevHD
Scylla
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 89L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,110
701
13,138
11,449
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
2 / 3 / 4
8,999
692
9,123
11,188
7,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
lvelez78
Cupid
14
5 / 3 / 4
9,553
735
10,263
11,945
4,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hirezsuxturd
Bakasura
15
7 / 5 / 5
11,156
858
11,842
16,579
10,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
7 / 1 / 7
10,678
821
11,896
18,051
17,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
14
0 / 3 / 5
8,869
682
4,827
9,461
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
14
14
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Bakasura
Hirezsuxturd
Bakasura
7
5
5
1.9
L
Horus
2
3
4
1.33
W
7
1
7
10.5
W
Scylla
0
3
5
0.83
L
Cupid
lvelez78
Cupid
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,524
Damage
28,565
34,582
Taken
44,091
14,889
Mitigated
31,510
7,077
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,138
1,065
0
750
11,449
3,617
150
5,738
4,335
44,699
0
W
Bakasura
Hirezsuxturd
Bakasura
11,842
8,432
1,214
3,207
16,579
10,368
1,151
4,523
12,056
0
23,219
L
Horus
9,123
5,238
1,199
1,742
11,188
7,066
52
5,961
4,322
0
18,422
W
11,896
394
971
6,609
18,051
17,713
471
6,624
11,427
30,393
0
W
Scylla
4,827
526
0
1,076
9,461
3,429
456
2,917
6,544
26,101
0
L
Cupid
lvelez78
Cupid
10,263
6,888
67
3,319
11,945
4,206
1,088
4,323
6,475
0
30,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
30,703
151
Minions Killed
129
6
Camps Cleared
6
590,022
Distance Traveled
725,151
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,110
701
87
7
4
194,588
2
W
Bakasura
11,156
858
45
3
5
241,643
0
L
Horus
8,999
692
20
2
0
212,379
1
W
Artio
10,678
821
43
3
0
266,060
1
W
Scylla
8,869
682
41
3
1
217,448
3
L
Cupid
9,553
735
44
3
2
183,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role