Player Matchup

Sun Wukong
Sun Wukong
Anstore
Sun Wukong
Level 8
God Stats
0W - 3L
1,278 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 1
Osiris
Osiris
Felipe6173
Osiris
Level 63
God Stats
3W - 5L
1,438 SR
Queue Stats
93W - 106L
1,334 Elo+
Party 1
Cupid
Cupid
Kmbxrly
Cupid
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
148W - 136L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
SnipesPR
Nu Wa
Level 87
God Stats
9W - 7L
1,600 SR
Queue Stats
297W - 265L
1,519 Elo+
Party 2
Bacchus
Bacchus
The_C_Person
Bacchus
Level 146
God Stats
0W - 2L
1,269 SR
Queue Stats
409W - 355L
1,515 Elo+
Party 2
Team Averages
Level 66
1,417 SR
1,451 Elo+

VS

Team Averages
Level 54
1,591 SR
1,488 Elo+
Hercules
Hercules
GaymerGawainTTV
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 100L
1,487 Elo+
Party 3
Thanatos
Thanatos
Il Wreck lI
Thanatos
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 208L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Iromi
Jing Wei
Level 28
God Stats
4W - 4L
1,582 SR
Queue Stats
112W - 90L
1,568 Elo+
Party 3
Cabrakan
Cabrakan
LilnashA4
Cabrakan
Level 89
God Stats
10W - 9L
1,548 SR
Queue Stats
490W - 478L
1,428 Elo+
Party 3
Hera
Hera
otherkid127
Hera
Level 48
God Stats
12W - 6L
1,827 SR
Queue Stats
113W - 79L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anstore
Sun Wukong
14
2 / 9 / 5
9,728
405
4,809
28,727
30,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
Felipe6173
Osiris
16
3 / 4 / 2
10,543
439
11,559
22,427
25,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
Kmbxrly
Cupid
16
4 / 5 / 2
10,582
441
10,066
13,891
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
SnipesPR
Nu Wa
10
1 / 5 / 1
7,929
330
2,884
6,156
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
The_C_Person
Bacchus
18
4 / 6 / 7
11,268
470
15,132
24,307
12,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 3 / 5
10,099
421
4,887
23,547
28,725
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Il Wreck lI
Thanatos
18
6 / 4 / 10
12,763
532
13,252
19,576
9,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Iromi
Jing Wei
19
6 / 3 / 10
12,774
532
18,105
19,249
9,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
LilnashA4
Cabrakan
16
6 / 5 / 11
12,165
507
10,514
20,672
31,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
9 / 0 / 8
14,785
616
23,428
9,035
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
14
Kills
29
29
Deaths
15
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anstore
Sun Wukong
2
9
5
0.5
L
Osiris
Felipe6173
Osiris
3
4
2
1
W
Hercules
2
3
5
1.5
W
Thanatos
Il Wreck lI
Thanatos
6
4
10
2.75
W
Jing Wei
Iromi
Jing Wei
6
3
10
3.67
L
Cupid
Kmbxrly
Cupid
4
5
2
1
W
Cabrakan
LilnashA4
Cabrakan
6
5
11
2.3
L
Nu Wa
SnipesPR
Nu Wa
1
5
1
0.3
L
Bacchus
The_C_Person
Bacchus
4
6
7
1.25
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,450
Damage
70,186
95,508
Taken
92,079
75,482
Mitigated
83,479
18,307
Healing
31,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anstore
Sun Wukong
4,809
880
0
5,170
28,727
30,856
0
8,471
20,068
0
30,995
L
Osiris
Felipe6173
Osiris
11,559
4,067
0
6,924
22,427
25,541
0
9,386
12,777
0
70,491
W
Hercules
4,887
1,455
0
5,822
23,547
28,725
534
2,792
20,755
349
23,373
W
Thanatos
Il Wreck lI
Thanatos
13,252
3,607
428
13,004
19,576
9,916
556
5,001
14,575
0
92,467
W
Jing Wei
Iromi
Jing Wei
18,105
15,142
0
6,490
19,249
9,315
10,297
3,099
16,150
0
118,061
L
Cupid
Kmbxrly
Cupid
10,066
4,522
299
5,314
13,891
4,564
1,278
4,637
9,124
0
68,367
W
Cabrakan
LilnashA4
Cabrakan
10,514
1,366
802
1,938
20,672
31,406
207
2,583
18,089
34,589
0
L
Nu Wa
SnipesPR
Nu Wa
2,884
1,181
0
0
6,156
1,868
0
2,652
3,334
24,527
0
L
Bacchus
The_C_Person
Bacchus
15,132
2,325
0
600
24,307
12,653
0
8,176
15,914
77,904
0
W
23,428
5,157
132
2,817
9,035
4,117
9,075
4,541
4,494
137,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
62,586
396
Minions Killed
548
0
Camps Cleared
0
1,807,946
Distance Traveled
2,168,899
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,728
405
28
1
0
383,667
1
L
Osiris
10,543
439
102
4
0
428,065
4
W
Hercules
10,099
421
26
1
0
393,593
2
W
Thanatos
12,763
532
112
5
0
465,527
0
W
Jing Wei
12,774
532
120
5
0
404,882
5
L
Cupid
10,582
441
118
5
0
330,859
0
W
Cabrakan
12,165
507
40
2
0
423,372
2
L
Nu Wa
7,929
330
38
2
0
195,923
2
L
Bacchus
11,268
470
110
5
0
469,432
12
W
Hera
14,785
616
250
10
0
481,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role