Player Matchup

Cthulhu
Cthulhu
Based_Phil95
Cthulhu
Level 124
God Stats
1W - 1L
1,045 SR
Queue Stats
33W - 29L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Fluxwitme
Gilgamesh
Level 23
God Stats
2W - 0L
1,479 SR
Queue Stats
15W - 16L
1,445 Elo+
Party 1
Arachne
Arachne
WaluigiPLS
Arachne
Level 25
God Stats
1W - 0L
1,724 SR
Queue Stats
7W - 6L
1,333 Elo+
Party 1
Team Averages
Level 57
1,416 SR
1,436 Elo+

VS

Team Averages
Level 119
1,452 SR
1,390 Elo+
Nike
Nike
ALASKANriddle
Nike
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,511 Elo+
Solo
Ne Zha
Ne Zha
HitManJulio2535
Ne Zha
Level 86
God Stats
5W - 5L
1,519 SR
Queue Stats
150W - 226L
1,313 Elo+
Solo
Kukulkan
Kukulkan
Tompstomp7593
Kukulkan
Level 122
God Stats
1W - 4L
1,338 SR
Queue Stats
25W - 43L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Based_Phil95
Cthulhu
20
12 / 2 / 8
15,049
792
23,422
28,307
31,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Fluxwitme
Gilgamesh
18
3 / 3 / 17
14,204
748
16,045
27,564
34,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
WaluigiPLS
Arachne
18
5 / 4 / 11
13,719
722
12,171
16,074
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
12,592
663
16,412
26,193
29,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 9 / 6
11,806
621
14,327
18,147
9,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tompstomp7593
Kukulkan
17
5 / 5 / 3
12,884
678
22,460
13,328
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
20
Kills
9
9
Deaths
20
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Cthulhu
Based_Phil95
Cthulhu
12
2
8
8
W
Gilgamesh
Fluxwitme
Gilgamesh
3
3
17
3.83
L
2
9
6
0.56
L
Kukulkan
Tompstomp7593
Kukulkan
5
5
3
1.3
W
Arachne
WaluigiPLS
Arachne
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,638
Damage
53,199
71,945
Taken
57,668
75,359
Mitigated
47,051
23,489
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,412
3,025
0
1,360
26,193
29,069
0
9,682
16,511
0
58,255
W
Cthulhu
Based_Phil95
Cthulhu
23,422
1,205
3,051
10,644
28,307
31,147
598
8,662
19,645
73,726
0
W
Gilgamesh
Fluxwitme
Gilgamesh
16,045
4,435
2,817
4,223
27,564
34,923
551
8,456
19,108
361
53,253
L
14,327
8,440
0
2,337
18,147
9,930
0
8,051
10,096
0
32,386
L
Kukulkan
Tompstomp7593
Kukulkan
22,460
2,036
0
848
13,328
8,052
0
6,392
6,936
62,184
0
W
Arachne
WaluigiPLS
Arachne
12,171
8,021
0
2,754
16,074
9,289
1,717
6,907
9,167
0
43,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
37,282
215
Minions Killed
229
8
Camps Cleared
7
1,183,216
Distance Traveled
928,109
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,592
663
83
4
2
327,317
3
W
Cthulhu
15,049
792
107
6
1
398,268
2
W
Gilgamesh
14,204
748
59
3
4
351,447
1
L
Ne Zha
11,806
621
39
2
1
289,718
2
L
Kukulkan
12,884
678
107
6
4
311,074
0
W
Arachne
13,719
722
49
3
3
433,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role