Player Matchup

Athena
Athena
Silver I
DeBlaz
Athena
Silver I
Level 148
God Stats
3W - 3L
1,538 SR
Queue Stats
112W - 127L
1,290 MMR
Solo
Jing Wei
Jing Wei
Silver IV
MaRiAnPRO
Jing Wei
Silver IV
Level 120
God Stats
5W - 1L
1,946 SR
Queue Stats
8W - 14L
1,244 MMR
Solo
Nemesis
Nemesis
Silver III
Ranexa
Nemesis
Silver III
Level 143
God Stats
3W - 6L
1,819 SR
Queue Stats
96W - 105L
1,237 MMR
Solo
Amaterasu
Amaterasu
Gold V
capzeuz
Amaterasu
Gold V
Level 146
God Stats
7W - 6L
1,841 SR
Queue Stats
195W - 191L
1,302 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
βààL
Morgan Le Fay
Gold IV
Level 107
God Stats
8W - 5L
1,654 SR
Queue Stats
46W - 56L
1,297 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,760 SR
1,274 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,476 SR
1,364 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Math1520
Fenrir
Silver II
Level 79
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 50L
1,181 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Tropikaus
Ne Zha
Silver I
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 270L
1,183 MMR
Solo
Hades
Hades
Gold IV
mar248
Hades
Gold IV
Level 85
God Stats
5W - 5L
1,582 SR
Queue Stats
68W - 77L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DeBlaz
Athena
19
1 / 3 / 21
14,248
460
10,552
38,115
52,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jing Wei
MaRiAnPRO
Jing Wei
20
3 / 2 / 7
16,521
533
16,508
27,730
13,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Ranexa
Nemesis
20
9 / 4 / 12
17,232
556
30,416
39,123
24,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
capzeuz
Amaterasu
20
10 / 7 / 10
18,342
592
27,131
50,488
48,453
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
βààL
Morgan Le Fay
20
8 / 3 / 14
17,167
554
34,952
21,103
11,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasKaliKhepriHera

VS

Bans
SetAgniBakasuraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
3 / 4 / 4
14,985
483
26,634
27,081
14,414
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
 
King Arthur
20
7 / 7 / 4
14,605
471
32,193
45,431
65,002
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Math1520
Fenrir
20
4 / 8 / 5
13,373
431
13,875
33,925
27,092
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Tropikaus
Ne Zha
17
1 / 5 / 5
11,270
364
12,304
25,335
30,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
mar248
Hades
20
4 / 7 / 4
13,899
448
31,798
33,455
23,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
31
Kills
19
19
Deaths
31
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
4
1.25
L
King Arthur
 
King Arthur
7
7
4
1.29
W
Athena
DeBlaz
Athena
1
3
21
3.83
W
Jing Wei
MaRiAnPRO
Jing Wei
3
2
7
3.25
L
Fenrir
Math1520
Fenrir
4
8
5
0.81
W
Nemesis
Ranexa
Nemesis
9
4
12
3.75
L
Ne Zha
Tropikaus
Ne Zha
1
5
5
0.7
W
Amaterasu
capzeuz
Amaterasu
10
7
10
2.14
L
Hades
mar248
Hades
4
7
4
0.86
W
Morgan Le Fay
βààL
Morgan Le Fay
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,559
Damage
116,804
176,559
Taken
165,227
149,669
Mitigated
161,160
70,950
Healing
46,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
26,634
15,811
0
8,390
27,081
14,414
964
4,184
22,897
0
172,510
L
King Arthur
 
King Arthur
32,193
4,116
454
10,436
45,431
65,002
19
7,499
37,932
0
120,836
W
Athena
DeBlaz
Athena
10,552
2,923
0
9,861
38,115
52,204
207
12,526
25,519
50,188
0
W
Jing Wei
MaRiAnPRO
Jing Wei
16,508
14,166
0
15,751
27,730
13,676
2,820
3,681
24,049
0
184,239
L
Fenrir
Math1520
Fenrir
13,875
3,858
0
8,170
33,925
27,092
240
9,295
24,630
0
108,496
W
Nemesis
Ranexa
Nemesis
30,416
19,391
0
13,776
39,123
24,015
638
6,224
32,538
0
188,630
L
Ne Zha
Tropikaus
Ne Zha
12,304
2,177
0
2,819
25,335
30,960
64
8,718
16,617
0
62,563
W
Amaterasu
capzeuz
Amaterasu
27,131
13,982
0
27,061
50,488
48,453
2,105
6,978
43,440
0
153,339
L
Hades
mar248
Hades
31,798
3,496
1,455
14,334
33,455
23,692
356
16,544
16,911
161,315
0
W
Morgan Le Fay
βààL
Morgan Le Fay
34,952
3,793
0
4,501
21,103
11,321
1,962
6,431
14,672
155,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,510
Gold Earned
68,132
928
Minions Killed
839
0
Camps Cleared
0
3,061,781
Distance Traveled
2,775,207
39
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
14,985
483
240
8
0
524,196
13
L
King Arthur
14,605
471
171
6
0
561,005
4
W
Athena
14,248
460
65
2
0
578,239
12
W
Jing Wei
16,521
533
242
8
0
584,856
7
L
Fenrir
13,373
431
126
4
0
611,097
13
W
Nemesis
17,232
556
188
6
0
681,173
8
L
Ne Zha
11,270
364
88
3
0
568,123
7
W
Amaterasu
18,342
592
236
8
0
611,818
6
L
Hades
13,899
448
214
7
0
510,786
9
W
Morgan Le Fay
17,167
554
197
6
0
605,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role