Player Matchup

Thor
Thor
GoldennWolf333
Thor
Level 27
God Stats
2W - 1L
1,552 SR
Queue Stats
27W - 19L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
Goodnlucky
Sylvanus
Level 17
God Stats
7W - 1L
1,754 SR
Queue Stats
21W - 8L
1,668 Elo+
Party 2
Mulan
Mulan
SilentFire247
Mulan
Level 36
God Stats
18W - 9L
1,796 SR
Queue Stats
75W - 61L
1,567 Elo+
Party 2
Team Averages
Level 27
1,701 SR
1,619 Elo+

VS

Team Averages
Level 92
1,470 SR
1,358 Elo+
Loki
Loki
RenagadeDoUrden
Loki
Level 116
God Stats
50W - 86L
1,448 SR
Queue Stats
351W - 392L
1,404 Elo+
Party 1
Hercules
Hercules
Schlepkovitz
Hercules
Level 65
God Stats
15W - 9L
1,504 SR
Queue Stats
157W - 177L
1,411 Elo+
Party 1
Vulcan
Vulcan
littlebit1234567
Vulcan
Level 95
God Stats
28W - 26L
1,457 SR
Queue Stats
52W - 57L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 7
11,335
872
17,643
11,842
6,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Goodnlucky
Sylvanus
15
6 / 0 / 16
10,237
787
10,318
12,680
15,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 0 / 20
9,745
750
9,460
13,082
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,781
599
4,565
9,429
2,807
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Schlepkovitz
Hercules
12
1 / 8 / 0
8,265
636
8,561
20,516
19,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 10 / 0
7,647
588
9,510
11,844
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
24
Kills
1
1
Deaths
24
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
15
1
7
18.5
W
Sylvanus
Goodnlucky
Sylvanus
6
0
16
14
L
0
6
1
0.08
L
Hercules
Schlepkovitz
Hercules
1
8
0
0.13
W
3
0
20
13
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
22,636
37,604
Taken
41,789
38,663
Mitigated
25,911
9,503
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,643
3,480
0
290
11,842
6,369
1,455
2,376
9,466
0
40,500
W
Sylvanus
Goodnlucky
Sylvanus
10,318
3,688
3,440
4,044
12,680
15,443
687
3,115
9,565
35,094
8,377
L
4,565
602
0
69
9,429
2,807
0
1,699
7,509
0
14,434
L
Hercules
Schlepkovitz
Hercules
8,561
3,091
0
6,466
20,516
19,976
0
6,613
13,317
0
19,002
W
9,460
2,544
0
1,729
13,082
16,851
789
4,243
8,839
0
24,771
L
9,510
3,078
244
256
11,844
3,128
90
1,063
10,663
36,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
23,693
156
Minions Killed
116
8
Camps Cleared
2
733,121
Distance Traveled
624,921
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,335
872
51
4
2
249,526
2
W
Sylvanus
10,237
787
75
6
5
225,133
0
L
Loki
7,781
599
22
2
1
218,977
1
L
Hercules
8,265
636
30
2
1
200,366
6
W
Mulan
9,745
750
30
2
1
258,462
0
L
Vulcan
7,647
588
64
5
0
205,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role