Player Matchup

Morgan Le Fay
Morgan Le Fay
AcceleratorC
Morgan Le Fay
Level 80
God Stats
1W - 5L
1,402 SR
Queue Stats
65W - 59L
1,528 Elo+
Solo
Neith
Neith
Angelxkai
Neith
Level 84
God Stats
14W - 27L
1,352 SR
Queue Stats
347W - 357L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
Bonekeeper12
Kuzenbo
Level 64
God Stats
40W - 42L
1,482 SR
Queue Stats
314W - 373L
1,513 Elo+
Party 2
Ishtar
Ishtar
GwasIce
Ishtar
Level 107
God Stats
110W - 118L
1,465 SR
Queue Stats
409W - 433L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
Miggу
Ao Kuang
Level 160
God Stats
7W - 7L
1,288 SR
Queue Stats
694W - 412L
1,637 Elo+
Party 1
Team Averages
Level 99
1,398 SR
1,517 Elo+

VS

Team Averages
Level 117
1,469 SR
1,595 Elo+
Kuzenbo
Kuzenbo
Archimaz
Kuzenbo
Level 157
God Stats
1W - 1L
1,330 SR
Queue Stats
58W - 59L
1,534 Elo+
Party 4
Pele
Pele
Hazardzz
Pele
Level 89
God Stats
0W - 1L
1,263 SR
Queue Stats
10W - 4L
1,755 Elo+
Solo
Discordia
Discordia
LegendaryPrime7
Discordia
Level 107
God Stats
7W - 7L
1,546 SR
Queue Stats
171W - 147L
1,595 Elo+
Party 3
Hachiman
Hachiman
Rettaf
Hachiman
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 113L
1,598 Elo+
Party 4
King Arthur
King Arthur
WinteRush
King Arthur
Level 95
God Stats
4W - 2L
1,708 SR
Queue Stats
93W - 99L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcceleratorC
Morgan Le Fay
17
5 / 4 / 14
11,177
1,118
22,756
11,499
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Angelxkai
Neith
17
5 / 1 / 12
10,912
1,091
15,554
9,114
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Bonekeeper12
Kuzenbo
17
1 / 0 / 19
11,052
1,105
6,093
14,304
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
GwasIce
Ishtar
17
3 / 2 / 14
11,087
1,109
16,194
11,258
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Miggу
Ao Kuang
18
12 / 2 / 10
12,791
1,279
20,457
14,380
8,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Archimaz
Kuzenbo
16
2 / 5 / 5
11,460
1,146
14,827
21,625
33,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
16
5 / 7 / 2
11,496
1,150
17,267
21,822
10,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LegendaryPrime7
Discordia
15
0 / 0 / 3
9,447
945
8,620
6,550
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Rettaf
Hachiman
16
0 / 6 / 4
9,535
954
6,106
12,929
5,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
WinteRush
King Arthur
16
2 / 8 / 4
10,506
1,051
10,351
22,674
22,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
26
Kills
9
9
Deaths
26
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcceleratorC
Morgan Le Fay
5
4
14
3
W
Neith
Angelxkai
Neith
5
1
12
11
L
Kuzenbo
Archimaz
Kuzenbo
2
5
5
0.9
W
Kuzenbo
Bonekeeper12
Kuzenbo
1
0
19
10.5
W
Ishtar
GwasIce
Ishtar
3
2
14
5
L
Pele
5
7
2
0.86
L
Discordia
LegendaryPrime7
Discordia
0
0
3
1.5
W
Ao Kuang
Miggу
Ao Kuang
12
2
10
8.5
L
Hachiman
Rettaf
Hachiman
0
6
4
0.33
L
King Arthur
WinteRush
King Arthur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,054
Damage
57,171
60,555
Taken
85,600
50,495
Mitigated
75,701
15,990
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcceleratorC
Morgan Le Fay
22,756
2,610
300
1,745
11,499
6,661
0
4,234
7,265
40,197
0
W
Neith
Angelxkai
Neith
15,554
3,839
0
1,748
9,114
5,550
0
1,723
7,391
0
28,990
L
Kuzenbo
Archimaz
Kuzenbo
14,827
3,645
0
2,651
21,625
33,992
0
12,172
9,224
27,062
0
W
Kuzenbo
Bonekeeper12
Kuzenbo
6,093
2,729
0
1,898
14,304
23,296
0
6,311
7,993
11,898
0
W
Ishtar
GwasIce
Ishtar
16,194
9,839
0
1,223
11,258
6,584
0
6,425
4,833
0
51,376
L
Pele
17,267
2,979
0
5,288
21,822
10,335
0
12,793
8,849
0
44,383
L
Discordia
LegendaryPrime7
Discordia
8,620
390
0
170
6,550
2,775
0
3,622
2,912
34,058
0
W
Ao Kuang
Miggу
Ao Kuang
20,457
4,399
0
9,076
14,380
8,404
0
4,754
9,626
36,910
0
L
Hachiman
Rettaf
Hachiman
6,106
3,735
0
1,284
12,929
5,628
0
6,708
6,053
0
21,624
L
King Arthur
WinteRush
King Arthur
10,351
524
1,707
1,406
22,674
22,971
0
13,164
9,256
0
22,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
52,444
211
Minions Killed
198
12
Camps Cleared
4
969,771
Distance Traveled
941,155
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,177
1,118
44
4
0
188,427
1
W
Neith
10,912
1,091
19
2
2
191,999
0
L
Kuzenbo
11,460
1,146
22
2
0
191,531
1
W
Kuzenbo
11,052
1,105
20
2
1
217,830
0
W
Ishtar
11,087
1,109
95
10
0
176,321
4
L
Pele
11,496
1,150
57
6
0
207,363
2
L
Discordia
9,447
945
75
8
1
176,938
0
W
Ao Kuang
12,791
1,279
33
3
9
195,194
0
L
Hachiman
9,535
954
28
3
3
183,301
0
L
King Arthur
10,506
1,051
16
2
0
182,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role