Player Matchup

Atlas
Atlas
DockedArc376655
Atlas
Level 116
God Stats
3W - 2L
1,616 SR
Queue Stats
107W - 84L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
EpikFluffy
Jormungandr
Level 56
God Stats
17W - 9L
1,507 SR
Queue Stats
27W - 14L
1,559 Elo+
Party 1
Bacchus
Bacchus
joeypl1
Bacchus
Level 96
God Stats
11W - 5L
1,719 SR
Queue Stats
124W - 93L
1,530 Elo+
Party 1
Team Averages
Level 89
1,614 SR
1,550 Elo+

VS

Team Averages
Level 94
1,585 SR
1,476 Elo+
Bellona
Bellona
MinD SplinteR I
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
ToadManSam
Janus
Level 109
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TobacoWenerstein
Ah Muzen Cab
Level 64
God Stats
72W - 82L
1,501 SR
Queue Stats
359W - 453L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
9,199
836
9,752
10,564
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
EpikFluffy
Jormungandr
14
5 / 0 / 11
8,796
800
11,907
9,791
8,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
joeypl1
Bacchus
13
4 / 0 / 11
9,480
862
7,016
12,904
17,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,121
647
5,579
12,438
7,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
10
1 / 4 / 1
7,069
643
7,602
7,484
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
TobacoWenerstein
Ah Muzen Cab
11
0 / 6 / 2
7,251
659
7,672
12,479
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
2
2
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Jormungandr
EpikFluffy
Jormungandr
5
0
11
10.5
L
1
6
1
0.25
L
Janus
1
4
1
0.38
L
Ah Muzen Cab
TobacoWenerstein
Ah Muzen Cab
0
6
2
0.17
W
Bacchus
joeypl1
Bacchus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
20,853
33,259
Taken
32,401
30,868
Mitigated
15,973
6,271
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,752
2,812
0
1,259
10,564
5,743
0
2,769
7,631
33,944
0
W
Jormungandr
EpikFluffy
Jormungandr
11,907
2,595
553
2,510
9,791
8,075
481
1,898
7,668
26,411
0
L
5,579
2,056
0
125
12,438
7,432
0
10,599
1,443
0
13,100
L
Janus
7,602
397
0
460
7,484
3,168
0
7,000
306
20,073
0
L
Ah Muzen Cab
TobacoWenerstein
Ah Muzen Cab
7,672
2,675
602
3,251
12,479
5,373
0
10,651
1,602
0
29,807
W
Bacchus
joeypl1
Bacchus
7,016
1,235
370
1,579
12,904
17,050
366
2,712
9,798
16,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
21,441
133
Minions Killed
113
7
Camps Cleared
5
635,383
Distance Traveled
594,788
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,199
836
60
5
2
212,317
1
W
Jormungandr
8,796
800
47
4
2
205,530
0
L
Bellona
7,121
647
26
2
1
206,056
1
L
Janus
7,069
643
35
3
1
202,200
4
L
Ah Muzen Cab
7,251
659
52
5
3
186,532
0
W
Bacchus
9,480
862
26
2
3
217,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role