Player Matchup

Bellona
Bellona
MagmaMalusLupus
Bellona
Level 120
God Stats
1W - 1L
1,714 SR
Queue Stats
212W - 229L
1,497 Elo+
Solo
Sylvanus
Sylvanus
PhantomUmbrella
Sylvanus
Level 127
God Stats
4W - 3L
1,281 SR
Queue Stats
276W - 313L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
UrM0M1ikesMe
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,211 Elo+
Solo
Jing Wei
Jing Wei
kcfue11
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,305 Elo+
Party 2
Chaac
Chaac
rieg0331
Chaac
Level 117
God Stats
1W - 2L
1,366 SR
Queue Stats
29W - 42L
1,416 Elo+
Party 2
Team Averages
Level 111
1,472 SR
1,370 Elo+

VS

Team Averages
Level 120
1,565 SR
1,458 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Creazy82
Hera
Level 85
God Stats
2W - 0L
1,780 SR
Queue Stats
59W - 48L
1,483 Elo+
Party 1
Thoth
Thoth
FenixTheThird
Thoth
Level 157
God Stats
4W - 4L
1,389 SR
Queue Stats
618W - 659L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
Fleur96
Danzaburou
Level 160
God Stats
15W - 9L
1,655 SR
Queue Stats
750W - 808L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 12
11,791
694
13,244
31,332
38,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
19
6 / 5 / 9
12,139
714
15,012
33,499
42,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
UrM0M1ikesMe
Kuzenbo
17
1 / 5 / 11
10,275
604
10,334
17,630
21,267
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
kcfue11
Jing Wei
18
6 / 5 / 8
11,723
690
25,064
24,205
13,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
rieg0331
Chaac
20
5 / 6 / 12
12,231
719
27,146
28,541
31,511
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
8 / 6 / 11
14,580
858
18,637
32,335
27,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
 
Chang'e
19
1 / 5 / 16
11,474
675
16,773
22,873
11,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
20
9 / 3 / 13
13,110
771
26,350
18,156
9,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 12
12,159
715
17,641
19,107
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fleur96
Danzaburou
20
5 / 3 / 14
12,903
759
36,138
22,077
12,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
20
Kills
26
26
Deaths
21
52
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
6
11
2.25
W
Chang'e
 
Chang'e
1
5
16
1.8
W
Hera
9
3
13
5.17
W
3
4
12
2.25
W
Danzaburou
Fleur96
Danzaburou
5
3
14
4
L
2
5
12
1.6
L
Sylvanus
6
5
9
2.1
L
Kuzenbo
UrM0M1ikesMe
Kuzenbo
1
5
11
1.3
L
Jing Wei
kcfue11
Jing Wei
6
5
8
2
L
Chaac
rieg0331
Chaac
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,800
Damage
115,539
135,207
Taken
114,548
147,948
Mitigated
69,160
64,379
Healing
63,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
18,637
8,357
5,601
10,841
32,335
27,261
1,842
7,119
25,216
0
31,707
W
Chang'e
 
Chang'e
16,773
2,346
23,728
10,409
22,873
11,391
1,780
6,203
16,670
33,475
0
W
Hera
26,350
4,954
470
635
18,156
9,626
1,049
4,416
13,740
40,810
0
W
17,641
1,501
1,436
1,413
19,107
8,369
1,729
3,224
15,883
37,512
0
W
Danzaburou
Fleur96
Danzaburou
36,138
16,516
1,592
7,404
22,077
12,513
1,413
4,384
17,693
0
55,809
L
13,244
1,899
8,493
8,723
31,332
38,890
0
14,191
17,141
0
24,775
L
Sylvanus
15,012
2,794
15,433
13,414
33,499
42,707
168
15,483
18,016
25,449
0
L
Kuzenbo
UrM0M1ikesMe
Kuzenbo
10,334
2,239
939
806
17,630
21,267
494
8,309
9,321
19,796
0
L
Jing Wei
kcfue11
Jing Wei
25,064
13,768
2,167
6,137
24,205
13,573
836
10,337
13,868
0
58,467
L
Chaac
rieg0331
Chaac
27,146
2,629
1,995
6,272
28,541
31,511
0
12,444
16,097
0
50,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
64,226
153
Minions Killed
203
0
Camps Cleared
0
1,457,737
Distance Traveled
1,549,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,580
858
27
2
0
325,388
1
W
Chang'e
11,474
675
37
2
0
309,164
0
W
Hera
13,110
771
38
2
0
307,606
0
W
Thoth
12,159
715
60
4
0
322,194
1
W
Danzaburou
12,903
759
41
2
0
284,993
1
L
Bellona
11,791
694
22
1
0
304,322
0
L
Sylvanus
12,139
714
21
1
0
244,579
1
L
Kuzenbo
10,275
604
9
1
0
322,482
0
L
Jing Wei
11,723
690
63
4
0
298,207
0
L
Chaac
12,231
719
38
2
0
288,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role