Player Matchup

Loki
Loki
Gold V
BLAZEPHENOM_TV
Loki
Gold V
Level 127
God Stats
103W - 58L
1,680 SR
Queue Stats
401W - 402L
1,420 MMR
Solo
Ishtar
Ishtar
Silver I
Defender1819
Ishtar
Silver I
Level 102
God Stats
1W - 0L
1,468 SR
Queue Stats
13W - 23L
1,424 MMR
Solo
Tyr
Tyr
Gold III
KairoNxtDoor
Tyr
Gold III
Level 101
God Stats
3W - 2L
1,544 SR
Queue Stats
131W - 124L
1,414 MMR
Solo
Ares
Ares
Silver I
TSxlobosqf
Ares
Silver I
Level 128
God Stats
2W - 0L
1,247 SR
Queue Stats
287W - 279L
1,266 MMR
Party 2
Vulcan
Vulcan
Gold III
TsxInfinity
Vulcan
Gold III
Level 149
God Stats
6W - 6L
1,116 SR
Queue Stats
229W - 223L
1,539 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,411 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,768 SR
1,412 MMR
Arachne
Arachne
Gold V
OochieT
Arachne
Gold V
Level 109
God Stats
5W - 3L
1,859 SR
Queue Stats
17W - 21L
1,410 MMR
Solo
Cabrakan
Cabrakan
Bronze I
Pansyitis
Cabrakan
Bronze I
Level 126
God Stats
1W - 1L
1,857 SR
Queue Stats
7W - 9L
1,397 MMR
Party 1
Ravana
Ravana
Bronze III
Unique 403
Ravana
Bronze III
Level 33
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 3L
1,400 MMR
Solo
Hachiman
Hachiman
Silver V
WordierPlain79
Hachiman
Silver V
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 5L
1,442 MMR
Party 1
Chang'e
Chang'e
Gold III
unique_wavesw
Chang'e
Gold III
Level 122
God Stats
58W - 31L
1,664 SR
Queue Stats
215W - 215L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 1
11,526
576
7,662
12,027
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
17
2 / 2 / 8
10,343
517
9,306
11,136
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 0 / 3
10,797
540
8,360
12,968
14,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 10
9,804
490
7,963
15,365
16,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
15
1 / 0 / 10
9,815
491
21,970
8,020
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasKaliYu HuangLancelot

VS

Bans
CliodhnaAchillesKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OochieT
Arachne
17
1 / 4 / 3
10,179
509
4,807
20,436
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Pansyitis
Cabrakan
13
0 / 5 / 3
8,428
421
5,638
23,194
28,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Unique 403
Ravana
16
1 / 2 / 0
9,847
492
6,863
10,944
11,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
16
3 / 3 / 1
10,424
521
10,997
18,551
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
10
1 / 1 / 0
7,597
380
2,768
6,071
2,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
15
Kills
6
8
Deaths
15
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
1
3.17
W
Ishtar
2
2
8
3
W
1
0
3
2.5
L
Arachne
OochieT
Arachne
1
4
3
0.63
L
Cabrakan
Pansyitis
Cabrakan
0
5
3
0.3
W
2
3
10
2.33
W
Vulcan
1
0
10
6
L
Ravana
Unique 403
Ravana
1
2
0
0.5
L
Hachiman
3
3
1
1.17
L
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,261
Damage
31,073
59,516
Taken
79,196
45,607
Mitigated
60,956
16,128
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,662
2,412
0
6,456
12,027
5,034
1,172
1,607
10,420
0
79,629
W
Ishtar
9,306
6,087
0
1,786
11,136
5,357
2,655
595
10,541
29
75,053
W
8,360
1,174
0
3,027
12,968
14,110
842
567
12,401
0
83,703
L
Arachne
OochieT
Arachne
4,807
3,165
0
8,243
20,436
10,611
0
5,285
15,151
0
112,503
L
Cabrakan
Pansyitis
Cabrakan
5,638
651
0
3,557
23,194
28,380
0
12,167
11,027
37,077
0
W
7,963
424
473
3,587
15,365
16,670
226
3,916
11,449
31,515
0
W
Vulcan
21,970
7,902
0
799
8,020
4,436
1,785
1,909
6,111
96,426
0
L
Ravana
Unique 403
Ravana
6,863
1,707
0
4,619
10,944
11,852
0
2,453
8,491
0
78,404
L
Hachiman
10,997
5,307
0
5,304
18,551
7,561
1,320
6,202
12,349
0
88,444
L
Chang'e
2,768
249
1,110
3,822
6,071
2,552
0
3,855
2,216
42,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
46,475
597
Minions Killed
586
0
Camps Cleared
0
2,022,457
Distance Traveled
1,695,670
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,526
576
125
6
0
459,943
7
W
Ishtar
10,343
517
133
7
0
375,475
2
W
Tyr
10,797
540
146
7
0
399,156
6
L
Arachne
10,179
509
164
8
0
473,144
3
L
Cabrakan
8,428
421
47
2
0
344,749
3
W
Ares
9,804
490
31
2
0
395,155
6
W
Vulcan
9,815
491
162
8
0
392,728
4
L
Ravana
9,847
492
137
7
0
351,447
1
L
Hachiman
10,424
521
159
8
0
330,009
3
L
Chang'e
7,597
380
79
4
0
196,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role