Player Matchup

Tyr
Tyr
Silver II
Darkfenix30
Tyr
Silver II
Level 129
God Stats
5W - 13L
1,391 SR
Queue Stats
94W - 105L
1,141 MMR
Party 1
Yu Huang
Yu Huang
Silver III
IRATOTAL30
Yu Huang
Silver III
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,185 MMR
Party 1
Bastet
Bastet
Silver II
Iamasimp9180
Bastet
Silver II
Level 89
God Stats
15W - 15L
1,495 SR
Queue Stats
577W - 594L
1,069 MMR
Solo
Cerberus
Cerberus
Silver II
Jitra29
Cerberus
Silver II
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 95L
1,094 MMR
Solo
Medusa
Medusa
Bronze V
YoungMetro7680
Medusa
Bronze V
Level 100
God Stats
1W - 3L
1,380 SR
Queue Stats
5W - 16L
1,106 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,453 SR
1,119 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,471 SR
1,194 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Kevinsanez
Loki
Silver II
Level 145
God Stats
4W - 2L
1,626 SR
Queue Stats
122W - 116L
1,038 MMR
Solo
Guan Yu
Guan Yu
Silver III
RomulusNotRemus
Guan Yu
Silver III
Level 129
God Stats
2W - 2L
1,294 SR
Queue Stats
66W - 77L
1,062 MMR
Solo
Janus
Janus
Gold IV
VIVAVIAZUS
Janus
Gold IV
Level 160
God Stats
2W - 8L
1,313 SR
Queue Stats
425W - 428L
1,188 MMR
Solo
Athena
Athena
Silver I
rexharris
Athena
Silver I
Level 42
God Stats
31W - 28L
1,624 SR
Queue Stats
108W - 127L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 3
12,558
433
8,900
32,390
33,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
IRATOTAL30
Yu Huang
20
2 / 4 / 1
13,637
470
17,396
19,914
8,326
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
19
5 / 3 / 5
12,745
439
17,214
24,858
10,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Jitra29
Cerberus
17
2 / 8 / 4
12,107
417
8,917
35,303
42,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 8 / 6
12,041
415
14,409
20,673
7,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CupidKing ArthurAtlasKaliAo Kuang

VS

Bans
ThothGaneshaMulanIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
15 / 4 / 5
18,642
643
38,760
23,901
14,271
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 8
15,429
532
13,029
24,288
17,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 1 / 12
15,905
548
23,118
28,147
46,674
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
20
7 / 1 / 10
16,105
555
15,116
18,108
10,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
rexharris
Athena
19
1 / 2 / 20
14,903
514
10,538
30,284
53,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
12
Kills
29
29
Deaths
12
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
4
5
4.38
L
1
6
3
0.42
L
Yu Huang
IRATOTAL30
Yu Huang
2
4
1
0.63
L
Bastet
5
3
5
2.5
L
Cerberus
Jitra29
Cerberus
2
8
4
0.5
W
2
4
8
1.5
W
4
1
12
10
W
Janus
7
1
10
12
L
2
8
6
0.63
W
Athena
rexharris
Athena
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
100,561
133,138
Taken
124,728
102,503
Mitigated
142,237
29,103
Healing
38,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
38,760
26,221
0
9,369
23,901
14,271
13,283
4,856
18,879
0
223,133
L
8,900
673
0
9,231
32,390
33,033
471
3,852
28,501
0
111,848
L
Yu Huang
IRATOTAL30
Yu Huang
17,396
916
0
1,940
19,914
8,326
0
2,211
17,591
120,593
0
L
Bastet
17,214
2,961
0
9,166
24,858
10,851
362
4,608
20,202
0
107,230
L
Cerberus
Jitra29
Cerberus
8,917
605
0
6,064
35,303
42,294
130
9,102
25,920
49,222
1,280
W
13,029
2,927
0
6,648
24,288
17,272
1,275
4,549
19,537
0
138,812
W
23,118
3,071
5,329
10,205
28,147
46,674
651
6,113
21,442
0
117,997
W
Janus
15,116
987
0
3,105
18,108
10,120
1,392
5,518
12,255
156,328
0
L
14,409
4,952
0
2,702
20,673
7,999
959
5,297
15,270
32
90,296
W
Athena
rexharris
Athena
10,538
3,584
0
3,557
30,284
53,900
187
7,666
22,283
43,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,088
Gold Earned
80,984
710
Minions Killed
850
0
Camps Cleared
0
2,649,014
Distance Traveled
2,854,242
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,642
643
246
8
0
523,239
8
L
Tyr
12,558
433
166
6
0
554,290
1
L
Yu Huang
13,637
470
200
7
0
521,384
9
L
Bastet
12,745
439
124
4
0
594,689
2
L
Cerberus
12,107
417
107
4
0
513,508
7
W
Loki
15,429
532
165
6
0
595,978
2
W
Guan Yu
15,905
548
195
7
0
569,656
8
W
Janus
16,105
555
211
7
0
599,808
6
L
Medusa
12,041
415
113
4
0
465,143
2
W
Athena
14,903
514
33
1
0
565,561
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role