Player Matchup

Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
EfrainSalinas
Heimdallr
Platinum III
Level 125
God Stats
1W - 2L
1,269 SR
Queue Stats
40W - 24L
2,093 MMR
Solo
Ares
Ares
Platinum I
GrowTortillaxX
Ares
Platinum I
Level 148
God Stats
12W - 11L
1,599 SR
Queue Stats
366W - 354L
2,036 MMR
Solo
Eset
Eset
Diamond IV
TheSteamStreamer
Eset
Diamond IV
Level 160
God Stats
12W - 9L
1,649 SR
Queue Stats
87W - 76L
2,045 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,503 SR
1,835 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,658 SR
1,959 MMR
The Morrigan
The Morrigan
Diamond II
 
The Morrigan
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond V
Absolry
Mulan
Diamond V
Level 124
God Stats
5W - 5L
1,680 SR
Queue Stats
114W - 100L
2,070 MMR
Solo
Terra
Terra
Diamond II
Slawby
Terra
Diamond II
Level 160
God Stats
12W - 13L
1,517 SR
Queue Stats
287W - 292L
2,121 MMR
Party 1
Chiron
Chiron
Diamond IV
SpartanStoner
Chiron
Diamond IV
Level 160
God Stats
7W - 5L
1,887 SR
Queue Stats
391W - 380L
2,024 MMR
Solo
Bakasura
Bakasura
Diamond V
Ζαchary
Bakasura
Diamond V
Level 145
God Stats
45W - 28L
1,706 SR
Queue Stats
292W - 297L
2,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 2 / 1
7,645
510
9,217
11,917
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
 
Thanatos
10
0 / 5 / 3
6,122
408
1,975
8,619
3,853
Heimdallr
EfrainSalinas
Heimdallr
14
1 / 7 / 1
7,919
528
11,322
14,906
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 4
8,313
554
9,681
8,690
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 1
7,693
513
9,226
7,752
3,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KaliDa JiLancelotKhepri

VS

Bans
HadesIshtarCliodhnaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 2 / 5
8,440
563
4,843
8,753
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Absolry
Mulan
15
0 / 1 / 3
9,290
619
9,270
14,554
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Slawby
Terra
13
3 / 2 / 9
8,807
587
5,034
16,014
16,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 1 / 3
9,928
662
9,717
14,772
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Ζαchary
Bakasura
15
8 / 2 / 4
9,463
631
7,211
14,469
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
19
19
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
L
Thanatos
 
Thanatos
0
5
3
0.3
W
The Morrigan
 
The Morrigan
3
2
5
2.75
W
Mulan
Absolry
Mulan
0
1
3
1.5
L
Heimdallr
EfrainSalinas
Heimdallr
1
7
1
0.21
L
4
2
4
3
W
Terra
Slawby
Terra
3
2
9
3.75
W
5
1
3
6.5
L
2
3
1
0.83
W
Bakasura
Ζαchary
Bakasura
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
36,075
51,884
Taken
68,562
29,389
Mitigated
43,723
16,077
Healing
29,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,217
3,925
0
3,518
11,917
8,110
0
0
10,980
0
61,411
L
Thanatos
 
Thanatos
1,975
316
0
5,292
8,619
3,853
0
973
7,032
0
35,391
W
The Morrigan
 
The Morrigan
4,843
963
0
1,545
8,753
4,550
0
5,319
3,386
74,452
265
W
Mulan
Absolry
Mulan
9,270
2,487
0
9,286
14,554
10,959
0
1,941
11,606
0
73,397
L
Heimdallr
EfrainSalinas
Heimdallr
11,322
6,211
0
3,900
14,906
6,022
0
1,359
13,397
0
71,605
L
9,681
447
0
2,000
8,690
7,621
0
3,318
5,114
28,900
0
W
Terra
Slawby
Terra
5,034
1,775
4,156
4,821
16,014
16,096
0
8,268
7,746
18,686
5,574
W
9,717
5,004
304
6,143
14,772
5,581
0
779
13,986
0
82,414
L
9,226
1,097
238
1,129
7,752
3,783
0
3,260
4,046
79,040
0
W
Bakasura
Ζαchary
Bakasura
7,211
4,810
0
3,138
14,469
6,537
29
3,206
11,263
0
67,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
45,928
451
Minions Killed
539
0
Camps Cleared
0
1,468,303
Distance Traveled
1,612,947
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,645
510
114
8
0
328,852
3
L
Thanatos
6,122
408
68
5
0
271,989
2
W
The Morrigan
8,440
563
120
8
0
293,970
3
W
Mulan
9,290
619
140
9
0
277,955
7
L
Heimdallr
7,919
528
89
6
0
263,788
4
L
Ares
8,313
554
37
2
0
318,562
3
W
Terra
8,807
587
29
2
0
313,620
5
W
Chiron
9,928
662
128
9
0
352,345
2
L
Eset
7,693
513
143
10
0
285,112
4
W
Bakasura
9,463
631
122
8
0
375,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role