Player Matchup

Odin
Odin
CarnatedMonk
Odin
Level 52
God Stats
2W - 0L
1,705 SR
Queue Stats
44W - 41L
1,525 Elo+
Party 3
Zeus
Zeus
FeBreezy Magic
Zeus
Level 69
God Stats
9W - 8L
1,452 SR
Queue Stats
86W - 97L
1,407 Elo+
Solo
Vamana
Vamana
KiLLerBee110423
Vamana
Level 107
God Stats
42W - 26L
1,592 SR
Queue Stats
563W - 569L
1,464 Elo+
Party 3
Serqet
Serqet
WIWI6912
Serqet
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 28L
1,520 Elo+
Party 1
Anubis
Anubis
frank 17381475
Anubis
Level 108
God Stats
2W - 0L
1,609 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 1
Team Averages
Level 84
1,529 SR
1,474 Elo+

VS

Team Averages
Level 67
1,501 SR
1,335 Elo+
Hachiman
Hachiman
Legendarypurt15
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 91L
1,531 Elo+
Solo
Poseidon
Poseidon
P0SEID0N_3369
Poseidon
Level 14
God Stats
13W - 18L
1,410 SR
Queue Stats
13W - 24L
1,317 Elo+
Party 2
Agni
Agni
ShaolinMata
Agni
Level 89
God Stats
7W - 3L
1,595 SR
Queue Stats
54W - 75L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
Shuddy
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,196 Elo+
Party 4
Cthulhu
Cthulhu
dracoman355
Cthulhu
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 41L
1,196 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 14
13,300
1,209
13,602
17,256
17,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 1 / 15
12,421
1,129
18,417
9,513
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 15
11,681
1,062
18,163
20,518
17,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
WIWI6912
Serqet
18
7 / 3 / 12
12,451
1,132
14,510
16,315
9,684
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 16
14,617
1,329
31,579
18,828
12,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 9 / 7
11,232
1,021
18,061
21,885
8,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
P0SEID0N_3369
Poseidon
17
1 / 6 / 7
11,141
1,013
13,723
18,307
7,238
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 5 / 4
12,773
1,161
23,312
14,536
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Shuddy
Amaterasu
16
2 / 8 / 4
10,770
979
6,033
23,768
20,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
dracoman355
Cthulhu
16
4 / 4 / 4
11,728
1,066
15,243
27,297
38,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
32
Kills
13
13
Deaths
32
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
5
1
15
12.5
W
1
4
15
2.13
L
Hachiman
1
9
7
0.5
L
Poseidon
P0SEID0N_3369
Poseidon
1
6
7
0.75
L
5
5
4
1.4
L
Amaterasu
Shuddy
Amaterasu
2
8
4
0.5
W
Serqet
WIWI6912
Serqet
7
3
12
4.33
L
Cthulhu
dracoman355
Cthulhu
4
4
4
1.5
W
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,271
Damage
76,372
82,430
Taken
105,793
61,522
Mitigated
82,395
12,330
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,602
2,180
0
0
17,256
17,865
0
10,217
6,664
0
32,954
W
18,417
5,326
0
0
9,513
4,019
0
5,098
4,329
33,475
0
W
18,163
10,936
0
3,990
20,518
17,824
0
13,718
6,484
0
31,753
L
Hachiman
18,061
12,010
0
1,946
21,885
8,989
0
11,050
10,697
0
39,916
L
Poseidon
P0SEID0N_3369
Poseidon
13,723
2,652
0
0
18,307
7,238
0
8,660
9,647
20,543
0
L
23,312
835
0
1,601
14,536
6,754
0
4,272
9,983
58,906
0
L
Amaterasu
Shuddy
Amaterasu
6,033
2,716
0
1,536
23,768
20,672
0
13,853
9,571
0
15,431
W
Serqet
WIWI6912
Serqet
14,510
3,381
0
250
16,315
9,684
0
10,081
5,904
0
24,802
L
Cthulhu
dracoman355
Cthulhu
15,243
1,894
388
1,396
27,297
38,742
0
12,161
14,467
23,007
0
W
31,579
1,564
0
8,090
18,828
12,130
0
11,720
6,771
52,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
57,644
181
Minions Killed
172
8
Camps Cleared
3
1,085,288
Distance Traveled
1,026,213
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,300
1,209
64
6
1
241,863
0
W
Zeus
12,421
1,129
32
3
1
184,198
0
W
Vamana
11,681
1,062
17
2
3
243,842
2
L
Hachiman
11,232
1,021
34
3
0
187,012
1
L
Poseidon
11,141
1,013
20
2
0
194,852
0
L
Agni
12,773
1,161
80
7
0
209,075
1
L
Amaterasu
10,770
979
10
1
0
200,056
0
W
Serqet
12,451
1,132
19
2
2
227,539
2
L
Cthulhu
11,728
1,066
28
3
3
235,218
0
W
Anubis
14,617
1,329
49
4
1
187,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role