Player Matchup

Set
Set
AyItsDoxx
Set
Level 143
God Stats
1W - 2L
1,520 SR
Queue Stats
98W - 99L
1,438 Elo+
Party 3
Scylla
Scylla
BraveToaster323
Scylla
Level 144
God Stats
0W - 1L
1,149 SR
Queue Stats
81W - 70L
1,411 Elo+
Solo
Bellona
Bellona
Dat_Boi_Juic3_
Bellona
Level 126
God Stats
3W - 2L
1,532 SR
Queue Stats
71W - 75L
1,416 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Daviotori
Cu Chulainn
Level 105
God Stats
3W - 3L
1,377 SR
Queue Stats
35W - 41L
1,400 Elo+
Party 3
Horus
Horus
Monkeyboy2255
Horus
Level 83
God Stats
0W - 1L
1,451 SR
Queue Stats
29W - 42L
1,381 Elo+
Party 3
Team Averages
Level 120
1,406 SR
1,409 Elo+

VS

Team Averages
Level 85
1,492 SR
1,515 Elo+
Chang'e
Chang'e
BoyItsYourDad
Chang'e
Level 84
God Stats
2W - 2L
1,424 SR
Queue Stats
104W - 114L
1,443 Elo+
Party 2
Artio
Artio
GrandpaNarwhal
Artio
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,781 Elo+
Solo
Mulan
Mulan
KofteeNecmi
Mulan
Level 117
God Stats
2W - 3L
1,537 SR
Queue Stats
147W - 167L
1,442 Elo+
Party 1
Hou Yi
Hou Yi
MorbidSpatula
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,473 Elo+
Party 2
Serqet
Serqet
mnmlstk
Serqet
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 120L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
15,290
728
28,969
35,637
24,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 6 / 15
12,843
612
41,557
22,901
12,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 6 / 16
11,928
568
23,329
28,373
27,964
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Daviotori
Cu Chulainn
20
7 / 4 / 16
13,711
653
27,588
29,452
34,297
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 17
11,508
548
11,278
40,035
62,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 4 / 15
13,823
658
31,196
31,119
23,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 7 / 15
14,065
670
29,311
38,442
27,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 9 / 11
13,987
666
35,267
39,049
46,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 11
14,970
713
32,474
22,843
13,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
mnmlstk
Serqet
16
1 / 6 / 7
11,378
542
8,964
25,384
37,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
82
30
Kills
23
23
Deaths
30
77
Assists
59
Player
Kills
Deaths
Assists
KDA
L
10
4
13
4.13
W
Chang'e
3
4
15
2.63
L
8
6
15
2.58
L
4
6
16
2
L
Cu Chulainn
Daviotori
Cu Chulainn
7
4
16
3.75
W
5
7
15
1.79
W
6
9
11
1.28
L
1
3
17
3.17
W
8
4
11
3.38
W
Serqet
mnmlstk
Serqet
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,721
Damage
137,212
156,398
Taken
156,837
162,189
Mitigated
148,545
79,617
Healing
68,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,969
9,825
5,287
11,775
35,637
24,866
466
13,245
21,651
3,391
44,724
W
Chang'e
31,196
3,046
12,299
10,798
31,119
23,938
1,513
8,085
23,034
62,352
0
L
41,557
6,508
2,804
6,140
22,901
12,318
472
7,509
14,806
60,769
0
L
23,329
6,096
1,674
3,137
28,373
27,964
475
12,461
15,215
0
40,808
L
Cu Chulainn
Daviotori
Cu Chulainn
27,588
4,635
4,595
5,753
29,452
34,297
260
11,662
16,866
7,027
46,667
W
29,311
2,626
8,939
14,582
38,442
27,274
1,277
13,233
25,209
49,470
0
W
35,267
3,397
1,546
10,541
39,049
46,608
1,005
10,291
28,758
0
47,193
L
11,278
5,475
18,860
19,592
40,035
62,744
282
13,449
25,538
0
16,724
W
32,474
14,741
1,762
4,415
22,843
13,296
3,612
6,943
15,900
0
66,605
W
Serqet
mnmlstk
Serqet
8,964
2,173
1,091
2,172
25,384
37,429
470
7,717
17,667
0
11,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,280
Gold Earned
68,223
167
Minions Killed
191
0
Camps Cleared
0
1,853,662
Distance Traveled
1,747,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,290
728
29
1
0
378,194
0
W
Chang'e
13,823
658
87
4
0
354,211
0
L
Scylla
12,843
612
45
2
0
352,674
0
L
Bellona
11,928
568
28
1
0
308,184
0
L
Cu Chulainn
13,711
653
56
3
0
393,407
0
W
Artio
14,065
670
29
1
0
372,626
0
W
Mulan
13,987
666
18
1
0
313,434
0
L
Horus
11,508
548
9
0
0
421,203
0
W
Hou Yi
14,970
713
54
3
0
361,765
0
W
Serqet
11,378
542
3
0
0
345,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role